Oslecamo
2010-02-28, 08:23 AM
Breath of Fire
http://eteamz.active.com/concordsoccerrefs/images/FireBreathingDragonOverLondon.jpg
Kragat, Master of the Breath of Fire discipline, purges an evil artificer's fortress together with his disciples.
History
When dragons first heard of Reshar and how he managed to find new ways of using the humanoids weak weapons, most dragons laughed and returned to their arcane studies and crushing their oponents with their mighty bodies.
Some dragons however saw the potential of the Sublime way, and started to practise it to improve their already formidable natural capacities.
And then, some dragons noticed however that there was a glaring hole in the Sublime way. It focused on simple mortal weapons like blades and axes, teeths and claws.
But the dragons had a much more powerfull weapon available to them. They could breath forth the elements themselves. If the Sublime way worked so well with the weapons of inferior creatures, what could be achieved by applying it's teachings to the greatest weapon wielded by any creature in existence?
Thus the Breath of Fire discipline was born. The name comes from the legend that an ambitious red dragon first developed it to get the edge over a neighbour gold dragon rival. Thanks to constant breathing exercises and continuous use of his flames, that red dragon slayed his gold oponent in a fantastic air duel that set the sky itself ablaze.
From then, that red dragon taught what he had learned to his hatchlings, wich ended up teaching it to other chromatic dragons, wich ended up spilling the secrets to a cleverly disguised bronze dragon, and from there the discipline spread to all dragonkind.
Despite it's name, the Fire Breath discipline works well with all breath weapons.
Any creature who has breath weapons and picks up a level of a ToB class may swap one of his availables disciplines for this one.
Key skill:spellcraft.The supernatural nature of the dragon's breath demands good understanding of magic.
1st level
Crimson fire: Strike–deal +1d6 damage with your breath weapon.
Twisting flame: Strike–make line breath attack change direction once.
Mountain inhale: Boost– one breath weapon recharges 3 turns faster.
Elemental mantra: Stance–change shape of breath attack.
2nd level
Fire Lotus: Strike–Ignore resistance equal to your IL level.
Incinerate: Boost–Stronger breath at point blank range.
Burning revenge: Counter–use breath attack on creature wich just struck you.
Destroyer flame: Strike–Disarm or sunder with breath attack.
3rd level
Crimson punishment: Strike–breath weapon deals +2d6 damage
Breathing of eternity: Stance–all your breath attack recharge 1 turn faster.
Burning soul: Strike-use breath weapon and heal damage.
4th level
Covering fire: Strike– breath, and creatures that fail the save cannot make attacks of oportunity and move at half speed for 1 turn.
Red alert: Boost–all your breath weapons recharge 3 turns faster.
5th level
Crimson purge: Strike–breath weapon deals +4d6 damage.
Elemental assault: Strike-use breath weapon, then teleport to any empty space on the area of effect.
6th level
Heaven and Hell wind: Strike–use breath weapon, heals equal amount..
Perfect fire lotus: Stance–Ignore enemy resistance equal to your IL.
7th level
Crimson erradication: Strike–breath weapon deals +8d6 damage.
Ruby dust: Strike–use breath weapon as a swift action.
8th level
Heaven and Hell judgement: stance–Take penalty in breath DC to increase range.
Scarlet eternity: Strike-Use breath weapon twice.
9th level
Crimson oblivion: Strike–breath weapon deals +16d6 damage, ignores resistance and immunity.
Maneuvers explanations:
Unless otherwise noted, every Breath of Fire maneuver is supernatural maneuver that applies to your breath attack. Using those maneuvers doesn't change the recharge time of your breath weapons unless otherwise noticed.
Unless otherwise noticed, every strike of this discipline starts with you using one of your breath weapons.
1st level
Crimson fire
Breath of Fire (Strike)
Level: Crusader 1, Swordsage 1, Warblade 1
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
Your breath weapon deals +1d6 damage, of the same element as the breath weapon(including force damage). This applies only to pure damage breaths.
Twisting flame
Breath of Fire (Strike)
Level: Crusader 1, Swordsage 1, Warblade 1
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
If your breath weapon is a line, you may make it change direction once in any point of it's course.
