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Volthawk
2010-03-21, 04:39 PM
http://i876.photobucket.com/albums/ab330/ArenaManager/Arenas/03-river_arena.png

My group:

8 Rats (1 CR)
8 Lizards (1 1/3 CR)
8 Cats (2 CR)
12 Monkeys (2 CR)
4 Weasels (1 CR)
1 Dog (1/3 CR)
4 Owls (1 CR)
4 Tiny Vipers (1 1/3 CR)

I'll do them in groups:
Rat 1 (4 rats)
Rat 2 (4 rats)
Lizard 1 (4 lizards)
Lizard 2 (4 lizards)
Cats (4 cats)
Monkey 1 (4 monkeys)
Monkey 2 (4 monkeys)
Monkey 3 (4 monkeys)
Weasel (4 Weasels)
Owls (4 Owls)
Vipers (4 Tiny Vipers)

Volthawk
2010-03-21, 04:40 PM
Intiative

Rat 1 [roll0]
Rat 2 [roll1]
Lizard 1 [roll2]
Lizard 2 [roll3]
Cats [roll4]
Monkey 1 [roll5]
Monkey 2 [roll6]
Monkey 3 [roll7]
Weasel [roll8]
Owls [roll9] +1 = 11
Vipers [roll10] +5 = 15

Lyndworm
2010-03-24, 12:00 PM
Locations:
Zombie 1: 2A-4C
Zombie 2: 5A-7C
Zombie 3: 8A-11C
Zombie 4: 12A-15C
Zombie 5: 16A-19C
Zombie 6: 2D-4F
Zombie 7: 5D-7F
Zombie 8: 8D-11F
Zombie 9: 12D-15F
Zombie 10: 16D-19F

Initiative:
Zombie 1: [roll0]
Zombie 2: [roll1]
Zombie 3: [roll2]
Zombie 4: [roll3]
Zombie 5: [roll4]
Zombie 6: [roll5]
Zombie 7: [roll6]
Zombie 8: [roll7]
Zombie 9: [roll8]
Zombie 10: [roll9]
Initiative Order:
1. Monkey 1: 21
2. Lizard 2: 18
3. Zombie 5: 18
4. Monkey 2: 17
5. Zombie 2: 16
6. Lizard 1: 15
7. Vipers: 15
8. Monkey 3: 14
9. Zombie 1: 12
10. Zombie 6: 12
11. Owls: 11
12. Cats: 9
13. Rat 1: 8
14. Zombie 3: 8
15. Rat 2: 5
16. Weasel: 5
17. Zombie 7: 5
18. Zombie 9: 3
19. Zombie 4: 1
20. Zombie 8: 1
21. Zombie 10: 1

OoC:
Sorry it's taken me so long to reply. I forgot to subscribe to this thread the other day, so when I switched computers I lost it. Not to make excuses but the past two days have been kind of wiggy for me, too. In any case, I'm here now.

Lets hope that this map is big enough for ten Huge creatures on top of your Animals, yeah?

Volthawk
2010-03-24, 12:03 PM
Question: What are your zombies?

I'm doing my animals as 4 to a square (they're all tiny, anyway)

Lyndworm
2010-03-24, 12:15 PM
I'm entering ten Half-Dragon x5 (Black, Blue, Green, Red, and White) Five-Headed Hydra Zombies into the Swarm category. I considered throwing on the Half-Fiend template for flavor, but decided that that would probably be overkill.

Stats:
Tiamat's Necrotic Warspawn
Size/Type: Huge Undead
Hit Dice: 5d12+3 (30hp)
Initiative: +0
Speed: 20 ft. (4 squares), swim 20 ft., fly 40ft. (clumsy).
Armor Class: 38 (-2 size, +30 natural), touch 08, flat-footed 38
Base Attack/Grapple: +2/+32
Attack: 5 Bites +26 melee (2d6+24), or Slam +26 melee (2d6+24)
Full Attack: 5 Bites +26 melee (2d6+24), or Slam +26 melee (2d6+24)
Space/Reach: 15 ft./10 ft.
Special Attacks: —
Special Qualities: Single Actions Only, Darkvision 60 ft., DR5/Slashing, Undead Traits
Saves: Fort +2, Ref +2, Will +4
Abilities: Str 59, Dex 10, Con -, Int -, Wis 10, Cha 1
Skills: —
Feats: Toughness (B)
Environment: Any Land and Underground
Organization: Any
Challenge Rating: 1
Alignment: Always Neutral Evil
Advancement: —
Level Adjustment: —
What are they, you ask? They are awesome.

Sorry it took so long to reply; I was doing Initiative order and didn't notice your reply.

Volthawk
2010-03-24, 12:19 PM
What are they, you ask? They are awesome.

Sorry it took so long to reply; I was doing Initiative order and didn't notice your reply.

............

This is gonna be hard, as my critters will all only hit on a nat 20.

Lyndworm
2010-03-24, 12:48 PM
I'm sure it doesn't help that all of the Zombies' 50 attacks per round are pretty much automatically successful (+26 to hit) and automatically lethal (2d6+24).

If you want to back out of this, I understand. I didn't break any CR rules here, but I intentionally ruined them.

Volthawk
2010-03-24, 12:51 PM
I'm sure it doesn't help that all of the Zombies' 50 attacks per round are pretty much automatically successful (+26 to hit) and automatically lethal (2d6+24).

If you want to back out of this, I understand. I didn't break any CR rules here, but I intentionally ruined them.

Yeah, since my critters have to move into it's space to attack ,and that's pretty much a bust.

Wait, and I'll bring something else out.

Probably in oh... about 10 mins.

And I still don't get the 38 AC

15 base+4 half dragon+4 zombie= 23, not 38

Lyndworm
2010-03-24, 01:01 PM
The AC is actually base 10, -2 for size, +6 for Hydra, +4 for Zombie, +4 for each Half-Dragon Template (+20), totaling 38 AC.

Volthawk
2010-03-24, 01:03 PM
The AC is actually base 10, -2 for size, +6 for Hydra, +4 for Zombie, +4 for each Half-Dragon Template (+20), totaling 38 AC.

Oh, you added multiple half-dragon templates...

Lyndworm
2010-03-24, 01:20 PM
Nothing says I can't, you know. Some places even say I can. I had a PC with five Half-Dragon templates and the Multi-Headed template, once (see Sig). Also, this (http://www.wizards.com/default.asp?x=dnd/eo/20070608a).

You can add a template more than once to the same creature as long as it continues to qualify.
The quote is the second sentence of the Chimeric Chimera entry.

Don't hate me for being awesome; hate me for being unfair. :smallwink:

Volthawk
2010-03-24, 01:21 PM
Nothing says I can't, you know. Some places even say I can. I had a PC with five Half-Dragon templates and the Multi-Headed template, once (see Sig). Also, this (http://www.wizards.com/default.asp?x=dnd/eo/20070608a). "You can add a template more than once to the same creature as long as it continues to qualify." The quote is the second sentence of the Chimeric Chimera entry.

Don't hate me for being awesome; hate me for being unfair. :smallwink:

I knew it was legal already.

Lyndworm
2010-03-24, 01:24 PM
I didn't mean to imply that I thought that you implied that it was illegal. I was simply citing precedence due to boredom. :smalltongue: