ShneekeyTheLost
2010-02-22, 02:40 PM
Fell Lyricist v1.0
As the old saying goes, Power Corrupts, Absolute Power Corrupts Absolutely. However, it gets worse when those who are corrupted by power are then in a position to corrupt others with their power. Sadly, some Bards seek more power, and in that search for power, they turn to sources which are... corrupt. And, being Bards, they are in a position to spread that corruption through the music they play.
Description. The Fell Lyricist is a Bard/Warlock hybrid, requiring levels in both classes to qualify. It takes the foul practices of the Warlock, and uses their Bardic Music to broadcast it to their opponents. Since both bard and Warlock are considered sub-par in power level, this PrC is slightly more powerful than typical to compensate.
Hit Die: d6
Requirements:
To qualify to become a Fell Lyricist, a character must fulfill the following criteria:
Skills: Perform (any) 8 ranks
Alignment: Any non-good, non-lawful
Spells: Able to spontaneously cast 1st level spells from the Bard list; least invocation
Special: Bardic Music ability: Fascinate, Eldritch Blast +2d6
Class Skills:
Fell Lyricist class skills (and key attribute for each) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha).
Skill Points at Each Level: 4 + Int modifier.
{table="head"]Level | BAB | Ref | Fort | Will | Special Abilities | Spellcasting
1 | +0 | +2 | +0 | +2 | Fell Music, Fell Knowledge | +1Bard/+1Warlock
2 | +1 | +3 | +0 | +3 | Song of Woe | +1Bard/+1Warlock
3 | +2 | +3 | +1 | +3 | Summon Instrument | +1Bard/+1Warlock
4 | +3 | +4 | +1 | +4 | Song of Apathy | +1Bard/+1Warlock
5 | +3 | +4 | +1 | +4 | Invoke Music | +1Bard/+1Warlock
6 | +4 | +5 | +2 | +5 | Song of Terror | +1Bard/+1Warlock
7 | +5 | +5 | +2 | +5 | Resonant Invocation | +1Bard/+1Warlock
8 | +6 | +6 | +2 | +6 | Song of Insanity | +1Bard/+1Warlock
9 | +6 | +6 | +3 | +6 | - | +1Bard/+1Warlock
10 | +7 | +7 | +3 | +7 | Fell Enrapture |+1Bard/+1Warlock[/table]
Class Features:
Weapon and Armor Proficiency: None additional
Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in Bard. You do not, however, gain any other benefit a character of that class would have gained.
Invocations: At each level, you gain new invocations known and an increase in caster level as if you had also gained a level in Warlock. (This includes eldritch blast) You do not, however, gain any other benefit a character of that class would have gained.
Fell Music (Ex): Fell Lyricists add their class level to all Bard levels for determining the number of Bardic Music uses and their strength, however he does not gain additional music options from the Bard class, instead he gains Fell Music options, although he can certainly use any Bardic Music abilities he already possesses.
Each use of Fell Music counts as Bardic Music for all intents and purposes. All Fell Music uses are Sonic (read: cannot be used while silenced) and Mind-Affecting, although not necessarily language dependent. Will saves are Cha based. Level-dependent effects are Bard + Warlock + Fell Lyricist levels. All uses of Fell Music can only affect a maximum number of opponents equal to class level. All Fell Music effects which have a duration last for concentration+class level rounds.
*Song of Woe - 2nd level
This song produces a discordant melody which brings forth unpleasant memories, demoralizing the opponents. Opponents who fail their save get a morale penalty to their attack rolls and saving throws equal to half the Fell Lyricist's class level, round up.
*Song of Apathy - 4th
This song produces a sorrowful melody which clouds their reasons for fighting in the first place. This is a Slow effect on all opponents who fail their save.
*Song of Terror - 6th
This song is a haunting tune which strikes fear into the hearts of opponents. All opponents who fail their save increase their fear by one step, which stacks with any other fear effects which might be affecting them.
*Song of Insanity - 8th
This twisted tune disturbs and confuses people. Treat as a Confusion effect for those who fail their save.
Fell Knowledge (Ex): A Fell Lyricist adds his class level to Bard Levels for making Bardic Knowledge checks, and adds a bonus equal to his Warlock level for making Bardic Knowledge checks concerning Evil Outsiders or objects associated with them.
Summon Instrument (Sp): At 3rd level, the Fell Lyricist gains this least invocation to be never without an instrument. He may summon an infernal instrument of the type he plays
Invoke Music (Su): At 5th level, the Fell Lyricist gains this Greater invocation to increase the power of his music. The next Bardic Music or Fell Music ability he uses gains a bonus to the DC to resist it's effects by half of his Fell Lyricist level.
Resonant Invocation (Ex): At 7th level, as part of an Invocation, a Fell Lyricist may increase the DC and his level check to penetrate SR for that invocation by spending a Bardic Music use and making a Performance check. The bonus is as follows: +1 for a check result of 10, and +1 for every 5 points thereafter. Thus a check of 20 would give a +3, a check of 30 would give a +5, and so forth.
Fell Enrapture (Ex): At 10th level, the Fell Lyricist gains this invocation, which makes his music even more compelling. His next Fascinate attempt may be used even on creatures in combat. Obvious threats do not automatically break the Fascinate ability, but instead forces the Fell Lyricist to make another Performance check and allows the creature a new saving throw against a DC equal to the new Perform check result, much in the same way that potential threats do.