Mountain inhale
Breath of Fire (boost)
Level: Crusader 1, Swordsage 1, Warblade 1
Initiation Action: Swift action
Range:-
Target: you
Duration: instantaneous
Save: none
One of your breath weapon's "cooldown" is reduced by 3.
Elemental mantra
Breath of Fire (Stance)
Level: Crusader 1, Swordsage 1, Warblade 1
Initiation Action: Swift action
Range: -
Target: you.
Duration: instantaneous
Save: none
If your breath weapon is a line, you may have it affect a cone with half range. If it's a cone, then you may have it affect a line with double range.
2nd level
Fire Lotus
Breath of Fire (Strike)
Level: Crusader 3, Swordsage 3, Warblade 3
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
This breath weapon ignores an amount of elemental resistance from your targets equal to your IL. If they have immunity to your breath attack element, they take damage equal to your IL (still reflex save for half) or half your breath damage, wichever is lower. This applies only to pure damage breaths.
Incinerate:
Breath of Fire (Boost)
Level: Crusader 3, Swordsage 3, Warblade 3
Initiation Action: Swift action
Range: -
Target: you.
Duration: instantaneous
Save: none
Your breath weapons deals +50% damage to enemies adjacent to you for 1 round. This applies only to pure damage breaths.
Burning revenge
Breath of Fire (Strike)
Level: Crusader 3, Swordsage 3, Warblade 3
Initiation Action: Inmediate action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
If a creature attackss you, either at melee or range, you may use breath attack you possess and isn't recharging as an immediate action. The creature that provoked the attack must be inside the breath area.
Destroyer flame
Level: Crusader 3, Swordsage 3, Warblade 3
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
If your breath attack is a line, you can focus it to strike a single item. You must roll a ranged touch attack first against your target. If it hits, your oponents rolls a reflex save. If it fails, then you can choose to either disarm him (any bonus against disarm apply to this save) or deal half your breath attack damage to the item you're targeting.
3rd level
Crimson punishment
Breath of Fire (Strike)
Level: Crusader 5, Swordsage 5, Warblade 5
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
Your breath weapon deals +2d6 damage, of the same element as the breath weapon(including force damage). This applies only to pure damage breaths.
Breathing of eternity
Breath of Fire (Stance)
Level: Crusader 5, Swordsage 5, Warblade 5
Initiation Action: Swift action
Range: -
Target: you.
Duration: instantaneous
Save: none
While in this stance, all your breath attack recharge 1 turn faster than normal.
Burning soul
Breath of Fire (Strike)
Level: Crusader 5, Swordsage 5, Warblade 5
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
You heal half the damage that you rolled for your breath attack. You don't heal more damage for hiting multiple oponents or heal less damage for the enemies having resistances/immunities.
4th level
Covering fire
Breath of Fire (Strike)
Level: Crusader 7, Swordsage 7, Warblade 7
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
Creatures hit by your breath attack that fail their saves cannot make attacks of oportunity and move at half speed for 1 turn.
Red alert
Breath of Fire (Boost)
Level: Crusader 3, Swordsage 3, Warblade 3
Initiation Action: Swift action
Range: -
Target: you.
Duration: instantaneous
Save: none
All your breath weapons in "cooldown" have their recharge time reduced by 3 turns.
5th level
Crimson purge
Breath of Fire (Strike)
Level: Crusader 9, Swordsage 9, Warblade 9
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
Your breath weapon deals +4d6 damage, of the same element as the breath weapon(including force damage). This applies only to pure damage breaths.
Elemental assault
Breath of Fire (Strike)
Level: Crusader 9, Swordsage 9, Warblade 9
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
After your breath weapon inflicting damage, you may teleport to any empty space in the breath attack area big enough to fit you.
6th level
Heaven and Hell wind
Breath of Fire (Strike)
Level: Crusader 11, Swordsage 11, Warblade 11
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
You heal the full damage that you rolled for your breath attack. You don't heal more damage for hiting multiple oponents or heal less damage for the enemies having resistances/immunities.
Perfect fire lotus
Breath of Fire (Stance)
Level: Crusader 11, Swordsage 11, Warblade 11
Initiation Action: Swift action
Range: -
Target: you.
