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Ashtagon
2010-03-24, 12:19 PM
So I'm planning a revamp of how bows and crossbows work.

We already know that bows have so many feats hanging off the weapon that it's a wonder there's any space left on that string to nock an arrow.

I'm more concerned about existing crossbow feats. Does anyone have a definitive list of feats (core, 3rd party, and homebrew) that would benefit a crossbow user?

One thing I definitely don't want is to make a crossbow into a re-fluffed bow. Even tricked-out, they should play differently - perhaps even very differently. So improving a crossbow's rate of fire a little is good, but turning it into a rapid-fire weapon like a longbow is bad from a flavour point of view.