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term1nally s1ck
2010-02-26, 07:30 PM
The air surrounding you fairly hums with the residue of magic, an aftereffect of the spell that brought you to this place. A quick glance reveals that you are in a small room, devoid of any life save for yourself. The sound of dripping water can be heard faintly, and the stone walls are slick with moisture. In complete defiance of logic, a torch is already lit, resting in a sconce near the room's single door.
Map:{table]|A_|B_|C_
1|||
2||N|
3|||
4|||[/table]

There is a door at C-4, south side.

DM Notes:Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=188221)

Dragero
2010-02-26, 08:11 PM
Hoping that what that ghost told him was true, Deady leaves the room, and heads east, then south at the turn, looking for traps the whole way.

If I get caught in one, I charnel touch myself.

At the door, I open it and look inside.

Dragero
2010-02-26, 08:12 PM
Search (Trap finding) roll:

[roll0]

term1nally s1ck
2010-02-26, 08:14 PM
You fall into a pit, and heal and climb out.

Opening the door reveals the following room:
{table]|A_|B_|C_|D_|E_
1|||||
2|||||
3|||||
4||||B|H[/table]
There is a door at A-2, which you are just outside of, another at E-4, south side and another at E-3. There is a human wearing a chain shirt and holding a longsword standing behind a beast with patchy dark fur that covers its unhealthy shrunken black skin in some places. Open sores dot its hide and a feral, catlike head glances with it's blank eyes at the wall in front of it.
Initiative:[roll0]

Dragero
2010-02-26, 08:21 PM
Owww I fell :(
Initiative:
[roll0]

Dragero
2010-02-26, 08:26 PM
I run in to B1 and let loose an arrow at that filthy human.

[roll0]

[roll1]
[roll2]

term1nally s1ck
2010-02-26, 08:37 PM
You hit. He's annoyed. He moves to B3 and fires a wave of rainbow light at you. Make a will save.

Dragero
2010-02-26, 08:41 PM
Gahhhh!!!! Colour spray, my nemesis!

[roll0]

If Iive, I run to E1 and shoot another arrow.

[roll1]
[roll2]
[roll3]

term1nally s1ck
2010-02-26, 08:43 PM
*sigh*

[roll0]

Take as many as required of:

[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]
[roll8]

term1nally s1ck
2010-02-26, 08:45 PM
Game Over

Continue?
Yes
No

Dragero
2010-02-26, 08:47 PM
*Clicks yes and inserts another quarter*

I return to the room!

[roll0]

Initiative!

Edit: A one!!!!

term1nally s1ck
2010-02-26, 08:55 PM
Opening the door reveals the following room:
{table]|A_|B_|C_|D_|E_
1|||||
2|||||
3|||||
4||||B|H[/table]
There is a door at A-2, which you are just outside of, another at E-4, south side and another at E-3. There is a human wearing a chain shirt and holding a longsword standing behind a beast with patchy dark fur that covers its unhealthy shrunken black skin in some places. Open sores dot its hide and a feral, catlike head glances with it's blank eyes at the wall in front of it.
Initiative:[roll0]

term1nally s1ck
2010-02-26, 08:56 PM
He moves forward, and casts a spell.

A ray of frost speeds towards you:

[roll0]vs Flatfooted Touch AC -This seems an unlucky thread.
[roll1] cold damage.

Dragero
2010-02-26, 09:05 PM
Back to B1, arrow again.

[roll0]
[roll1]
[roll2]

term1nally s1ck
2010-02-26, 09:24 PM
Miss.
He moves to C2, and fires a wave of colors at you. Make a will save.

Dragero
2010-02-26, 09:28 PM
Come on.....Come on.......

[roll0]

Dragero
2010-02-26, 09:30 PM
YESSSS!!!!!!!!!!

I run up to C3 and charnel touch him.

[roll0]
[roll1]
[roll2]

term1nally s1ck
2010-02-26, 09:41 PM
On the way past, he takes a swing at you with his sword.

[roll0]
[roll1]

He's hit and in pain.

he steps back, and fires a gobbet of acid at you:

[roll2] vs touch ac.
[roll3] acid damage.

Dragero
2010-02-26, 09:46 PM
Wow....This character is failing.....,

I flee the room and start touching myself!

