Blas_de_Lezo
2010-02-16, 01:00 PM
We're playing the generic D&D world, so far in the group we are:
1. Tiefling resourceful warlord (me)
2. Dragonborn Paladin
3. Human Fighter
4. Tiefling warlock (infernal)
5. Halfling rogue
6. Elf ranger (archery)
We start at level 6. The only thing I'm not going to change is:
-Race (tiefling)
-Commanding Presence (Resourceful: I like being able to give bonus, no matter if your attack roll fails or hits)
-Pact Initiate (this is for roleplaying reasons)
Everything else is open to your advices. Everything that appears in the Character Builder is allowed. Thank you! :smallwink:
====== Created Using Wizards of the Coast D&D Character Builder ======
level 6
Tiefling, Warlord
Commanding Presence: Resourceful Presence
Pact Initiate: Pact Initiate (infernal pact)
Background: Society - Noble (+2 to Insight)
FINAL ABILITY SCORES
Str 18, Con 12, Dex 10, Int 16, Wis 8, Cha 16.
STARTING ABILITY SCORES
Str 17, Con 12, Dex 10, Int 14, Wis 8, Cha 13.
AC: 19 Fort: 18 Reflex: 16 Will: 17
HP: 49 Surges: 8 Surge Value: 12
TRAINED SKILLS
Endurance +8, Intimidate +11, Athletics +11, Diplomacy +11, Insight +9
UNTRAINED SKILLS
Acrobatics +2, Arcana +6, Bluff +8, Dungeoneering +2, Heal +2, History +6, Nature +2, Perception +2, Religion +6, Stealth +4, Streetwise +6, Thievery +2
FEATS
Level 1: Improved Resources
Level 2: Diabolic Soul
Level 4: Pact Initiate
Level 6: Weapon Proficiency (Greatspear)
POWERS
Warlord at-will 1: Furious Smash
Warlord at-will 1: Wolf Pack Tactics
Warlord encounter 1: Hammer and Anvil
Warlord daily 1: Lamb to the Slaughter
Warlord utility 2: Adaptive Stratagem
Warlord encounter 3: Bloody Ending
Warlord daily 5: Stand the Fallen
Warlord utility 6: ????
ITEMS
Longsword, Adventurer's Kit, Fine Clothing, Traveling papers, Oil (1 pint), Horn, Light Shield, Javelin (2), Dagger, Hide Armor, Hungry Spear Greatspear +1, Amulet of Resolution +1, Woundstitch Powder (heroic tier)
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1. Tiefling resourceful warlord (me)
2. Dragonborn Paladin
3. Human Fighter
4. Tiefling warlock (infernal)
5. Halfling rogue
6. Elf ranger (archery)
We start at level 6. The only thing I'm not going to change is:
-Race (tiefling)
-Commanding Presence (Resourceful: I like being able to give bonus, no matter if your attack roll fails or hits)
-Pact Initiate (this is for roleplaying reasons)
Everything else is open to your advices. Everything that appears in the Character Builder is allowed. Thank you! :smallwink:
====== Created Using Wizards of the Coast D&D Character Builder ======
level 6
Tiefling, Warlord
Commanding Presence: Resourceful Presence
Pact Initiate: Pact Initiate (infernal pact)
Background: Society - Noble (+2 to Insight)
FINAL ABILITY SCORES
Str 18, Con 12, Dex 10, Int 16, Wis 8, Cha 16.
STARTING ABILITY SCORES
Str 17, Con 12, Dex 10, Int 14, Wis 8, Cha 13.
AC: 19 Fort: 18 Reflex: 16 Will: 17
HP: 49 Surges: 8 Surge Value: 12
TRAINED SKILLS
Endurance +8, Intimidate +11, Athletics +11, Diplomacy +11, Insight +9
UNTRAINED SKILLS
Acrobatics +2, Arcana +6, Bluff +8, Dungeoneering +2, Heal +2, History +6, Nature +2, Perception +2, Religion +6, Stealth +4, Streetwise +6, Thievery +2
FEATS
Level 1: Improved Resources
Level 2: Diabolic Soul
Level 4: Pact Initiate
Level 6: Weapon Proficiency (Greatspear)
POWERS
Warlord at-will 1: Furious Smash
Warlord at-will 1: Wolf Pack Tactics
Warlord encounter 1: Hammer and Anvil
Warlord daily 1: Lamb to the Slaughter
Warlord utility 2: Adaptive Stratagem
Warlord encounter 3: Bloody Ending
Warlord daily 5: Stand the Fallen
Warlord utility 6: ????
ITEMS
Longsword, Adventurer's Kit, Fine Clothing, Traveling papers, Oil (1 pint), Horn, Light Shield, Javelin (2), Dagger, Hide Armor, Hungry Spear Greatspear +1, Amulet of Resolution +1, Woundstitch Powder (heroic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======