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closetgeek44
2010-02-24, 03:13 AM
It had been 2 weeks since the lot of you had been tried and found guilty of your respective crimes. On the 15th day, it was arranged for you to be transported to another undisclosed location.

Each of you was ushered onto an Imperial shuttle from your previous cells, and were transported to small green moon in the Outer Rim. The duration of your trip was completed in absolute silence on your part per orders of your Imperial custodians. It took nearly two hours to move you from the shuttle you were loaded on into the facility beneath the surface of the green rock you were on. You were walked down a cavernous path, until you reached a large fenced in compound like structure, with a massive pair of durasteel doors in the center of the fence perimeter. The doors were opened and you were escorted into the large compound and over to a smaller durasteel door that lead into what seemed to be a building that went right into the rock face. One by one you were taken from a processing room, down a long hallway, through a pair of small blast doors, and collected into seperate durasteel-bar cast cells. Each cell was small, just large enough to lay down in, and the door was thin energy shield. Unaware of what the Imperials have in store for you, you sit in your respective cells and wait.

Before the troopers that escorted you one by one left you there, one of them barks out '"Get comfortable, scum. This may take a while."

OOC: Probably a good time to introduce yourselves and make small talk. Despite being incarcerated on the same planet previously, none of you has gotten a chance to speak to one another prior to this moment.

Jokes
2010-02-24, 03:30 AM
Tollquat Telluda takes a big stretch. "Dibs on top bunk!" The fact that a) he isn't sharing a cell and b) there's barely a bottom bunk, let alone a top one, doesn't deter him from making the comment. He turns toward the energy shield and sighs. "Now how am I going to squeeze through that?"

[You might want to post a link to the IC in the OOC thread :smallwink:]

Gourtox
2010-02-24, 09:28 AM
Onyx

Onyx smiles at the Aleena "Oh looks like we got ourselves a jokester." A growling sound came from his stomach as he laid down. "Mi chuga.((I'm hungry in huttese)) Any one know when those sleemo Imps are gonna bring us some food? Oh and for the record my name is Onyx." As he lay there he observed his surroundings hoping to notice something that could come in handy.
Perseption [roll0]
Please be a good one.

calhexas
2010-02-24, 11:29 AM
Vadan examined the cells they were in. These cells wouldn't be able to hold him. But he didn't know the full layout of where they were, and there was the minor problem of having no idea where to go if he escaped them. He sat patiently on the floor with his back against the wall, his forearms resting on his knees and sighed. "Anyone have any idea where we are? Or what system we're in?"

Gamgee
2010-02-24, 12:34 PM
Spiegel

Spiegel started to look around the cells. It was quite clear he was looking for any sort of wiring he could get his hands on. Or any sort of weakness to the cell.

Rolls:
[roll0]

Jokes
2010-02-24, 08:59 PM
"No point in looking at the bad side of life." Tolquat winks at the Zygerrian "You can call my Tol." He begins to look around his cell, as other's seem to be doing. "So, what are you all in for?"

[roll0]

Bowerbird
2010-02-24, 10:14 PM
Zek glares at the troopers as he's pushed into his cell. Muttering under his breath, "May as well be droids, frakking automatons..." He sits and looks around at the others. "Not sure what system, didn't look like any I'd seen." Zek sits back and looks around, alert for any weaknesses in security.

closetgeek44
2010-02-25, 05:14 PM
As you scan the cells, none of you can seem to find any points of weakness or areas of the cell you could exploit to escape. Suddenly, the blast door into the holding room opens and two troopers walk in.

"Open 101-A." one trooper calls out. Suddenly the energy field door on Onyx's cell deactivates. One trooper trains his blaster rifle at Onyx's face as the other one tells him to walk out slowly. "Step out of the cell, scum. Don't try anything. Private here is on his first tour out here and he's a bit shaky. If you so much as twitch he's liable to blast your head clean off."

