oxinabox
2010-02-25, 06:51 AM
So I've been invited to play 4e, on Monday.
I've never played in a 4e campaign before.
I've DMed 4e... a lot, (wow, thinking about it, 4e may just be the system I've GMed the most for, almost as much as all other systems combined)
and I've played in a 1 shot game once. and I played in the 4e demo.
But I've never technically played, in a campaign.
So:
Backstory, I'll have to get this approved by the DM, but I think it's kinda good and full of plot hooks, Which he can use if he wants, and if he doesn't want then he can say I've travelled a million miles from where I was born.
Backstory
Most Rogues are one the run from their past. Asp Altern (working name) is one the run from his future.
his people:
Summery: Born among exiled Devas from the astral plane.
12 generations ago, a group (clan?) of 97 Devas were exiled from the Astral.
Why? they don't really remember anymore, or if they do they aren't telling Asp.
They were sent to the material plane.
Whereas the Devas in the Astral, spring forth fully grown from the plane,
And the Devas who walk the mortal realms are reincarnated as fully formed adults.
Asp's people are very much of the flesh.
They breed, children are born, elders die (I suspect they still have an incredible lifespan).
They Drink, Screw, Fight, and Gamble as much as any Man.
This Change happened sometime after they were exiled (maybe immediately upon entering the mortal realm).
Now they're souls are still reused - there are never more, than 97 Exiles alive at one time. one dies, another will be born within the year.
In the Mortal world they assimilated a Goblin Culture and Clan.
In the modern day they still live with goblins,
With the limited number of Devas they need the goblins.
Some would say the goblins are second class citizens in their community.
But some high ranking positions in the military are occupied by goblins.
as a rule though the Goblins are normally the grunts, cannon fodder in the military machine. lowly servants, common artisans and poor over taxed merchants.
I'm not sure where in the game world they will be located, but It will be somewhere on the coast - while the mortal ocean is a poor substitute for the Sea of Stars, a substitute is none the less.
Now there is a Prophesy that one day, One would be ReBorn. The Admiral Of Swords.
A Hero from the Last Time Devas were Exiled*. A Soul that was waiting for the Time to be Right.
The Admiral Of Swords, would Lead the Blade Fleet, on an Assault on The Astral Sea to Take Back their lands, there home, their Birthright.
*Or from when the Exiles first Fleed the Astral Realm
The Blade Fleet is a unit of Elite Deva Warriors, the Fist of the Heart, who were sent to the where the battle burned hottest to extinguish the flame. (Life hasn't been easy for the Exiles).
The Blade Fleet are Marked with ha Tattoo of a Sword in black ink on there forearm (point towards their body).
The Admiral of Swords will be marked with swords like those of the blade fleet on each arm.
these tattoos will spontaneously appear when he comes of age.
Now Asp was born ~9 months after a natural disaster killed off a large number of the Exciles (31),
31 others were born within a couple of months either side of his birth.
He is the 98th Soul Among the Exiles.
If someone was counting (and some priest surly would) they would realise that the Admiral of Swords has been reborn.
So oneday (and the age equivalent of 15), Asp wakes up to see, two Black Swords tattooed on his arms.
he knows what this means, and he's like "Oh, **** I ain't no hero,"
He fled the community (only one person saw before he left, a younger sibling of some form),
and has been moving from town to town, country to country for the equivalent of 3 (human) years.
During this time he picked up the skill of a Rogue, having to sneak from town to town, and steal for food/pleasure.
So,
Build Rules:
standard Point Buy.
books: any WoTC 4e, I'm not certain about dragon, but I assume it's allowed
Race: Deva
Class: Rogue
lvl 4
I've had a shot at building this, (and I'll probably have another, but I'ld like any suggestions)
I'm thinking Brutal Rogue,
with Mounted combat (Dire Wolf is awesome for rogues (CA if got an adjacent ally (doesn't kick in til lvl 5), the riding of them something that the Devas picked up from the goblins)
Invoker MC feat, representing his Heritage, giving that lighting AOE at will power, (1d6+wis, Area 1 range 10)
and then Back stabber Feat for getting by sneak attack raised to d8's.
at higher lvls looking at getting more, The feat to raise my Memory for 1000 lifetimes to a d8
invoker MC feats - i want invoke obedience - that's is an awesome power ("You may now fall prone, as a free action, bow before my glory!")
I ended up using attributes: Str 16, Con 8, Dex 16, Int 12, Wis 15, Char 14
Very well Rounded,
Suggestions for a new player?
I've never played in a 4e campaign before.
I've DMed 4e... a lot, (wow, thinking about it, 4e may just be the system I've GMed the most for, almost as much as all other systems combined)
and I've played in a 1 shot game once. and I played in the 4e demo.
But I've never technically played, in a campaign.
So:
Backstory, I'll have to get this approved by the DM, but I think it's kinda good and full of plot hooks, Which he can use if he wants, and if he doesn't want then he can say I've travelled a million miles from where I was born.
Backstory
Most Rogues are one the run from their past. Asp Altern (working name) is one the run from his future.
his people:
Summery: Born among exiled Devas from the astral plane.
12 generations ago, a group (clan?) of 97 Devas were exiled from the Astral.
Why? they don't really remember anymore, or if they do they aren't telling Asp.
They were sent to the material plane.
Whereas the Devas in the Astral, spring forth fully grown from the plane,
And the Devas who walk the mortal realms are reincarnated as fully formed adults.
Asp's people are very much of the flesh.
They breed, children are born, elders die (I suspect they still have an incredible lifespan).
They Drink, Screw, Fight, and Gamble as much as any Man.
This Change happened sometime after they were exiled (maybe immediately upon entering the mortal realm).
Now they're souls are still reused - there are never more, than 97 Exiles alive at one time. one dies, another will be born within the year.
In the Mortal world they assimilated a Goblin Culture and Clan.
In the modern day they still live with goblins,
With the limited number of Devas they need the goblins.
Some would say the goblins are second class citizens in their community.
But some high ranking positions in the military are occupied by goblins.
as a rule though the Goblins are normally the grunts, cannon fodder in the military machine. lowly servants, common artisans and poor over taxed merchants.
I'm not sure where in the game world they will be located, but It will be somewhere on the coast - while the mortal ocean is a poor substitute for the Sea of Stars, a substitute is none the less.
Now there is a Prophesy that one day, One would be ReBorn. The Admiral Of Swords.
A Hero from the Last Time Devas were Exiled*. A Soul that was waiting for the Time to be Right.
The Admiral Of Swords, would Lead the Blade Fleet, on an Assault on The Astral Sea to Take Back their lands, there home, their Birthright.
*Or from when the Exiles first Fleed the Astral Realm
The Blade Fleet is a unit of Elite Deva Warriors, the Fist of the Heart, who were sent to the where the battle burned hottest to extinguish the flame. (Life hasn't been easy for the Exiles).
The Blade Fleet are Marked with ha Tattoo of a Sword in black ink on there forearm (point towards their body).
The Admiral of Swords will be marked with swords like those of the blade fleet on each arm.
these tattoos will spontaneously appear when he comes of age.
Now Asp was born ~9 months after a natural disaster killed off a large number of the Exciles (31),
31 others were born within a couple of months either side of his birth.
He is the 98th Soul Among the Exiles.
If someone was counting (and some priest surly would) they would realise that the Admiral of Swords has been reborn.
So oneday (and the age equivalent of 15), Asp wakes up to see, two Black Swords tattooed on his arms.
he knows what this means, and he's like "Oh, **** I ain't no hero,"
He fled the community (only one person saw before he left, a younger sibling of some form),
and has been moving from town to town, country to country for the equivalent of 3 (human) years.
During this time he picked up the skill of a Rogue, having to sneak from town to town, and steal for food/pleasure.
So,
Build Rules:
standard Point Buy.
books: any WoTC 4e, I'm not certain about dragon, but I assume it's allowed
Race: Deva
Class: Rogue
lvl 4
I've had a shot at building this, (and I'll probably have another, but I'ld like any suggestions)
I'm thinking Brutal Rogue,
with Mounted combat (Dire Wolf is awesome for rogues (CA if got an adjacent ally (doesn't kick in til lvl 5), the riding of them something that the Devas picked up from the goblins)
Invoker MC feat, representing his Heritage, giving that lighting AOE at will power, (1d6+wis, Area 1 range 10)
and then Back stabber Feat for getting by sneak attack raised to d8's.
at higher lvls looking at getting more, The feat to raise my Memory for 1000 lifetimes to a d8
invoker MC feats - i want invoke obedience - that's is an awesome power ("You may now fall prone, as a free action, bow before my glory!")
I ended up using attributes: Str 16, Con 8, Dex 16, Int 12, Wis 15, Char 14
Very well Rounded,
Suggestions for a new player?