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Imbasel
2010-02-15, 10:32 AM
My friends and I are creating a game where we are all deities. My question is how would you go about rolling ability scores. We all have deities and demigods and it doesn't say how to create the scores. I remember dicefreaks had a pdf a while ago that said how to create the ability scores based on the divine rank. If nobody has a link to that pdf how would you guys go around creating the ability scores?

Mongoose87
2010-02-15, 11:31 AM
I don't seem to recall Deities getting any sort exceptional ability scores, other than the ones they work to achieve. You could just give everyone with Alter Reality the +5 from their free wishes to all scores.

Imbasel
2010-02-15, 12:49 PM
That is a brilliant point, if I must say, add that and all their level up bonus's would work quite well.

Drolyt
2010-02-15, 01:19 PM
Deities and Demigods mention deities having really high scores (and all the example ones do) but gives absolutely no justification for them. I would say just give everyone a really nice point buy, allow them to go over 18 with their points, and also allow them to use the +5 with alter reality.

Imbasel
2010-02-15, 01:33 PM
How high of a point buy are you suggesting?

Drolyt
2010-02-15, 01:37 PM
How high of a point buy are you suggesting?

I don't know, how would a hundred point buy work out? Alternatively you could have divine ranks increase all scores. So go with a more or less normal 32 point buy, allow the increase all abilities by 5 with alter reality thing, and then make every divine rank increase all scores by 1. This results in very high scores but all the scores will end up somewhat close together, which you may or may not be fine with.

Imbasel
2010-02-15, 01:44 PM
That could definitely work, but now I just need to think about how to do abilities by demigod,lesser deity, intermediate, and greater. Maybe 80 point buy with every divine rank letting have the deity have 2 points to spend an an ability score, or spread among 2 scores for 1 each.

Drolyt
2010-02-15, 03:06 PM
That could definitely work, but now I just need to think about how to do abilities by demigod,lesser deity, intermediate, and greater. Maybe 80 point buy with every divine rank letting have the deity have 2 points to spend an an ability score, or spread among 2 scores for 1 each.

That could work, though depending on how you progress the cost for abilities higher than 18 (are they always going to cost 3 per point, or will the cost per point keep increasing?) 2 points might not be very much.

Imbasel
2010-02-15, 03:16 PM
Ok here's an alternate method

Demigods: Roll 5d6b3

Lesser Deity: Roll 3d20 take the best 2

Intermediate Deity: Roll 4d20 take the best 3

Greater Deity: Roll 5d20 take the best 3

Each deity makes 7 rolls and takes the best 6 stats.

So what do you guys think? Also each deity picks one Ability that's above the norm and add a +2 as a demigod, +5 as a lesser deity, +10 as an intermediate, and a +15 as a greater

Drolyt
2010-02-15, 03:24 PM
Ok here's an alternate method

Demigods: Roll 2d20 take the best one

Lesser Deity: Roll 3d20 take the best 2

Intermediate Deity: Roll 4d20 take the best 3

Greater Deity: Roll 5d20 take the best 3

So what do you guys think? Also each deity picks one Ability that's above the norm and add a +2 as a demigod, +5 as a lesser deity, +10 as an intermediate, and a +15 as a greater

Uh, it works after demigod, but 2d20 take best isn't any better than 4d6 take best 3; in fact it's worse.

Silverscale
2010-02-15, 03:34 PM
Ok here's an alternate method

Demigods: Roll 2d20 take the best one

Lesser Deity: Roll 3d20 take the best 2

Intermediate Deity: Roll 4d20 take the best 3

Greater Deity: Roll 5d20 take the best 3

So what do you guys think? Also each deity picks one Ability that's above the norm and add a +2 as a demigod, +5 as a lesser deity, +10 as an intermediate, and a +15 as a greater

That could work except you run into the possibility of having 2 be the better of 2 rolls for a Demigod, although that can be partially avoided by rolling 7 stats and dropping the lowest one.....these are Gods we're talking about.

Imbasel
2010-02-15, 03:38 PM
Ok so make demigods take 4d6b3 and then have each deity roll 7 times and take the best 6 stats.

Made changes in the previous post.

Drolyt
2010-02-15, 03:44 PM
Ok so make demigods take 4d6b3 and then have each deity roll 7 times and take the best 6 stats.

Made changes in the previous post.

You could allow 5d6b3. That's what I usually allow for 1st level characters.

Imbasel
2010-02-15, 03:46 PM
That would work better making the change now.

Zexion
2010-02-15, 10:50 PM
How about 4d6H3+1d3/Divine Rank?

Drolyt
2010-02-15, 10:53 PM
How about 4d6H3+1d3/Divine Rank?

All the 1d3s would get annoying. Why not make them 1d6s?

Zexion
2010-02-15, 10:59 PM
Because then everything gets screwy. Just make it 1d4s, then.

Zexion
2010-02-15, 11:03 PM
Actually, looking at the stats in the DDG, 1d6 it is, then.

Amiel
2010-02-15, 11:11 PM
I would actually go with point-buy for deities; it's smoother, easier to implement, doesn't lead to potential gross inflation, and sets a baseline for comparison.

What you need is a divine ability-score pool; this is, understandably, based on divine rank; so, greater deities will be able to draw from a greater total score than intermediate deities for example.

Also, remember that you needn't use up all of said pool, in fact, it may make sense in fact, for you to only use half of that pool for more intellectually challenged gods or conversely for less physical deities.

Here's (http://www.giantitp.com/forums/showthread.php?t=111306) something that may help you come up with deities; it shows ability scores that more or less fall in line with what that deities should achieve, in a portfolio and influence sense; divine salient abilities that mesh well with that deities' sphere of divinity, and other items of miscellaneous importance. Hope it's helpful.