Gourtox
2010-02-25, 06:04 PM
Onyx

Onyx gets up slowly and follows the troopers instructions. "Well guys its been nice meeting you, but its seems like we'll have to finish introductions over afternoon gruel." Turning to the private. "First tour, huh? I remember my first mission and boy did it suck. Almost got me killed to, but I'm sure your's will go better, well probably."

calhexas
2010-02-25, 08:42 PM
"Name's Vadan. Vadan Lynch. Most people call me Lynch though. Or at least they did." Vadan says as he rests his head against the back of the cell. When the troopers enter the room he remains seated, but focuses his attention on them. He keeps an eye on both troopers, waiting for a chance to spot and possibly exploit a weakness and give the Zygerrian a chance to free them perhaps.

OOC: Perception [roll0]

Gamgee
2010-02-25, 10:44 PM
Spiegel
Spiegel just sits in his cell. Waiting for something to happen, and he looks calm and even slightly bored.

closetgeek44
2010-02-26, 03:17 AM
"Did I say you could speak connie? Shut yer mouth and start walkin!" the trooper says as he slaps the binder cuffs on extra tight.

The troopers push Onyx through the double doors and back into the main hall where the group first entered. Then the troopers enter a the same room where everyone was first checked and processed.

"Prisoner designation gee oh one, clear." the trooper calls out. A trooper in a room on the other side of a glass window nods, and suddenly there's a loud buzzing sound. The door in front of you opens into a smaller room, which leads out to the compound. The troopers escort Onyx through the first door, and the second door, into a small fenced area and eventually usher him out the small durasteel door the group passed through to get enter the facility. Once you pass through the durasteel door and into the main compound, you hear the loud buzzing noise again over a pair of loudspeakers as the durasteel door shuts. A couple dozen other individuals who look to be prisoners as well are within the compound. They notice Onyx for a moment, then go on about their business.

The trooper arrive in the cell room again and repeat the process with Tolquat.

Then Vadan.

Then Zek.

And finally with Spiegel until all five of you find yourselves in the compound with the rest of the population. At two corners of the compound, you can see two short tower structures buried into the rock face, just oustide the perimeter, roughly fifteen meters off the ground with a trooper posted at the corner of each.

The five of you are standing in a circle just off to the side of the door back into the facility.

Jokes
2010-02-26, 10:47 AM
"Ah, rec time." Tol decides to 'mingle' with the general population, trying to learn as much about the facility as possible.

[roll0]

Gamgee
2010-02-26, 03:32 PM
Spiegel
Spiegel is looking around for anything interesting. Anything suspicious with the other inmates in the area. Listening in for hidden conversations that he might be able to make an opportunity out of.

Rolls
[roll0]

Bowerbird
2010-02-27, 12:47 AM
Zek glares contemptuously at the troopers but holds his tongue. Once outside he wanders about, trying to find tactical weaknesses exploitable in an escape.

Perception [roll0]
Knowledge (Tactics) [roll1]

Gourtox
2010-02-27, 10:20 AM
Onyx

"Hey Tol, I'll go with you. Onyx decides to mingle a little bit too. He walks around with Tol trying to find information out.

[spoiler]Gather information: [roll0]
Persuasion roll if needed: [roll1][spoiler]

calhexas
2010-02-28, 03:56 PM
Vadan figured Spiegel's calm demeanor and cool resolve made him the best candidate for a solid ally in prison.

"I didn't catch your name earlier." Vadan said casually.

Gamgee
2010-03-01, 03:13 AM
Spiegel
He looks at the person asking him for his name, and just silently looks at him for a moment "Zorg."

Then he just goes back to surveying the area. He is oddly silent, and one would even say stiff looking.

closetgeek44
2010-03-01, 04:21 PM
Everyone Read First:
Please refrain from reading spoilers addressed to others. I realize there is little stopping you, except your own sense of morality I guess. I pray that you all have one.

Jokes and Gourtox
Tor and Onyx manage to learn from the population that they are on a green moon named Haroon. The Imperials have a mining operation going on and that's what you're presently here for, to serve as mining slaves. You find out that you will likely spend most of your days smashing the rock face and hauling the loose bits to a main dump site. You are unable to discover what it is the Imperials are having you mine though.

