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View Full Version : Semibloods D&D 3.5 Templates PEACH



Frog Dragon
2010-03-10, 02:28 PM
I'm making a bunch of templated creatures around the flavor of tiefling. Also I'm making tiefling and Celestial, templates. Because they should be templates.
Tiefling
Tiefling is an inherited template that can be added to any living, corporeal creature (hereafter referred to as base creature).
Size and Type: The tiefling stays the same size. Its type become Native Outsider.
Challenge Rating: +0
Alingment: Tieflings are usually evil
Abilities: +2 Intelligience
Special Qualities: Resistance to Cold, Electricty and Fire 5
+2 Racial bonus to Hide and Bluff checks
Darkvision out to 60ft
Spell-Like Abilities: A Tiefling has the following spell-like abilities, useable once per day at a caster level equal to the Tieflings hit dice.
Darkness, Hypnotism, Protection From Good as per the sorcerer/Wizard spells
Tieflings that have more than 5 hd also have the following spell like abilities, again useable once per day.
Nondetection, Magic Circle against Good, Levitate.

Aasimar
Aasimar is an inherited template that can be added to any living, corporeal creature (hereafter referred to as base creature).
Size and Type: The aasimar stays the same size. Its type become Native Outsider.
Challenge Rating: +0
Alingment: Aasimars are usually good
Abilities: +2 Charisma
Special Qualities: Darkvision 60ft, Resistance to Cold, Acid and Electricity 5, +2 Racial bonus to spot and listen checks.
Spell-like abilities: An Aasimar has the following spell-like abilities, useable once per day at a caster level equal to the Aasimars hit dice.
Daylight, Feather Fall, Protection From Evil as per the sorcerer/Wizard spells
Aasimars that have more than 5 hd also have the following spell like abilities, again useable once per day.
Magic Circle against Evil, Tongues, Deep Slumber

Farblood
A farblood is a creature whose ancestors are from the far realms. Though mostly looking like their mortal heritage would entail, farbloods have alien minds and a few truly alien features in them. These features depend on the individual, and no two farbloods are the same.
Farblood is an inherited template that can be added to any living, corporeal creature (hereafter referred to as base creature).
Size and Type: The farblood stays the same size. Its type become Native Outsider.
Challenge Rating: +0
Alingment: Farbloods are usually evil
Abilities: +2 Constitution
Special Qualities: Darkvision 120ft, +4 to saves vs mind affecting, Blindsense 30ft

More will come