Duration: instantaneous
Save: none
While in this stance, your breath weapon ignores an amount of elemental resistance from your targets equal to your IL. If they have immunity to your breath attack element, they take damage equal to your IL (still reflex save for half) or half your breath weapon damage, wichever is lower. This applies only to pure damage breaths.
7th level
Crimson erradication
Breath of Fire (Strike)
Level: Crusader 13, Swordsage 13, Warblade 13
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
Your breath weapon deals +8d6 damage, of the same element as the breath weapon(including force damage). This applies only to pure damage breaths.
Ruby dust
Breath of Fire (Strike)
Level: Crusader 13, Swordsage 13, Warblade 13
Initiation Action: Swift action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
You use a breath weapon as a swift action.
8th level
Heaven and Hell judgement
Breath of Fire (Stance)
Level: Crusader 15, Swordsage 15, Warblade 15
Initiation Action: Swift action
Range: -
Target: you.
Duration: instantaneous
Save: none
While in this stance, you may double the range of your breath weapon by applying a -2 penalty on the save DC. Maximum of 10 increases.
Scarlet eternity
Breath of Fire (Strike)
Level: Crusader 15, Swordsage 15, Warblade 15
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
As a single standard action, you may fire your breath twice (it then recharges as normal). If you have multiple breaths, then you may fire any combination of two as a standard action.
9th level
Crimson oblivion
Breath of Fire (Strike)
Level: Crusader 17, Swordsage 17, Warblade 17
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
Your breath weapon deals +16d6 damage, of the same element as the breath weapon(including force damage). This applies only to pure damage breaths. In adition, you fully ignore resistances and immunities from your targets.
A friend of mine commented that there was no ToB discipline for breath attacks, so I decided to correct this. Now breath using characters can play with the sublime way as well! Enjoy!
Note: this school is aimed at players/monsters who are multiclassing a lot since you need a good breath weapon for it to be worth it, so I choose for none of the maneuvers to have pre-reqs besides IL, just like Stone Dragon.
http://eteamz.active.com/concordsoccerrefs/images/FireBreathingDragonOverLondon.jpg
Kragat, Master of the Breath of Fire discipline, purges an evil artificer's fortress together with his disciples.
History
When dragons first heard of Reshar and how he managed to find new ways of using the humanoids weak weapons, most dragons laughed and returned to their arcane studies and crushing their oponents with their mighty bodies.
Some dragons however saw the potential of the Sublime way, and started to practise it to improve their already formidable natural capacities.
And then, some dragons noticed however that there was a glaring hole in the Sublime way. It focused on simple mortal weapons like blades and axes, teeths and claws.
But the dragons had a much more powerfull weapon available to them. They could breath forth the elements themselves. If the Sublime way worked so well with the weapons of inferior creatures, what could be achieved by applying it's teachings to the greatest weapon wielded by any creature in existence?
Thus the Breath of Fire discipline was born. The name comes from the legend that an ambitious red dragon first developed it to get the edge over a neighbour gold dragon rival. Thanks to constant breathing exercises and continuous use of his flames, that red dragon slayed his gold oponent in a fantastic air duel that set the sky itself ablaze.
From then, that red dragon taught what he had learned to his hatchlings, wich ended up teaching it to other chromatic dragons, wich ended up spilling the secrets to a cleverly disguised bronze dragon, and from there the discipline spread to all dragonkind.
Despite it's name, the Fire Breath discipline works well with all breath weapons.
Any creature who has breath weapons and picks up a level of a ToB class may swap one of his availables disciplines for this one.
Key skill:spellcraft.The supernatural nature of the dragon's breath demands good understanding of magic.
1st level
Crimson fire: Strike–deal +1d6 damage with your breath weapon.
Twisting flame: Strike–make line breath attack change direction once.
Mountain inhale: Boost– one breath weapon recharges 3 turns faster.
Elemental mantra: Stance–change shape of breath attack.
2nd level
Fire Lotus: Strike–Ignore resistance equal to your IL level.
Incinerate: Boost–Stronger breath at point blank range.
Burning revenge: Counter–use breath attack on creature wich just struck you.