Bowerbird
You examine the perimeter, looking for any weaknesses. When you approach the fence, you can hear sound that lies somewhere between a hum and a buzz. You shuffle some dirt at it and as you expected, small sparks ignite as the rubble makes contact with it. The fence is electrified. You find no weaknesses in the structure except that the durasteel gates are not charged like the fence.

Gamgee and Calhexas
The two of you are close enough to a collection of inmates that you can hear one of them yelling. Your attention draws to this individual, who seems to be angry with another inmate who is kneeling before him. Four inmates flank the individual on his knees, and block your vision for the most part. You can't see exactly what is happening, but both of you make out the yelling figure rear back and strike the kneeling inmate across the face, which causes his umistakable lekku to whip into the air. The kneeling inmate is a twi'lek for sure. He hits the ground, with his face planted in the dirt. He looks up, tears coming from his painful eyes, he looks right at the both of you and mouths "Please...help me" before the four surrounding inmates shuffle him to his feet and force him to face his assailant.


OOC:
Main Compound Map (http://img237.imageshack.us/img237/6313/maincompound.jpg)

Map Key -

Vadan = Purple
Tolquat = Cyan
Spiegel = Yellow
Onyx = Royal Blue
Zek = Lime

Angry man = Biege
Flanking inmates = Orange

Twi'lek = Dark Red

Vadan/Spiegel: Both of you manage to see the Twi'lek beg for help.

Zek: Near the gate at the bottom of the screen and unaware of any situation at the moment.

Onyx/Tolquat: Located near the center of the compound and unaware of any situation at the moment.

calhexas
2010-03-02, 12:59 AM
Not waiting to see if Spiegel was the kind of person to have the chops necessary to help the poor twi'lek, and it being his nature as a Warden to protect those who need protecting, Vadan called out to the group harassing the injured alien.

"What's going on here?" Vadan asked sharply as he walked towards the group.

Jokes
2010-03-03, 08:41 AM
Tol sighs heavily. "Me, mining? Urgh, these hands are too precious for such manual labour. With any luck, I can grab a spot fixing something..."

Bowerbird
2010-03-04, 01:30 AM
"Hrm" Zek snorts, "At least they're efficient, unfortunatly for me." Since escape is unlikely for now, he decides to finlly take stock of his fellow inmates, perhaps among them are at least a few worthy of respect.

Gamgee
2010-03-04, 12:22 PM
Spiegel
Spiegel walks ever so slightly closer to the action, but doesn't say anything. He wants to see how this plays out.

Actions
I move 4 squares closer. I have an action ready to attack the first person who attacks me.

closetgeek44
2010-03-05, 12:38 PM
Calhexas and Gamgee:
Vadan's question catches the attention of the bullies. The four inmates turn to look at who posed the question, each of them having an offended expression on their face, as if nobody should dare interrupt them. The four of them are large, brutish humans. Some are muscular, some are just fat. All of them look like the standard hired muscle you'd find on the outside though. The man who struck the twi'lek looks at Vadan and Spiegel with confusion. The man isn't all that imposing. He's average height, average weight, and he is remarkbly well-groomed for someone in prison. His appearance is far more regal than that of the other four and it he looks like he was likely a man of some wealth before incarceration. Of the five of them, he seems like the clear cut leader. "Who are you? This isn't any business of yours! Buzz off!" he shouts. The twi'lek looks up at you briefly, before being kicked in the back of the head again by the assumed leader of the gang. "Who said you could get up, rat!" the man shouts at the twi'lek, as the alien just covers his head and cowers in the dirt.

Bowerbird:
Turning to mingle with the other inmates, he hears what sounds like a sharp exchange off to his left. He notices a gathering of inmates. One group is huddled around another inmate who is lying on the ground. Their body language seems like they're standing their ground against a pair of inmates across from them. Upon further examination, Vadan, the human who was in a cell next to him earlier was one of the two who seemed to be challenging the gang. The other individual with Vadan also looked familiar, but Zek failed to recall his name from earlier.

