waterpenguin43
2010-03-07, 12:51 PM
I have an idea for a template. The idea in question is having some sort of godly heritage. Exactly what depends on the god, but I have a few samples. Basically, you gain more abilities from your god as you advance in HD.
Heir of Zeus
HD
1 Shocking Touch 1/day, Resist Electricity 5
2 Weapon Focus* (javelin)
3 Levitate 1/day
4 Shocking Touch 2/day
5 Call Lightning 1/day, Resist Electricity 10
6 Levitate 2/day
7 -
8 Shocking Touch 2/day
9 Levitate 3/day
10 Call Lightning 2/day, Resist Electricity 15
11 Chain Lightning 1/day
12 Shocking Touch 3/day, Fly 90 ft (good)
13 Disintegrate 1/day
14 -
15 Chain Lightning 2/day, Resist Electricity 20
16 Shocking Touch/at will
17 Disintegrate 2/day
18 -
19 -
20+ Chain Lightning at will, Maximized Call Lightning Storm 2/day, Electricity Immunity.
Heir of Poseidon
1 Swim 20 ft, Wild Empathy (Equines Only), Create Water/at will
2 Mount 1/day, Weapon Focus* (trident)
3 Swim 30 ft.
4 Mount 2/day
5 Amphibious, Standing Wave 1/day, Swim 40 ft
6 Mount 3/day
7 Control Water 1/day, Control Currents 1/day, Swim 50 ft
8 Mount 4/day, Standing Wave 2/day.
9 Swim 60 ft
10 Mount /at will, Control Water/Currents 2/day
11 Summon Minion of Poseidon (As Summon Monster, but nereid, pegasus and hippocamp only.) at will, Swim 70 ft, Standing Wave 3/day
12 -
13 Swim 80 ft, Control Water/Currents 3/day
14 Standing Wave/ at will
15 Earthquake 1/ per day, Maelstrom 1/per day
16 Control Water/Currents 4/day
17 Tsunami 1/day
18 Earthquake 2/per day, Maelstrom 2/per day
19 Tsunami 2/day
20 Earthquake/Maelstrom 3/day, Control Water/Currents/at will
21+ Tsunami 3/day
Heir of Hades
1 Cause Fear 1/day, Command 1/day
2 Heavy Armor Proficiency**
3 Invisibility 1/day, Earth Lock 1/day***
4 Cause Fear 2/day, Command 2/day
5 -
6 Invisibility 2/day, Earth Lock 2/day
7 Spike Stones 1/day, Command 3/day, Cause Fear 3/day
8 -
9 Invisibility 3/day, Earth Lock 3/day, Slay Living 1/day.
10 Command 4/day, Cause Fear 4/day, Spike Stones 2/day
11 Stoneskin 1/day, Undeath to Death 1/day
12 Slay Living 2/day, Invisibility 4/day, Earth Lock 4/day
13 Command at will, Cause Fear at will, Spike Stones 3/day, Undeath to Death 2/day
14 Stoneskin 2/day
15 Invisibility at will, Earth Lock at will, Undeath to Death 3/day, Finger of Death 1/day, Slay Living 3/day
16 Greater Invisibility/ at will
17 Imprison 1/day, Undeath to Death 4/day, Stoneskin 3/day, Finger of Death 2/day
18 Slay Living 4/day
19 Undeath to Death/at will, Finger of Death 3/day
20 Imprison 2/day, Stoneskin 4/day, Slay Living/at will
21+ Finger of Death/4 day.
All have LA +2.
*If not Proficient with said weapon, they gain proficiency instead. They can gain this feat even if they don't meet the requirements.
**They can gain this feat even if they don't meet the requirements.
***From Spell Compendium.
Soooo.... What do you think?
P.S: This is just a rough draft.
Heir of Zeus
HD
1 Shocking Touch 1/day, Resist Electricity 5
2 Weapon Focus* (javelin)
3 Levitate 1/day
4 Shocking Touch 2/day
5 Call Lightning 1/day, Resist Electricity 10
6 Levitate 2/day
7 -
8 Shocking Touch 2/day
9 Levitate 3/day
10 Call Lightning 2/day, Resist Electricity 15
11 Chain Lightning 1/day
12 Shocking Touch 3/day, Fly 90 ft (good)
13 Disintegrate 1/day
14 -
15 Chain Lightning 2/day, Resist Electricity 20
16 Shocking Touch/at will
17 Disintegrate 2/day
18 -
19 -
20+ Chain Lightning at will, Maximized Call Lightning Storm 2/day, Electricity Immunity.
Heir of Poseidon
1 Swim 20 ft, Wild Empathy (Equines Only), Create Water/at will
2 Mount 1/day, Weapon Focus* (trident)
3 Swim 30 ft.
4 Mount 2/day
5 Amphibious, Standing Wave 1/day, Swim 40 ft
6 Mount 3/day
7 Control Water 1/day, Control Currents 1/day, Swim 50 ft
8 Mount 4/day, Standing Wave 2/day.
9 Swim 60 ft
10 Mount /at will, Control Water/Currents 2/day
11 Summon Minion of Poseidon (As Summon Monster, but nereid, pegasus and hippocamp only.) at will, Swim 70 ft, Standing Wave 3/day
12 -
13 Swim 80 ft, Control Water/Currents 3/day
14 Standing Wave/ at will
15 Earthquake 1/ per day, Maelstrom 1/per day
16 Control Water/Currents 4/day
17 Tsunami 1/day
18 Earthquake 2/per day, Maelstrom 2/per day
19 Tsunami 2/day
20 Earthquake/Maelstrom 3/day, Control Water/Currents/at will
21+ Tsunami 3/day
Heir of Hades
1 Cause Fear 1/day, Command 1/day
2 Heavy Armor Proficiency**
3 Invisibility 1/day, Earth Lock 1/day***
4 Cause Fear 2/day, Command 2/day
5 -
6 Invisibility 2/day, Earth Lock 2/day
7 Spike Stones 1/day, Command 3/day, Cause Fear 3/day
8 -
9 Invisibility 3/day, Earth Lock 3/day, Slay Living 1/day.
10 Command 4/day, Cause Fear 4/day, Spike Stones 2/day
11 Stoneskin 1/day, Undeath to Death 1/day
12 Slay Living 2/day, Invisibility 4/day, Earth Lock 4/day
13 Command at will, Cause Fear at will, Spike Stones 3/day, Undeath to Death 2/day
14 Stoneskin 2/day
15 Invisibility at will, Earth Lock at will, Undeath to Death 3/day, Finger of Death 1/day, Slay Living 3/day
16 Greater Invisibility/ at will
17 Imprison 1/day, Undeath to Death 4/day, Stoneskin 3/day, Finger of Death 2/day
18 Slay Living 4/day
19 Undeath to Death/at will, Finger of Death 3/day
20 Imprison 2/day, Stoneskin 4/day, Slay Living/at will
21+ Finger of Death/4 day.
All have LA +2.
*If not Proficient with said weapon, they gain proficiency instead. They can gain this feat even if they don't meet the requirements.
**They can gain this feat even if they don't meet the requirements.
***From Spell Compendium.
Soooo.... What do you think?
P.S: This is just a rough draft.