Jarrick
2010-03-16, 09:00 PM
Hey folks. I'm currently playing a in a low level, low powered, low magic eberron game with a really nice scoundrel-ly feel. My character is a bard; a former sailer turned opportunistic gambler/cheat/con man/theif with emphasis on the gambling, especially poker.
DnD has a few cool things like the "Cheat" spell that lets you reroll when determining the success or failure in a game of chance. I was wondering if anyone out there had come up with a streamlined ruleset to simulate a game of poker in D20 terms, factoring in things like the profession:gambler, sleight of hand, bluff, and sense motive skills, the aformentioned spell, or whatever else you can think of.
We've been treating Profession:gambler like a perform skill, making it a worthwhile way of spending an evening for our low level characters while the paty pickpocket makes his daily rounds. We add circumstance bonuses to the profession check depending on circumstances and give the other npc gamblers a modified spot check to notice any wrongdoing (We've been caught, but I love a good bar fight:smallwink:), but it just seems kind of flat and we're still perfecting it.
While you're at it, any other games of chance for which you've devised rules would be welcome as well. Also is there a sourcebook for this stuff? We've considered playing actual poker, but it takes too long, and three-dragon-ante has the same problems. Oh, and if you've never played poker in-character, try it, makes for a lot of fun roleplaying.
DnD has a few cool things like the "Cheat" spell that lets you reroll when determining the success or failure in a game of chance. I was wondering if anyone out there had come up with a streamlined ruleset to simulate a game of poker in D20 terms, factoring in things like the profession:gambler, sleight of hand, bluff, and sense motive skills, the aformentioned spell, or whatever else you can think of.
We've been treating Profession:gambler like a perform skill, making it a worthwhile way of spending an evening for our low level characters while the paty pickpocket makes his daily rounds. We add circumstance bonuses to the profession check depending on circumstances and give the other npc gamblers a modified spot check to notice any wrongdoing (We've been caught, but I love a good bar fight:smallwink:), but it just seems kind of flat and we're still perfecting it.
While you're at it, any other games of chance for which you've devised rules would be welcome as well. Also is there a sourcebook for this stuff? We've considered playing actual poker, but it takes too long, and three-dragon-ante has the same problems. Oh, and if you've never played poker in-character, try it, makes for a lot of fun roleplaying.