Gourtox and Jokes
Converation with the inmates stops as attention is drawn towards the southwest corner of the compound. There, Onyx and Tol spot Vadan and the other individual from the cells standing across from a group of inmates who seem to be rather defensive. You can't make out exactly what is being said but by the volume and tone of one of the inmates voices you can tell the conversation is heated.

OOC:
Main Compound B (http://img202.imageshack.us/img202/6313/maincompound.jpg)

Key: same as before

Vadan = Purple
Tolquat = Cyan
Spiegel = Yellow
Onyx = Royal Blue
Zek = Lime

Angry man = Biege
Flanking inmates = Orange

Twi'lek = Dark Red

Calhexas: You didn't specify how many spaces you moved so I just moved you up to adjacent with Gamgee.

By now people are starting to notice the confrontation in the compound. The stormtroopers stationed at the towers seem to not being paying much attention to the conflict at the moment though.

Bowerbird
2010-03-05, 01:42 PM
"Hey, what's going on over here!" Zek says as he marches up to see what the problem is.

As I march up I'm gonna make a perception and knowledge tactics check to assess the situation.
Perception: [roll0]
Knowledge (Tactics) [roll1]

Gourtox
2010-03-05, 04:01 PM
Onyx

Noticing what is going on he walks toward the commotion trying to hear what is going on. "Hey, Tol we better go check that out."

[spoiler]Perseption:[roll0]/spoiler]

calhexas
2010-03-07, 01:48 PM
Upon seeing the man kick the twi'lek again, Vadan is infuriated.

You will not touch him again!

Ready action: If any of the enemies attack Vadan or the twi'lek, Vadan makes an attack against the attacker or an adjacent enemy. Whoever is closest.

Gamgee
2010-03-07, 05:29 PM
Spiegel
"Who I am is of little consequence. Although you can call me Zorg if you absolutely must call me something. So what is going on here?"

He directs his question more at the twi'lek than any of the others, but it was an open question.

closetgeek44
2010-03-10, 11:16 AM
Jokes and Gourtox:
As the two of you approach the argument between your cellmates and the other inmates you realize it is more heated than you originally expected. Vadan and the other individual who's name you can't seem to remember are standing face to face with two of the four thuggish inmates. Another, more unimposing looking individual seems to be the one shouting. You get up to the group just in time to see the man say to Vadan "Or what?" as he places his foot upon the twi'lek's back and forces him into the dirt.

Bowerbird:
As you approach the group their focus is a bit thrown. The argument seems to be drawing more attention than they want or need, and it is noticably frustrating the one who seems to be the leader of what has all the makings of a "gang." You walk right up to the east side of the gang and your presence seems to startle the two thugs on that side of the huddle. The leader's attention is focused on Vadan, who must've said something to anger him greatly. His expression of anger turns to pleasantry as he places a foot upon the twi'lek's back, pushing him into the dirt, and simply asks "Or what?"

Calhexas and Gamgee:
Vadan's words cause a look of shock to grow across the leader's face. It's apparent that his word is rarely, if ever challenged in this prison. The twi'lek's own eyes grow wide at Vadan and Spiegel's bold defiance. Spiegel's introduction raises a quick, but angered glance and then he turns his attention back to Vadan. He lifts his right foot slowly, asking "Or what?, as he plants the foot firmly on the back of the twi'lek, forcing him into the dirt once more.

OOC:
New Map Style: Main Compound (http://www.editgrid.com/user/jokes/Miscreants)

Key:
Vadan = Purple
Tolquat = Cyan
Spiegel = Yellow
Onyx = Royal Blue
Zek = Lime

Angry man = Pink
Flanking inmates = Orange

Twi'lek = Dark Red

I will allow you guys to roll your own attacks and damages. Put all of this in OOC spoilers along with explanation of any special actions you're making and the modifiers that accompany them. Calhexas gets to attack immediately since his readied action circumstance has happened, if he chooses not to for whatever reason, he can roll an initiative in the next post and act accordingly. Gamgee readied an attack action previously as well, but I'll roll an initiative to see if he can act earlier than his readied action. The rest, I'm rolling initiatives for as well.