Destroyer flame: Strike–Disarm or sunder with breath attack.
3rd level
Crimson punishment: Strike–breath weapon deals +2d6 damage
Breathing of eternity: Stance–all your breath attack recharge 1 turn faster.
Burning soul: Strike-use breath weapon and heal damage.
4th level
Covering fire: Strike– breath, and creatures that fail the save cannot make attacks of oportunity and move at half speed for 1 turn.
Red alert: Boost–all your breath weapons recharge 3 turns faster.
5th level
Crimson purge: Strike–breath weapon deals +4d6 damage.
Elemental assault: Strike-use breath weapon, then teleport to any empty space on the area of effect.
6th level
Heaven and Hell wind: Strike–use breath weapon, heals equal amount..
Perfect fire lotus: Stance–Ignore enemy resistance equal to your IL.
7th level
Crimson erradication: Strike–breath weapon deals +8d6 damage.
Ruby dust: Strike–use breath weapon as a swift action.
8th level
Heaven and Hell judgement: stance–Take penalty in breath DC to increase range.
Scarlet eternity: Strike-Use breath weapon twice.
9th level
Crimson oblivion: Strike–breath weapon deals +16d6 damage, ignores resistance and immunity.
Maneuvers explanations:
Unless otherwise noted, every Breath of Fire maneuver is supernatural maneuver that applies to your breath attack. Using those maneuvers doesn't change the recharge time of your breath weapons unless otherwise noticed.
Unless otherwise noticed, every strike of this discipline starts with you using one of your breath weapons.
1st level
Crimson fire
Breath of Fire (Strike)
Level: Crusader 1, Swordsage 1, Warblade 1
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
Your breath weapon deals +1d6 damage, of the same element as the breath weapon(including force damage). This applies only to pure damage breaths.
Twisting flame
Breath of Fire (Strike)
Level: Crusader 1, Swordsage 1, Warblade 1
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
If your breath weapon is a line, you may make it change direction once in any point of it's course.
Mountain inhale
Breath of Fire (boost)
Level: Crusader 1, Swordsage 1, Warblade 1
Initiation Action: Swift action
Range:-
Target: you
Duration: instantaneous
Save: none
One of your breath weapon's "cooldown" is reduced by 3.
Elemental mantra
Breath of Fire (Stance)
Level: Crusader 1, Swordsage 1, Warblade 1
Initiation Action: Swift action
Range: -
Target: you.
Duration: instantaneous
Save: none
If your breath weapon is a line, you may have it affect a cone with half range. If it's a cone, then you may have it affect a line with double range.
2nd level
Fire Lotus
Breath of Fire (Strike)
Level: Crusader 3, Swordsage 3, Warblade 3
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
This breath weapon ignores an amount of elemental resistance from your targets equal to your IL. If they have immunity to your breath attack element, they take damage equal to your IL (still reflex save for half) or half your breath damage, wichever is lower. This applies only to pure damage breaths.
Incinerate:
Breath of Fire (Boost)
Level: Crusader 3, Swordsage 3, Warblade 3
Initiation Action: Swift action
Range: -
Target: you.
Duration: instantaneous
Save: none
Your breath weapons deals +50% damage to enemies adjacent to you for 1 round. This applies only to pure damage breaths.
Burning revenge
Breath of Fire (Strike)
Level: Crusader 3, Swordsage 3, Warblade 3
Initiation Action: Inmediate action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
If a creature attackss you, either at melee or range, you may use breath attack you possess and isn't recharging as an immediate action. The creature that provoked the attack must be inside the breath area.
Destroyer flame
Level: Crusader 3, Swordsage 3, Warblade 3
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
If your breath attack is a line, you can focus it to strike a single item. You must roll a ranged touch attack first against your target. If it hits, your oponents rolls a reflex save. If it fails, then you can choose to either disarm him (any bonus against disarm apply to this save) or deal half your breath attack damage to the item you're targeting.
3rd level
Crimson punishment
Breath of Fire (Strike)
Level: Crusader 5, Swordsage 5, Warblade 5
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
Your breath weapon deals +2d6 damage, of the same element as the breath weapon(including force damage). This applies only to pure damage breaths.
