Rising Phoenix
2010-02-16, 06:29 AM
Greetings all,
It's me again and this time I am building a Kobold cavern, tunnel crawl for a party of 6 second level PCs. The PCs are after the Kobolds because the little critters have stolen an important supply of slow melting ice. Vital for the nearby settlement that is in the midst of a heatwave.
Party Composition:
1 C. Cleric/1 Warlock LE Human
2 CG Human Bard
2 CG Halfling Sorceror
2 CN Beguiler Changeling
2 CN Human Gunslinger (a glass canon skill monkey. Deals 2d8+4 points of damage on a successful shot...11 HP)
2 N Rogue Human (Assassin type)
Campaign Specifics:
-Everything is allowed except Magic Incarnum, campaign specific material (can always be re-fluffed though) and Tome of Magic.
- Kythons are very common in this setting; having colonized the planet after falling down from one of its moons after it was destroyed by a meteorite. They devour everything, breed and evolve rapidly (ala Zerg from Starcraft) and every intelligent being knows of their immunities and resistances, including the Kobolds. They still use traps, but ones that rely on non elemental damage.
- Due to constant predation from the above, the Kobold colony is relatively small. I am thinking 50-80 individuals
- The Kobolds are governed/ worshipped by a wyrmling deep dragon (MoF) (have already statted the thing up, has lingering breath and improved initiative as its feats)
- I am using the online WotC material regarding Kobolds...
Ideas for other encounters thus far:
- A pit trap with a trapped Kython Broodling at the bottom... Thought of Oozes but party lv is too low...
- Dragonfire adept, Adepts (Clerics??) and Sorcerer Kobolds. I'd like to keep NPC magic users to a minimum though
- Tiny sized tunnels from which Kobold ('warriors') can fire under the effects of improved cover.
- The colony includes a master trapsmith and a master alchemist (Kegs of Alchemists fire for the PCs to blow up (with), YAY!)
- Perhaps a few Kobold Barbarians for laughs...(If they can be made a bit scary, all the better):smallamused:
-Rogues, obviously
- A kitchen containing a few chained up guards, that were originally escorting the ice, for the cooking pot.
Thanks in advance for
R.P.
It's me again and this time I am building a Kobold cavern, tunnel crawl for a party of 6 second level PCs. The PCs are after the Kobolds because the little critters have stolen an important supply of slow melting ice. Vital for the nearby settlement that is in the midst of a heatwave.
Party Composition:
1 C. Cleric/1 Warlock LE Human
2 CG Human Bard
2 CG Halfling Sorceror
2 CN Beguiler Changeling
2 CN Human Gunslinger (a glass canon skill monkey. Deals 2d8+4 points of damage on a successful shot...11 HP)
2 N Rogue Human (Assassin type)
Campaign Specifics:
-Everything is allowed except Magic Incarnum, campaign specific material (can always be re-fluffed though) and Tome of Magic.
- Kythons are very common in this setting; having colonized the planet after falling down from one of its moons after it was destroyed by a meteorite. They devour everything, breed and evolve rapidly (ala Zerg from Starcraft) and every intelligent being knows of their immunities and resistances, including the Kobolds. They still use traps, but ones that rely on non elemental damage.
- Due to constant predation from the above, the Kobold colony is relatively small. I am thinking 50-80 individuals
- The Kobolds are governed/ worshipped by a wyrmling deep dragon (MoF) (have already statted the thing up, has lingering breath and improved initiative as its feats)
- I am using the online WotC material regarding Kobolds...
Ideas for other encounters thus far:
- A pit trap with a trapped Kython Broodling at the bottom... Thought of Oozes but party lv is too low...
- Dragonfire adept, Adepts (Clerics??) and Sorcerer Kobolds. I'd like to keep NPC magic users to a minimum though
- Tiny sized tunnels from which Kobold ('warriors') can fire under the effects of improved cover.
- The colony includes a master trapsmith and a master alchemist (Kegs of Alchemists fire for the PCs to blow up (with), YAY!)
- Perhaps a few Kobold Barbarians for laughs...(If they can be made a bit scary, all the better):smallamused:
-Rogues, obviously
- A kitchen containing a few chained up guards, that were originally escorting the ice, for the cooking pot.
Thanks in advance for
R.P.