Rolls from OOC post for Initiative in order:

Gamgee 28
Bowerbird 27
Leader 24
Thug 2 24
Gourtox 21
Jokes 19
Thug 3 15
Thug 4 15
Thug 1 14
Twi'lek 13

calhexas
2010-03-10, 01:25 PM
In response to the man assaulting the twi'lek again, Vadan rears his foot back and launches it at the enemy in front of him.

Attack Thug 3: [roll0] (double strength bonus when holding no items and unarmed)
Damage: [roll1] (double strength bonus if making only one attack + 1d8 mighty swing)

Actions taken:
2 swift - Mighty Swing
1 standard - Single unarmed Attack

Gourtox
2010-03-11, 09:00 PM
Onyx

"I've always liked a brawl." Onyx runs toward the thug struck by vadan and swings at him. But I like them when they're uneven in my favor.


Swift Action:
Move action: Moving to the right of T3
Standard Action: Unarmed Attack
Marking Thug 3
Attack [roll0]
+5 from weapon finesse, +7 from BAB, +1 from Mark
Damage [roll1]
+3 from half character level, +1 from mark, +6 from use of third option of sly combatent talent. Let the the good rolls well roll:smallbiggrin:

Bowerbird
2010-03-11, 09:12 PM
Zek makes some quick mental calculations, This man is obviously at least mildly influential with his little "gang" But if they're gonna be beating on innocent civs I want no part of it. This other guy seems to be standing up for the underdog, I like that. His mind made up, Zek puts his foot forward and trips the thug next to him as he reacts to the other man's kicking his comrade.

I can't find any rules on tripping, if it works like D&D it's an attack roll and a strength check, so here they are:
Attack: [roll0]
Strength Check: [roll1]
Feel free to apply whatever modifiers necessary to these, and lemme know if you want me to roll anything else.

Jokes
2010-03-12, 12:02 AM
[@Bowerbird: I believe you need the Trip feat to be able to trip an opponent.]

Tol readies himself in case one of the prisoners attempts to attack him.

Fighting defensively for +5 to ref defence (not attacking).

Gamgee
2010-03-14, 02:24 AM
Spiegel
Spiegel sits back for a moment. He looks ready to attack if he is attacked, but otherwise just looks at the brawl breaking out.

"Fine if you don't want him to answer, then you answer. What did he do to you?"

Actions
Readied action to attack the first person to attack me.

closetgeek44
2010-03-15, 02:09 PM
Calhexas:
Your foot cracks the thug in the jaw, dropping him cold. You see the leader grab the twi'lek and pull a knife from his clothing.

Gamgee:
Following your words and Vadan's assault, the leader ignores your question, giving the order to his men. "Send em all to the infirmary. Dead or alive. Makes no difference." He grabs the twi'lek by the head and drags him back a few steps keeping the both of them out of the fray. You see him reach into his belt and pulls a knife from his clothing.

The thug in front of you wastes no time. He lunges at you, attempting to tackle you to the ground.

Zek:
You kick the thug in the knee, causing damage enough to hurt but not incapacitate the opponent. He stumbles to one knee but manages to get back up. He smiles and waves at you to advance. "That'all you got?"

Onyx:
Your attack is in vain, as the thug drops from Vadan's assault just as you lunge at him. You see one of the other enemies run past you in an attempt at Tol.

Jokes:
The second thug charges you. But he misses entirely.


OOC:
Main Compound Round 2 (http://www.editgrid.com/user/jokes/Miscreants)

Thug 4 grapple attack against Spiegel: [roll0]
Roll attack and damage for your readied action.

Thug 3 attack on Tol: [roll1]
Damage if hits: [roll2]

Zek's attack damage: [roll3]

Gamgee
2010-03-15, 08:39 PM
Spiegel
"You ****ing Dumbass!"
He is too fast for the guard and aims his knee to slam into the attacking thugs stomach.

