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gallagher
2010-02-14, 03:35 AM
how fast can the single fastest dnd 3.5 character travel on foot in a single round at level 20? i realize monks get really good foot speed, so i was thinking that combine him with a few magic items, and one could effectively travel at a mile a minute.

Temotei
2010-02-14, 03:36 AM
how fast can the single fastest dnd 3.5 character travel on foot in a single round at level 20? i realize monks get really good foot speed, so i was thinking that combine him with a few magic items, and one could effectively travel at a mile a minute.

I think there was a thread about this a while back. Something like a character running around the Earth twice in a round. :smallamused:

Pluto
2010-02-14, 03:38 AM
Optimization can get silly. (http://community.wizards.com/go/thread/view/75882/19870138/The_Jumplomancer_-_are_you_serious)

And then it can become utterly insane. (http://community.wizards.com/go/thread/view/75882/19861942/Chuck_E._Cheese)

magic9mushroom
2010-02-14, 03:42 AM
Very fast. I know an Archivist using Shapechange and Greater Visage of the Deity can charge 1200 feet (and they still get an attack at the end!). And that's without trying at all.

Temotei
2010-02-14, 03:43 AM
Optimization can get silly. (http://community.wizards.com/go/thread/view/75882/19870138/The_Jumplomancer_-_are_you_serious)

And it can become utterly insane. (http://community.wizards.com/go/thread/view/75882/19861942/Chuck_E._Cheese)

Forty-nine point one times. I stand corrected.

PhoenixRivers
2010-02-14, 03:57 AM
I do believe that build is no longer legal, due to Footsteps errata that makes it incompatible with Persist Spell.

magic9mushroom
2010-02-14, 05:00 AM
Expanding on the Archivist, just using spells:

Shapechange into a cheetah (ground speed 50ft)
Expeditious Retreat (Celerity domain) (base land speed is now 80ft)
Greater Visage of the Deity (fly speed 160 ft)
Aerial Alacrity (Sky domain) (+30ft to fly speed, now 190 ft)
Haste (Celerity domain) (+30ft to fly speed, now 220ft)
Sprint (Ex ability of cheetah): 2200ft charge. Woot.

Keld Denar
2010-02-14, 05:49 AM
Expeditious Retreat and Haste are both Enhancement bonuses to speed, and thus don't stack.

magic9mushroom
2010-02-14, 05:58 AM
Expeditious Retreat and Haste are both Enhancement bonuses to speed, and thus don't stack.

No, they don't.

They don't need to. Expeditious Retreat is boosting the land speed to increase the fly speed granted by Greater Visage of the Deity, Haste is boosting the fly speed.

PhoenixRivers
2010-02-14, 06:29 AM
No, they don't.

They don't need to. Expeditious Retreat is boosting the land speed to increase the fly speed granted by Greater Visage of the Deity, Haste is boosting the fly speed.

Expeditious retreat is explicitly stated to have no effect on other modes of movement. It is entirely possible to rule the land speed bonus granted by it is not able to boost the fly speed, even indirectly, as the spell explicitly states it can have no effect on other movement modes.

magic9mushroom
2010-02-14, 06:58 AM
Expeditious retreat is explicitly stated to have no effect on other modes of movement. It is entirely possible to rule the land speed bonus granted by it is not able to boost the fly speed, even indirectly, as the spell explicitly states it can have no effect on other movement modes.

That's the trick, though. You cast Expeditious Retreat, then cast Greater Visage of the Deity, which checks your land speed. Expeditious Retreat isn't improving your fly speed, it's improving your land speed for all purposes, including Greater Visage of the Deity.

PhoenixRivers
2010-02-14, 07:31 AM
That's the trick, though. You cast Expeditious Retreat, then cast Greater Visage of the Deity, which checks your land speed. Expeditious Retreat isn't improving your fly speed, it's improving your land speed for all purposes, including Greater Visage of the Deity.

Some DM's would rule it that way.

Others would ask the following:

"Under your interpretation, is your flying speed higher than if you hadn't cast Expeditious Retreat?"

When you answered yes, the followup would be:

"Then your interpretation causes Expeditious Retreat to affect a mode of movement other than land speed. Therefore, it's not valid."

In other words? Your mileage may vary. Check with your DM.

magic9mushroom
2010-02-14, 07:55 AM
Some DM's would rule it that way.

Others would ask the following:

"Under your interpretation, is your flying speed higher than if you hadn't cast Expeditious Retreat?"

When you answered yes, the followup would be:

"Then your interpretation causes Expeditious Retreat to affect a mode of movement other than land speed. Therefore, it's not valid."

In other words? Your mileage may vary. Check with your DM.

First cause vs. final cause. It's weird, but it seems to check out.

Sinfire Titan
2010-02-14, 03:06 PM
Optimization can get silly. (http://community.wizards.com/go/thread/view/75882/19870138/The_Jumplomancer_-_are_you_serious)

And then it can become utterly insane. (http://community.wizards.com/go/thread/view/75882/19861942/Chuck_E._Cheese)

Even without Persist Spell, Chuck's speed is up there.

littlechicory
2010-02-14, 07:57 PM
All I know is that one of my friends played as a werecheetah monk with some other stuff on it, in an ECL 15 campaign, and she could hit Mach 3 with a good tailwind.