As the old saying goes, Power Corrupts, Absolute Power Corrupts Absolutely. However, it gets worse when those who are corrupted by power are then in a position to corrupt others with their power. Sadly, some Bards seek more power, and in that search for power, they turn to sources which are... corrupt. And, being Bards, they are in a position to spread that corruption through the music they play.
Description. The Fell Lyricist is a Bard/Warlock hybrid, requiring levels in both classes to qualify. It takes the foul practices of the Warlock, and uses their Bardic Music to broadcast it to their opponents. Since both bard and Warlock are considered sub-par in power level, this PrC is slightly more powerful than typical to compensate.
Hit Die: d6
Requirements:
To qualify to become a Fell Lyricist, a character must fulfill the following criteria:
Skills: Perform (any) 8 ranks
Alignment: Any non-good, non-lawful
Spells: Able to spontaneously cast 1st level spells from the Bard list; least invocation
Special: Bardic Music ability: Fascinate, Eldritch Blast +2d6
Class Skills:
Fell Lyricist class skills (and key attribute for each) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha).
Skill Points at Each Level: 4 + Int modifier.
{table="head"]Level | BAB | Ref | Fort | Will | Special Abilities | Spellcasting
1 | +0 | +2 | +0 | +2 | Fell Music, Fell Knowledge | +1Bard/+1Warlock
2 | +1 | +3 | +0 | +3 | Song of Woe | +1Bard/+1Warlock
3 | +2 | +3 | +1 | +3 | Summon Instrument | +1Bard/+1Warlock
4 | +3 | +4 | +1 | +4 | Song of Apathy | +1Bard/+1Warlock
5 | +3 | +4 | +1 | +4 | Invoke Music | +1Bard/+1Warlock
6 | +4 | +5 | +2 | +5 | Song of Terror | +1Bard/+1Warlock
7 | +5 | +5 | +2 | +5 | Resonant Invocation | +1Bard/+1Warlock
8 | +6 | +6 | +2 | +6 | Song of Insanity | +1Bard/+1Warlock
9 | +6 | +6 | +3 | +6 | - | +1Bard/+1Warlock
10 | +7 | +7 | +3 | +7 | Fell Enrapture |+1Bard/+1Warlock[/table]
Class Features:
Weapon and Armor Proficiency: None additional
Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in Bard. You do not, however, gain any other benefit a character of that class would have gained.
Invocations: At each level, you gain new invocations known and an increase in caster level as if you had also gained a level in Warlock. (This includes eldritch blast) You do not, however, gain any other benefit a character of that class would have gained.
Fell Music (Ex): Fell Lyricists add their class level to all Bard levels for determining the number of Bardic Music uses and their strength, however he does not gain additional music options from the Bard class, instead he gains Fell Music options, although he can certainly use any Bardic Music abilities he already possesses.
Each use of Fell Music counts as Bardic Music for all intents and purposes. All Fell Music uses are Sonic (read: cannot be used while silenced) and Mind-Affecting, although not necessarily language dependent. Will saves are Cha based. Level-dependent effects are Bard + Warlock + Fell Lyricist levels. All uses of Fell Music can only affect a maximum number of opponents equal to class level. All Fell Music effects which have a duration last for concentration+class level rounds.
*Song of Woe - 2nd level
This song produces a discordant melody which brings forth unpleasant memories, demoralizing the opponents. Opponents who fail their save get a morale penalty to their attack rolls and saving throws equal to half the Fell Lyricist's class level, round up.
*Song of Apathy - 4th
This song produces a sorrowful melody which clouds their reasons for fighting in the first place. This is a Slow effect on all opponents who fail their save.
*Song of Terror - 6th
This song is a haunting tune which strikes fear into the hearts of opponents. All opponents who fail their save increase their fear by one step, which stacks with any other fear effects which might be affecting them.
*Song of Insanity - 8th
This twisted tune disturbs and confuses people. Treat as a Confusion effect for those who fail their save.
Fell Knowledge (Ex): A Fell Lyricist adds his class level to Bard Levels for making Bardic Knowledge checks, and adds a bonus equal to his Warlock level for making Bardic Knowledge checks concerning Evil Outsiders or objects associated with them.
Summon Instrument (Sp): At 3rd level, the Fell Lyricist gains this least invocation to be never without an instrument. He may summon an infernal instrument of the type he plays
Invoke Music (Su): At 5th level, the Fell Lyricist gains this Greater invocation to increase the power of his music. The next Bardic Music or Fell Music ability he uses gains a bonus to the DC to resist it's effects by half of his Fell Lyricist level.
Resonant Invocation (Ex): At 7th level, as part of an Invocation, a Fell Lyricist may increase the DC and his level check to penetrate SR for that invocation by spending a Bardic Music use and making a Performance check. The bonus is as follows: +1 for a check result of 10, and +1 for every 5 points thereafter. Thus a check of 20 would give a +3, a check of 30 would give a +5, and so forth.
Fell Enrapture (Ex): At 10th level, the Fell Lyricist gains this invocation, which makes his music even more compelling. His next Fascinate attempt may be used even on creatures in combat. Obvious threats do not automatically break the Fascinate ability, but instead forces the Fell Lyricist to make another Performance check and allows the creature a new saving throw against a DC equal to the new Perform check result, much in the same way that potential threats do.