Actions
Can we treat the knee to the guts as a "fist" attack? I do have Martial Arts. You can feel free to describe it differently if you don't agree. Attack [roll0] Damage [roll1]

calhexas
2010-03-15, 11:57 PM
Vadan pursues the leader as he backs away from the fight. I warned you!

OOC:
Move action: Just in front of the Twi'lek's square
Force Stun on Leader: Take 10 + 16 = 26 (Standard Action)

Jokes
2010-03-18, 04:48 AM
Tol ducks and weaves past the prisoners punches. "Haha, too small for ya, huh? Pick on someone your own size, yeah? Like him? Hey, Onyx, big guy, get this thug away from me!"

Gourtox
2010-03-21, 05:45 AM
Onyx

"Don't worry buddy, I've got him." He sets his sights on the second thug and swings. I can't believe I missed the last guy, but I'm sure I'll nail ths one.


Swift Action
Move Action
Standard Action
Mark set on T2
Attack Roll [roll0]
+5 from weapon finesse, +7 from BAB, +1 from Mark
Damage Roll [roll1]
+3 from half character level, +1 from mark

Jokes
2010-03-21, 07:27 AM
[@Goutox: Don't forget your +2 flanking bonus, which is probably going to be all I'll be able to contribute to the fight. :smallwink:]

Knowing he's simply too small for this fight, but not wanting to give up, Tol pretends to go for the thugs ankles, but is only trying to distract the thug for Onyx to get a decent hit in.


Not sure if Aid Another provokes an opportunity attack if unarmed, but if it does, I'll fight defensively instead for a +5 to reflex.

Aiding Onyx:
[roll0] (+6BAB +1Str +2Flank).

Bowerbird
2010-03-21, 11:53 PM
"Not by a long shot," Zek cracks his knuckles and assumes a fighting stance, "I don't know what's going on, but I thought I'd at least endevour to make this a fair fight." with that he lunges forward with a fist.

Attack roll: [roll0]
Damage: [roll1]

closetgeek44
2010-03-23, 07:46 PM
Calhexas:
Your attempt at the force cripples the leader enough to cause him to let go of the Twi'lek, who scurries away on the ground. The leader also drops his knife, raising his hands to his head in looking completely dazed. He then regains focus and grabs the knife from the ground. He points it at you. "You stay away from me! I'll slit your damn throat if you get any closer!"

Gamgee:
Your knee slams into the thugs chest and he lets out a great gasp as the air is forced from his lungs. He clutches at his chest then retaliates with a pair of wild punches, neither of which manage to hit you.

Bowerbird:
The thug assumed a defensive stance, but your fist still connects with his cheek. Miraculously, he doesn't go down. He stands there, rubs his face for a moment, then throws a blow of his own. It connects with your chin. You feel a small welling of blood in your cheek, but are otherwise unharmed.

Gourtox:
Your attack strikes, but the damage isn't that significant. The hit did, however, shift the thug's attention to you. He swings hard at you, but a little too hard. You dodge the strike with little difficulty.

Jokes
The thug turns from you at focuses on Onyx.

OOC:

Leader chooses to fight defensively.

Thug 4 attacks Spiegel with rapid strike: Standard Action [roll0]
Damage if hits: [roll1]

Thug 2 attacks Onyx with Power Attack: Standard Action [roll2]
Damge if hits: [roll3]

Thug 1 attacks Zek with Mighty Swing: 2 swift actions + Standard Action [roll4]
Damage if hits: [roll5]
Zek at 96 hp.

Main Compound Round 3 (http://www.editgrid.com/user/jokes/Miscreants)

Key:
Vadan = Purple
Tolquat = Cyan
Spiegel = Yellow
Onyx = Royal Blue
Zek = Lime

Leader = Pink
Thugs 1, 2, 4 = Orange
Thug 3 = Gray (dead)

Twi'lek = Dark Red

Gamgee
2010-03-23, 08:21 PM
Spiegel
As the thug tries to catch his breath he does a quick round house kick with his right leg to hopefully finish him off.

