gallagher
2010-03-04, 02:23 PM
hey all,
i was wondering how you would do this concept. i have a game coming up where i am going to be the giant punch-everything-o-matic scary scary scary guy who is kept in chains and held by some weak character (who will actually be a caster, whoda-thunk-it, right?)
i was wondering if there were any creative ways to do this one. i have already been over the whole hulking hurler/larger than you size/fighter2/barbarian the rest thing. the goal is intimidation, strength, and obviously being able to be a wall.
i was hoping for some kind of way to make constitution a huge thing in this idea, as i will be taking as many hits as i will be dishing out most likely.
anyway, it is 3.5, and level 8. the caster i am protecting is a level 5 guy. the casters are starting out at lower levels to keep it a bit more balanced, though towards the end they will probs be still doing massive damage and killing people, but i guess those are the breaks.
i was wondering how you would do this concept. i have a game coming up where i am going to be the giant punch-everything-o-matic scary scary scary guy who is kept in chains and held by some weak character (who will actually be a caster, whoda-thunk-it, right?)
i was wondering if there were any creative ways to do this one. i have already been over the whole hulking hurler/larger than you size/fighter2/barbarian the rest thing. the goal is intimidation, strength, and obviously being able to be a wall.
i was hoping for some kind of way to make constitution a huge thing in this idea, as i will be taking as many hits as i will be dishing out most likely.
anyway, it is 3.5, and level 8. the caster i am protecting is a level 5 guy. the casters are starting out at lower levels to keep it a bit more balanced, though towards the end they will probs be still doing massive damage and killing people, but i guess those are the breaks.