Drolyt
2010-03-13, 05:55 PM
Alright, I was playing Neverwinter Nights 2 over spring break (you know, instead of studying for my test next week) and I thought, wouldn't it be cool if the Weapon Master from Sword and Fist was updated to 3.5 (if it has in fact been updated without my knowledge, please tell me where, also if someone else did such a homebrew I would like to know). Well, I'll admit the concept isn't extraordinarily flavorful, but some like it and it's fun in computer form at least. Anyways, here we go:
Hit Die
d10.
Requirements
Base Attack Bonus
+5
Skills
Intimidate 4 Ranks.
Feats
Combat Expertise, Dodge, Mobility, Spring Attack, Weapon Focus (melee weapon), Weapon Specialization (melee weapon), Whirlwind Attack
Class Skills
The Weapon Master’s class skills (and the key ability for each skill) are Craft (Int), Handle Animal (Cha), Intimidate (Cha), Listen (Wis), Ride (Dex), Sense Motive (Wis), and Spot (Wis).
Weapon Master
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+0|
+2|
+0|Ki Damage (Double) 1/day, Weapon of Choice
2nd|
+2|
+0|
+3|
+0|Ki Damage 2/day, Superior Weapon Focus
3rd|
+3|
+1|
+3|
+1|Ki Damage 3/day
4th|
+4|
+1|
+4|
+1|Ki Damage 4/day, Superior Weapon Specialization
5th|
+5|
+1|
+4|
+1|Ki Damage (Triple) 5/day
6th|
+6|
+2|
+5|
+2|Increased Multiplier, Ki Damage 6/day
7th|
+7|
+2|
+5|
+2|Ki Damage 7/day
8th|
+8|
+2|
+6|
+2|Ki Critical, Ki Damage 8/day
9th|
+9|
+3|
+6|
+3|Ki Damage 9/day
10th|
+10|
+3|
+7|
+3|Ki Damage (Quadruple) 10/day, Ki Whirlwind[/table]
Class Features
All of the following are class features of the Weapon Master Prestige Class.
Weapon of Choice
At 1st level a Weapon Master chooses one melee weapon weapon for which he has selected both the Weapon Focus and Weapon Specialization feats. This is his Weapon of Choice, and all his Weapon Master special abilities apply only when he wields this weapon. Unarmed Strike is considered a Melee Weapon for this purpose and for the purposes of qualifying for this class
Weapon Master levels stack count as Fighter levels for the purpose of determining whether he can take the Greater Weapon Focus and Greater Weapon Specialization Feats in his Weapon of Choice.
Ki Damage
A Weapon Master may deal increased damage with his Weapon of Choice 1/day per class level. After confirming a hit a Weapon Master may use this ability to roll twice as many damage dice as normal. For example, when attacking with a Greataxe he would deal 2d12 damage instead of 1d12 damage, or when attacking with a Greatsword he would deal 4d6 damage instead of 2d6. This ability does not affect damage other than the base damage dice, such as that from a high Strength or from the Sneak Attack ability. Starting at 5th level the Weapon Master instead rolls 3 times as many dice (so a Greataxe would deal 3d12, while a Greatsword would deal 6d6) when using this ability and at 10th level he rolls 4 times as many dice (4d12 for a Greataxe, 8d6 for a Greatsword) when using this ability.
Superior Weapon Focus
Starting at 2nd level a Weapon Master adds a +1 bonus to all attack rolls made with his Weapon of Choice. This stacks with bonuses from all other sources, including Weapon Focus and Greater Weapon Focus.
Superior Weapon Specialization
Starting at 4th level a Weapon Master adds +2 to the damage he deals with his Weapon of Choice. This bonus stacks with all other sources, including Weapon Specialization and Greater Weapon Specialization.
Increased Multiplier
Starting at 6th level you increase the critical multiplier for your Weapon of Choice by +1. For example, if your Weapon of Choice normally does x2 damage on a critical hit it now does x3, if it normally does x3 it now does x4, and if it normally does x4 it now does x5.
Ki Critical
Starting at 8th level you increase your threat range for your Weapon of Choice by +2. For example, if you Weapon of Choice normally only scores a critical on a natural 20 it now scores a critical on an 18-20, if it normally scores on a 19-20 it now scores on a 17-20, 18-20 becomes a 16-20, 17-20 becomes a 15-20, and a 15-20 becomes a 13-20. This ability stacks with the Improved Critical feat and similar abilities, but apply the effects of that ability first (for example, a Weapon Master who's Weapon of Choice was a Rapier who was wielding a +1 Keen Rapier would score a critical hit on a 13-20, rather than a 10-20).
Ki Whirlwind
When a 10th level Weapon Master makes a Whirlwind Attack with his Weapon of Choice he may make a full attack against each opponent within reach instead of a single attack against each opponent within reach.
Special
A Monk who becomes a Weapon Master may multiclass freely with this class and the Fighter class.
Hit Die
d10.
Requirements
Base Attack Bonus
+5
Skills
Intimidate 4 Ranks.
Feats
Combat Expertise, Dodge, Mobility, Spring Attack, Weapon Focus (melee weapon), Weapon Specialization (melee weapon), Whirlwind Attack
Class Skills
The Weapon Master’s class skills (and the key ability for each skill) are Craft (Int), Handle Animal (Cha), Intimidate (Cha), Listen (Wis), Ride (Dex), Sense Motive (Wis), and Spot (Wis).
Weapon Master
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+0|
+2|
+0|Ki Damage (Double) 1/day, Weapon of Choice
2nd|
+2|
+0|
+3|
+0|Ki Damage 2/day, Superior Weapon Focus
3rd|
+3|
+1|
+3|
+1|Ki Damage 3/day
4th|
+4|
+1|
+4|
+1|Ki Damage 4/day, Superior Weapon Specialization
5th|
+5|
+1|
+4|
+1|Ki Damage (Triple) 5/day
6th|
+6|
+2|
+5|
+2|Increased Multiplier, Ki Damage 6/day
7th|
+7|
+2|
+5|
+2|Ki Damage 7/day
8th|
+8|
+2|
+6|
+2|Ki Critical, Ki Damage 8/day
9th|
+9|
+3|
+6|
+3|Ki Damage 9/day
10th|
+10|
+3|
+7|
+3|Ki Damage (Quadruple) 10/day, Ki Whirlwind[/table]
Class Features
All of the following are class features of the Weapon Master Prestige Class.
Weapon of Choice
At 1st level a Weapon Master chooses one melee weapon weapon for which he has selected both the Weapon Focus and Weapon Specialization feats. This is his Weapon of Choice, and all his Weapon Master special abilities apply only when he wields this weapon. Unarmed Strike is considered a Melee Weapon for this purpose and for the purposes of qualifying for this class
Weapon Master levels stack count as Fighter levels for the purpose of determining whether he can take the Greater Weapon Focus and Greater Weapon Specialization Feats in his Weapon of Choice.
Ki Damage
A Weapon Master may deal increased damage with his Weapon of Choice 1/day per class level. After confirming a hit a Weapon Master may use this ability to roll twice as many damage dice as normal. For example, when attacking with a Greataxe he would deal 2d12 damage instead of 1d12 damage, or when attacking with a Greatsword he would deal 4d6 damage instead of 2d6. This ability does not affect damage other than the base damage dice, such as that from a high Strength or from the Sneak Attack ability. Starting at 5th level the Weapon Master instead rolls 3 times as many dice (so a Greataxe would deal 3d12, while a Greatsword would deal 6d6) when using this ability and at 10th level he rolls 4 times as many dice (4d12 for a Greataxe, 8d6 for a Greatsword) when using this ability.
Superior Weapon Focus
Starting at 2nd level a Weapon Master adds a +1 bonus to all attack rolls made with his Weapon of Choice. This stacks with bonuses from all other sources, including Weapon Focus and Greater Weapon Focus.
Superior Weapon Specialization
Starting at 4th level a Weapon Master adds +2 to the damage he deals with his Weapon of Choice. This bonus stacks with all other sources, including Weapon Specialization and Greater Weapon Specialization.
Increased Multiplier
Starting at 6th level you increase the critical multiplier for your Weapon of Choice by +1. For example, if your Weapon of Choice normally does x2 damage on a critical hit it now does x3, if it normally does x3 it now does x4, and if it normally does x4 it now does x5.
Ki Critical
Starting at 8th level you increase your threat range for your Weapon of Choice by +2. For example, if you Weapon of Choice normally only scores a critical on a natural 20 it now scores a critical on an 18-20, if it normally scores on a 19-20 it now scores on a 17-20, 18-20 becomes a 16-20, 17-20 becomes a 15-20, and a 15-20 becomes a 13-20. This ability stacks with the Improved Critical feat and similar abilities, but apply the effects of that ability first (for example, a Weapon Master who's Weapon of Choice was a Rapier who was wielding a +1 Keen Rapier would score a critical hit on a 13-20, rather than a 10-20).
Ki Whirlwind
When a 10th level Weapon Master makes a Whirlwind Attack with his Weapon of Choice he may make a full attack against each opponent within reach instead of a single attack against each opponent within reach.
Special
A Monk who becomes a Weapon Master may multiclass freely with this class and the Fighter class.