Guilliaume
2010-03-01, 01:57 AM
My pathfinder campaign just started and I would like some help from you awesome, awesome people. It's the very first session and I'm already terribly excited. Technically its the 4th session, the GM had 3 sessions of 'preludes' to pair up characters to foster team building on a small scale before we all met together; But that's besides the point. The group meets up in this very small town that has this mystical spring that makes holy water. After most go there to check out this odd site, goblin scouts attack the town and the spring. Fending them off we find out from one of the towns scouts that a small army of about 300 goblins is on their way to sack the town and they are 3 days away. We also find out from the townspeople that there are valley peoples and river peoples nearby who could be asked into helping and their location is known and some nomadic elves whose location is unknown because they are always on the move.
My question is: beyond recruiting the other peoples, what should we do?
This is the very first session and we are all 1st level, so we only have whats on our character sheets. The Party is me Human, Sword and Board-Two Weapon Fighter; Human Cleric to Odin in a campaign where the gods left about a decade ago so there is very little divine magic (long story); Human Paladin to Heimdal; Human Archer Ranger; Gnome Fey Blooded Sorcerer; and an Elf Generalist who is going to focus is character on making magic items.
The GM wants us to stay together and go from place to place to gather allies, to make random encounters easier because come on its DnD and there's always random encounters. Also as it's early in the campaign and he wants us to stick together to foster a sense of group and teamwork.
My fighter however would like to stay behind in town and work on fortifications. I have oddly relevant skills I feel: Craft Armor, Craft Trap, Knowledge Engineering, Profession Soldier and Survival. I feel like there would be unique role playing that could be done in town with my character coordinating with the townsfolk and helping them repel the attack as opposed to going out and getting allies. The Wizard also expressed interest in this. I feel like I could make some rudimentary walls and traps and the like while finding out what resources the town has. The Town is very small and likely only has a limited supply with a small store of alchemical goods at best. It is a tiny town with outlying farms whose workers come to the town square to sell their goods. I was thinking about cannibalizing the farms for wood and stuff for making walls and ways to lead the goblins to where we want them.
I also don't want to hog the spot light from my fellow players. Am I crazy to want to do this and should I shut up and just go along with the group. I feel it would make for some epicness for my character, and maybe the wizard as well if he wants to stay behind work on the town, it gets attacked and the rest of the party shows up with reinforcements Gandalf style.
Sorry for the long post, any consideration you could give would be helpful
My question is: beyond recruiting the other peoples, what should we do?
This is the very first session and we are all 1st level, so we only have whats on our character sheets. The Party is me Human, Sword and Board-Two Weapon Fighter; Human Cleric to Odin in a campaign where the gods left about a decade ago so there is very little divine magic (long story); Human Paladin to Heimdal; Human Archer Ranger; Gnome Fey Blooded Sorcerer; and an Elf Generalist who is going to focus is character on making magic items.
The GM wants us to stay together and go from place to place to gather allies, to make random encounters easier because come on its DnD and there's always random encounters. Also as it's early in the campaign and he wants us to stick together to foster a sense of group and teamwork.
My fighter however would like to stay behind in town and work on fortifications. I have oddly relevant skills I feel: Craft Armor, Craft Trap, Knowledge Engineering, Profession Soldier and Survival. I feel like there would be unique role playing that could be done in town with my character coordinating with the townsfolk and helping them repel the attack as opposed to going out and getting allies. The Wizard also expressed interest in this. I feel like I could make some rudimentary walls and traps and the like while finding out what resources the town has. The Town is very small and likely only has a limited supply with a small store of alchemical goods at best. It is a tiny town with outlying farms whose workers come to the town square to sell their goods. I was thinking about cannibalizing the farms for wood and stuff for making walls and ways to lead the goblins to where we want them.
I also don't want to hog the spot light from my fellow players. Am I crazy to want to do this and should I shut up and just go along with the group. I feel it would make for some epicness for my character, and maybe the wizard as well if he wants to stay behind work on the town, it gets attacked and the rest of the party shows up with reinforcements Gandalf style.
Sorry for the long post, any consideration you could give would be helpful