Actions:
Attack: [roll0] Damage: [roll1] Ill also do a knowledge tactics check and auto succeed to see who is below half health(battle analysis talent). If anyone. If this is a standard action and replaces my attack then don't do it. I don't have my book right now.

calhexas
2010-03-23, 09:27 PM
Vadan glances at the knife the leader is waving around and chuckles at the man's threat. I don't think so! He gathers himself with the force, then makes his move, launching himself target.

Battle Strike force Power (swift action): [roll0]

Damage rolls
[roll1]
[roll2]
[roll3]

Move to diagonal square of leader (move action)

Unarmed attack on Leader: [roll4]
Damage: [18] + Battle Strike Damage [12] = [30] damage

If Damage hits, [roll6] vs Leader's fort defense in attempt to knock prone.

Wow...that was a lot. lol

Rolls don't match for reasons explained in next post.

Jokes
2010-03-24, 07:42 AM
[Should you be rolling a d20 for damage? :smalleek:]

calhexas
2010-03-24, 09:42 AM
Making so many d20 rolls last post I threw one in for damage too. Why not right? Thanks Jokes.

Should be a 1d8+11 [roll0] (substitute for previous damage roll)

EDIT: lol, my 1d20+11 and 1d8+11 both came out to 18. Sweet!

Bowerbird
2010-03-24, 10:28 AM
Zek puts a hand to his bloody cheek, "Nice hit, see how you like this!" he says as he swings for the man's jaw yet again.

[roll0]
[roll1]

Gourtox
2010-03-31, 01:49 PM
Onyx

He swings again at the thug hoping to finish him off this time.


Attack roll [roll0]
Damage roll [roll1]

closetgeek44
2010-04-02, 12:22 PM
Calhexas:
Your attack lands hard. The leader staggers but manages to keep his footing despite your powerful blow. He lunges at you with his knife and yet misses barely.

Gamgee:
The thug nearly dodges you, but you manage to connect. It's just enough that he falls to your feet, stone cold dead. Out of the corner of your eye you can see the rest of the population gathering around the conflict, but you notice their attention is on the doors leading to the facility as if they're expect something.

OOC: Thug 4/3 both dead. Thug 2 and 1 are reduced to less than half their max hp.

Bowerbird:
Your fist strikes the enemy across the cheek. Spit and blood fling from his mouth as the punch makes his head whip sideways. Shockingly, he remains standing, and retaliates, but you manage to easily dodge his assault.

Gourtox and Jokes:
Onyx's punch lands but fails to knock the thug out. He continues to disregard Tol, reaching out in an attempt to grab Onyx but Onyx manages to easily evade the thugs attempt to tangle him up.

OOC:


Thug 2 makes grab attack vs Onyx: Standard Action [roll0]

Thug 1 attacks Zek with Mighty Swing: 2 swift actions + Standard Action [roll1]
Damage if hits: [roll2]

Main Compound Round 4 (http://www.editgrid.com/user/jokes/Miscreants)

Key:
Vadan = Purple
Tolquat = Cyan
Spiegel = Yellow
Onyx = Royal Blue
Zek = Lime

Leader = Pink
Thugs 1, 2, 4 = Orange
Thug 3 = Gray (dead)

Twi'lek = Dark Red

Jokes
2010-04-02, 05:17 PM
Tol once again tries to distract the thug.


Aiding Onyx.
[roll0]

Gamgee
2010-04-04, 01:30 AM
Spiegel
Spiegel moves in on the next thug. Doing away with his fancy moves from before he just smashes the guy in the face. The good old fashioned way.

Actions
If I need to move in then I use my move action to get to the nearest thug. Then I attack. Attack [roll0] Damage [roll1] If I have enough actions left by now, I make a perception check to see what everyone is looking at. Perception [roll2]

Gourtox
2010-04-06, 06:35 AM
Onyx

"You stupid bantha fodder just die already!" He swings again hoping to defeat him.