[roll0]

term1nally s1ck
2010-02-26, 09:49 PM
Another AoO:

[roll0]
[roll1]

He senses he has you on the run, and follows you out, and fires another ray of cold at you:

[roll2]
[roll3] cold damage.

Dragero
2010-02-26, 09:51 PM
I`m at 0hp from that AoO......Owch.

Can I touch myself again?

If I can....:

[roll0]

term1nally s1ck
2010-02-26, 09:57 PM
Your character would have had to take his move action to leave the room, as he was disabled, and his standard this turn would have been to heal for 5.

The sorceror still thinks you're nearly dead, and attacks with more acid:

[roll0] vs touch AC.
[roll1] acid damage.

Dragero
2010-02-26, 10:00 PM
And we are currently outside the room?

I run 10' away and fire an arrow.

[roll0]
[roll1]
[roll2]

Dragero
2010-02-26, 10:01 PM
Yay crit

[roll0]
[roll1]

term1nally s1ck
2010-02-26, 10:08 PM
You pin him to the wall.

150XP, Chain shirt, Longsword.

Dragero
2010-02-26, 10:12 PM
OWCH!

I leave his corpes, heal, and exit the room at the E3 door.

North, east, and I look inside that door.

[roll0]

term1nally s1ck
2010-02-26, 10:17 PM
To the north the corridor turns east after 10'. To the south the corridor turns west after 10'

Dragero
2010-02-26, 10:19 PM
Errr.....

I said I go north then turn east, checking inside the nearby door....

term1nally s1ck
2010-02-26, 10:30 PM
My bad :smallredface:

Opening the door reveals the following room:
{table]|A_|B_|C_|D_|E_
1|||||
2|||||
3||||1|
4|||||
5||||| [/table]
There is a door at B1, which you are just outside of, and another at B5. There is an orc in the middle of the room. It holds a Ripper and wears a chainmail, as well as a pair of goggles.
Initiative:[roll0]

Dragero
2010-02-26, 10:43 PM
A ripper? No idea what that is, but i`m scared!

[roll0]

Dragero
2010-02-26, 10:45 PM
Run to C1, let lose an arrow.

[roll0]
[roll1]
[roll2]

Two ones......

term1nally s1ck
2010-02-26, 10:46 PM
Shortsword - Longsword - Greatsword
Shortspear - Longspear - Ripper

Dragero
2010-02-27, 01:06 PM
Oic

His turn then.

term1nally s1ck
2010-02-27, 01:54 PM
He 5' steps towards you and screams STONE BONES

[roll0]
[roll1]

Dragero
2010-02-27, 03:05 PM
............I'm dead............

Edit: actualy i'm at -4

I touch myself
(Roll in next post)

Dragero
2010-02-27, 03:06 PM
[roll0]

Come on.....Come on......

Yay!

term1nally s1ck
2010-02-27, 03:13 PM
If you're at -4, you're unconscious and can't act..

Dragero
2010-02-27, 03:16 PM
Oops, :P I miss rageclaw!

term1nally s1ck
2010-02-27, 03:34 PM
Game Over

Continue?
Yes
No


I wonder how many of these I'll have by the time you give up? :smallbiggrin:

Dragero
2010-02-27, 06:24 PM
*inserts another quarter!!!*

I head east from the door untill I reach the 1st door.

Maybe theres a kitty in here..........

term1nally s1ck
2010-02-27, 06:31 PM
Opening the door reveals the following room:
{table]|A_|B_|C_|D_|E_
1|||||
2|||||
3|||||
4|||||
5|||||[/table]
There are doors at A5 south and E1 north.
In the room there is an ugly looking, blue scaled, lizard thing with fire in it's mouth!
Initiative: [roll0]

Dragero
2010-02-27, 06:55 PM
Ummmmm where is this lizard located?

[roll0]

term1nally s1ck
2010-02-27, 09:20 PM
C3, dead centre.

He breathes Acid at you!

[roll0], reflex for half.

If you take any damage, you're entangled.

Dragero
2010-02-27, 09:35 PM
[roll0]


Hope I save.....

Edit:

This Thread Is Cursed!!!!!!!!!!!

Dragero
2010-02-28, 09:47 AM
I exit the room and touch myself.

[roll0]

term1nally s1ck
2010-02-28, 03:07 PM
You take [roll0] halved ongoing damage from the entanglement. It will last a total of [roll1] turns.