Breathing of eternity
Breath of Fire (Stance)
Level: Crusader 5, Swordsage 5, Warblade 5
Initiation Action: Swift action
Range: -
Target: you.
Duration: instantaneous
Save: none
While in this stance, all your breath attack recharge 1 turn faster than normal.
Burning soul
Breath of Fire (Strike)
Level: Crusader 5, Swordsage 5, Warblade 5
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
You heal half the damage that you rolled for your breath attack. You don't heal more damage for hiting multiple oponents or heal less damage for the enemies having resistances/immunities.
4th level
Covering fire
Breath of Fire (Strike)
Level: Crusader 7, Swordsage 7, Warblade 7
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
Creatures hit by your breath attack that fail their saves cannot make attacks of oportunity and move at half speed for 1 turn.
Red alert
Breath of Fire (Boost)
Level: Crusader 3, Swordsage 3, Warblade 3
Initiation Action: Swift action
Range: -
Target: you.
Duration: instantaneous
Save: none
All your breath weapons in "cooldown" have their recharge time reduced by 3 turns.
5th level
Crimson purge
Breath of Fire (Strike)
Level: Crusader 9, Swordsage 9, Warblade 9
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
Your breath weapon deals +4d6 damage, of the same element as the breath weapon(including force damage). This applies only to pure damage breaths.
Elemental assault
Breath of Fire (Strike)
Level: Crusader 9, Swordsage 9, Warblade 9
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
After your breath weapon inflicting damage, you may teleport to any empty space in the breath attack area big enough to fit you.
6th level
Heaven and Hell wind
Breath of Fire (Strike)
Level: Crusader 11, Swordsage 11, Warblade 11
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
You heal the full damage that you rolled for your breath attack. You don't heal more damage for hiting multiple oponents or heal less damage for the enemies having resistances/immunities.
Perfect fire lotus
Breath of Fire (Stance)
Level: Crusader 11, Swordsage 11, Warblade 11
Initiation Action: Swift action
Range: -
Target: you.
Duration: instantaneous
Save: none
While in this stance, your breath weapon ignores an amount of elemental resistance from your targets equal to your IL. If they have immunity to your breath attack element, they take damage equal to your IL (still reflex save for half) or half your breath weapon damage, wichever is lower. This applies only to pure damage breaths.
7th level
Crimson erradication
Breath of Fire (Strike)
Level: Crusader 13, Swordsage 13, Warblade 13
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
Your breath weapon deals +8d6 damage, of the same element as the breath weapon(including force damage). This applies only to pure damage breaths.
Ruby dust
Breath of Fire (Strike)
Level: Crusader 13, Swordsage 13, Warblade 13
Initiation Action: Swift action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
You use a breath weapon as a swift action.
8th level
Heaven and Hell judgement
Breath of Fire (Stance)
Level: Crusader 15, Swordsage 15, Warblade 15
Initiation Action: Swift action
Range: -
Target: you.
Duration: instantaneous
Save: none
While in this stance, you may double the range of your breath weapon by applying a -2 penalty on the save DC. Maximum of 10 increases.
Scarlet eternity
Breath of Fire (Strike)
Level: Crusader 15, Swordsage 15, Warblade 15
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
As a single standard action, you may fire your breath twice (it then recharges as normal). If you have multiple breaths, then you may fire any combination of two as a standard action.
9th level
Crimson oblivion
Breath of Fire (Strike)
Level: Crusader 17, Swordsage 17, Warblade 17
Initiation Action: Standard action
Range: breath attack
Target: creatures in the breath attack area.
Duration: instantaneous
Save: as the breath weapon
Your breath weapon deals +16d6 damage, of the same element as the breath weapon(including force damage). This applies only to pure damage breaths. In adition, you fully ignore resistances and immunities from your targets.
A friend of mine commented that there was no ToB discipline for breath attacks, so I decided to correct this. Now breath using characters can play with the sublime way as well! Enjoy!
Note: this school is aimed at players/monsters who are multiclassing a lot since you need a good breath weapon for it to be worth it, so I choose for none of the maneuvers to have pre-reqs besides IL, just like Stone Dragon.