Attack roll [roll0]
Damage roll [roll1]

Bowerbird
2010-04-06, 06:41 AM
"Give up yet?" Zek asks, doing the honourable thing and giving his opponent a chance to stop.

Going full defense this round, gonna make me a persuasion check for the hell of it.
[roll0]

closetgeek44
2010-04-06, 10:18 AM
OOC:Forgot to add the rolls for the leader's attack Cal. Sorry buddy. Will edit the post according to roll results.

Leader attack with knife on Vadan: [roll0]
Damage: [roll1]

calhexas
2010-04-09, 12:25 AM
Vadan shakes his head as the leader whiffs. He attacks hard. "You pathetic fool!"

Mighty Swing Attack: 2 swift actions + Standard Action [roll0]
Damage: [roll1]

Sorry for the delay guys.

closetgeek44
2010-04-20, 01:03 PM
Calhexas:
Your attack misses. The leader rears his knife back, preparing to strike when his actions are interrupted by the sound of a loud siren."Oh crap!" he says. He drops the knife and hits the dirt, firmly placing his hands over his head.

Gamgee:
You notice the convicts attention is on the door to the facility. Suddenly there is a loud siren and the population all simultaneously hit the ground. Lying prone with their hands on their heads, you see the doors open and a dark-armored figure enters the compound flanked by a trio of armed stormtroopers. The armor is unfamiliar. Nothing you've seen since your days in the ranks of the Imperial forces.

Bowerbird:
Your assault drops your enemy. As he hits the ground, motionless, a siren sounds off in the compound, catching your attention. You notice that the rest of the prisoner population is lying on the ground, and as the doors leading towards the facility open, you notice four inviduals enter the grounds. One is in a strange set of armor, while the rest appear to be your average stormtroopers.

Jokes and Gourtox:
Onyx manages to strike the enemy in the chin, bringing the thug to a knee. He grips his chin in pain but is suddenly distracted by a siren that sounds off in the compound. He completely ignores Onyx and Tol and lays flat on the dirt, placing his hands over his head. The doors leading to the facility open and you notice four individuals enter the compound. One is wearing an unknown set of armor while the rest seem to be simple stormtroopers. You notice that the rest of the population is in the same prone position as the thug as well.

OOC:


Main Compound Round 5 (http://www.editgrid.com/user/jokes/Miscreants)

Key:
Vadan = Purple
Tolquat = Cyan
Spiegel = Yellow
Onyx = Royal Blue
Zek = Lime

Leader = Pink
Thugs 1, 2, 4 = Orange
Thug 3 = Gray (dead)

H = Strange Armored Guard
S = Stormtrooper

Twi'lek = Dark Red

Jokes
2010-04-21, 08:44 AM
Tol slinks away from the group and attempts to hide amongst the other prisoners, lying down between them.

[roll0]

Gamgee
2010-04-21, 05:44 PM
Spiegel
Spiegel also drops to the ground and tries to blend in with the prisoners, but at the same time he takes a better look at the oddly armored figure.

Actions:
Stealth: [roll0]. Also can I get a better description of the armored fellow? Your also lucky you posted this. I was going to go through my sheets this Friday and get rid of the inactive ones. Spiegel was on the hit list. :P

calhexas
2010-04-22, 02:16 AM
Vadan is surprised by the leader's actions. "What are you doing? What's going on?" he asks. He looks around the compound to see what's happening.

Perception Check: [roll0]

Gourtox
2010-04-22, 01:57 PM
Onyx

He had been to prison before, well he had snuck in anyways, but while he was there he had learned some things about prison and one was when the siren is on you get on the ground. So he dropped to ground and tried to blend in.


Come on Stealth Check: [roll0]

Bowerbird
2010-04-22, 10:28 PM
"Good chocie," Zek mutters to the prone form of his opponent. Looking around at the other prisoners dropping to the floor, he decides that there's probably a good reason, and begrudgingly does so as well.