He pokes his head out, and breathes fire at you: [roll2] damage, reflex halves.

Dragero
2010-02-28, 06:43 PM
Oh my god nooo!!

Dead again!

Dragero
2010-03-01, 04:20 PM
*Inserts yet another quarter*

I go all the way east!

term1nally s1ck
2010-03-01, 05:24 PM
There's a door at the end of the hallway.

At the second north-south split, you see the corridor north turning east after 10', and the corridor south turning west after 10'

at the end, you see 10' south before the corridor turns east again.

Dragero
2010-03-01, 07:04 PM
Ok, I open the door!

term1nally s1ck
2010-03-01, 08:14 PM
Opening the door reveals the following room:
{table]|A_|B_|C_|D_
1||||
2||C|C|
3||C|C|
4||C|C|
5||||[/table]
The room contains a large chest with a note attached to it’s latch. There are doors at C5, D2 and D1 north.

Dragero
2010-03-01, 08:31 PM
Hmm chest room again.

I wait 2 hours, then open up

term1nally s1ck
2010-03-01, 08:41 PM
DMs:

[roll0]
[roll1]

The chest is empty.

Dragero
2010-03-01, 09:04 PM
Gah!!

I lost my PP :( Ok, I exit the other door.

term1nally s1ck
2010-03-01, 09:50 PM
Which one...

Dragero
2010-03-02, 07:28 AM
:P Sorry!

The D1 door.

term1nally s1ck
2010-03-02, 07:46 AM
On the floor right outside the door you see a red and white painted bullseye on the ground.

Dragero
2010-03-02, 03:47 PM
I toss a coin at it.

term1nally s1ck
2010-03-02, 03:55 PM
There is a coin on a red and white painted bullseye on the floor just outside the door.

Dragero
2010-03-02, 06:06 PM
.....Ok

Uhhh what directions can I go?

term1nally s1ck
2010-03-02, 09:34 PM
To the west, the corridor goes 25' before a T-juntion north/south.

To the East, the corridor turns south after 5'

Dragero
2010-03-02, 09:39 PM
East, then south. If I see a door I stop.

term1nally s1ck
2010-03-02, 09:53 PM
You end up outside the other door from the chest room.

To the east, the corridor goes 10' and turns north.

To the south, the corridor goes 20' and turns east.

Dragero
2010-03-03, 07:25 AM
I go south and then east.

term1nally s1ck
2010-03-03, 09:35 AM
There's a door on the southern wall after a bit. 5' after the door, there's a turning north, and the corridor turns south 30' after that.

Dragero
2010-03-03, 05:38 PM
Hmmm I go to the door and open it!

term1nally s1ck
2010-03-03, 06:52 PM
Opening the door reveals the following room:
{table]|A_|B_|C_|D_|E_|F_
1||||||
2||||||
3||||||
4|||1|||
5||||||
6||||||[/table]
There is a door at E-1, which you are just outside of, another at A-6 west, and another at F-4. There is a kobold wearing a chain shirt and holding a short sword.
Initiative:[roll0]

Dragero
2010-03-03, 07:39 PM
"Brother!" I say in draconic, "What are you doing in such a foul place?"

[roll0]

term1nally s1ck
2010-03-03, 07:54 PM
"Looking for some fun" he replies as he charges you.
"I hope you make this more sporting than the last few"

[roll0]
[roll1]

His body is wreathed in shadows, giving him a 20% miss chance vs all attacks.

Dragero
2010-03-03, 08:27 PM
Yessss!! He missed!!

I run 10' away and cast Summon undead 2 beside him!

2 human skeleton warriors on each of his sides!

term1nally s1ck
2010-03-03, 08:37 PM
Summon Undead 2 has a one-round casting time. It'll take til the start of your next turn.

Dragero
2010-03-05, 03:45 PM
Ohh...ok then I run 10' south and shoot him!

[roll0]
[roll1]
[roll2]

term1nally s1ck
2010-03-06, 03:24 AM
That's a miss.

His blade bursts into flame, then winds in a hypnotic pattern, and it seems as though a blade made of solid light strikes at you as his real one does.

[roll0]
[roll1]
[roll2]+[roll3] if one hits, +[roll4] if both hit

[roll5] if one threatens (19-20)
[roll6]

Dragero
2010-03-06, 08:30 AM
Holy crap.......I`m dead!!!! Again!