Gaiyamato
2010-03-08, 07:51 AM
I've been working on this as a concept for a game coming up (should the DM allow it). I've been trying to make this work for good year or two now.
After many hours the only base class that it works with is the Generic Warrior (lol), mainly because of various skills, BaB requirements for feats and access to a damn shield for the concept.
Anyway here is what I have so far:
Human
Chaotic Good
Combat Equipment:
Shortspear
Chainmail (Chainshirt if needed)
Shield, Heavy Steel
Level 1: Generic Warrior 1 - Knowledge(Arcana), Knowledge(Nature), Knowledge(The Planes), Knowledge(Psionics), Knowledge(Religion), Spellcraft, Craft
Level 1: EarthSense
Human: Intuitive Attack
Flaw: Spirit Sense
Flaw: Dreamtelling
Warrior: Dream Scion
Level 2: Generic Warrior 2
Warrior: Dream of Strength
Level 3: Generic Warrior 3
Level 3: Dream of Insight
Level 4: Generic Warrior 4
Warrior: Worldly Focus
Level 5: Generic Warrior 5
Level 6: Death Delver 1
Level 6: Practised Spellcaster
Level 7: Divine Oracle 1 - Oracle Domain
Level 8: Sovereign Speaker 1 - Dream Domain
Level 9: Sovereign Speaker 2 - Time Domain
Time: Improved Initiative
Level 9: Oneironmancy
Level 10: Earth Dreamer 1
Level 11: Earth Dreamer 2
Level 12: Earth Dreamer 3
Level 12: Improved Oneironmancy
Level 13: Earth Dreamer 4
Level 14: Earth Dreamer 5
Level 15: Contemplative 1 - Knowledge Domain
Level 15: Craft Magic Arms and Armor
Level 16: Contemplative 2
Level 17: Contemplative 3
Level 18: Contemplative 4
Level 18: Dream of Contact
Level 19: Contemplative 5
Level 20: Contemplative 6 - Mind Domain
Total Feats List:
Earthsense Races of Stone
Intuitive Attack Book of Exalted Deeds
Spirit Sense Heroes of Horror
Dreamtelling Heroes of Horror
Dream Scion Secrets of Sarlona
Dream of Strength Secrets of Sarlona
Dream of Insight Secrets of Sarlona
Worldly Focus Faiths of Eberron
Practised Spellcaster Complete Arcane
Improved Initiative Player's Handbook
Oneironmancy Heroes of Horror
Improved Oneironmancy Heroes of Horror
Craft Magic Arms and Armor Player's Handbook
Dream of Contact Secrets of Sarlona
Classes List:
Generic Warrior Unearthed Arcana
Death Delver Heroes of Horror
Divine Oracle Complete Divine
Sovereign Speaker Faiths of Eberron
Earth Dreamer Races of Stone
Contemplative Complete Divine
Anyway, what I am looking for are ways to improve the combat ability of a character who will almost exclusively use WIS for as much as possible.
I can tweak out a couple of the 'Dream of ____' feats if needed to make room.
Firstly is ther any feat that lets me add WIS bonus to Melee Damage?
Also is there a feat that adds WIS bonus to AC like a monk (willing to drop the armor down to light if needed)? Or WIS to just about anything in fact.
Also is there a base class with exactly that list of skills, Good BAB and Bonus feats? I don't think there is... so for now Generic Warrior may have to do. :P
I have 156 different books and still cannot find anything else!! (LOL)
Lastly, what do you all think of the build?
After many hours the only base class that it works with is the Generic Warrior (lol), mainly because of various skills, BaB requirements for feats and access to a damn shield for the concept.
Anyway here is what I have so far:
Human
Chaotic Good
Combat Equipment:
Shortspear
Chainmail (Chainshirt if needed)
Shield, Heavy Steel
Level 1: Generic Warrior 1 - Knowledge(Arcana), Knowledge(Nature), Knowledge(The Planes), Knowledge(Psionics), Knowledge(Religion), Spellcraft, Craft
Level 1: EarthSense
Human: Intuitive Attack
Flaw: Spirit Sense
Flaw: Dreamtelling
Warrior: Dream Scion
Level 2: Generic Warrior 2
Warrior: Dream of Strength
Level 3: Generic Warrior 3
Level 3: Dream of Insight
Level 4: Generic Warrior 4
Warrior: Worldly Focus
Level 5: Generic Warrior 5
Level 6: Death Delver 1
Level 6: Practised Spellcaster
Level 7: Divine Oracle 1 - Oracle Domain
Level 8: Sovereign Speaker 1 - Dream Domain
Level 9: Sovereign Speaker 2 - Time Domain
Time: Improved Initiative
Level 9: Oneironmancy
Level 10: Earth Dreamer 1
Level 11: Earth Dreamer 2
Level 12: Earth Dreamer 3
Level 12: Improved Oneironmancy
Level 13: Earth Dreamer 4
Level 14: Earth Dreamer 5
Level 15: Contemplative 1 - Knowledge Domain
Level 15: Craft Magic Arms and Armor
Level 16: Contemplative 2
Level 17: Contemplative 3
Level 18: Contemplative 4
Level 18: Dream of Contact
Level 19: Contemplative 5
Level 20: Contemplative 6 - Mind Domain
Total Feats List:
Earthsense Races of Stone
Intuitive Attack Book of Exalted Deeds
Spirit Sense Heroes of Horror
Dreamtelling Heroes of Horror
Dream Scion Secrets of Sarlona
Dream of Strength Secrets of Sarlona
Dream of Insight Secrets of Sarlona
Worldly Focus Faiths of Eberron
Practised Spellcaster Complete Arcane
Improved Initiative Player's Handbook
Oneironmancy Heroes of Horror
Improved Oneironmancy Heroes of Horror
Craft Magic Arms and Armor Player's Handbook
Dream of Contact Secrets of Sarlona
Classes List:
Generic Warrior Unearthed Arcana
Death Delver Heroes of Horror
Divine Oracle Complete Divine
Sovereign Speaker Faiths of Eberron
Earth Dreamer Races of Stone
Contemplative Complete Divine
Anyway, what I am looking for are ways to improve the combat ability of a character who will almost exclusively use WIS for as much as possible.
I can tweak out a couple of the 'Dream of ____' feats if needed to make room.
Firstly is ther any feat that lets me add WIS bonus to Melee Damage?
Also is there a feat that adds WIS bonus to AC like a monk (willing to drop the armor down to light if needed)? Or WIS to just about anything in fact.
Also is there a base class with exactly that list of skills, Good BAB and Bonus feats? I don't think there is... so for now Generic Warrior may have to do. :P
I have 156 different books and still cannot find anything else!! (LOL)
Lastly, what do you all think of the build?