Lysander
2010-03-25, 05:25 PM
A defensive feat I thought up:
Resilience
Prerequisite
Diehard
Benefit
You no longer die at -10 hp. Instead your health may go as low as -15 before you expire. The benefit of the diehard feat extends to -14 hitpoints. If you are ever a creature that is destroyed at 0hp, such as an undead or construct creature that retains their feats, resilience instead functions as the toughness feat.
Special
This feat may be taken multiple times, each time allowing your health to go 5 lower before dying. The diehard feat's benefit extends to non-fatal negative health totals.
Resilience
Prerequisite
Diehard
Benefit
You no longer die at -10 hp. Instead your health may go as low as -15 before you expire. The benefit of the diehard feat extends to -14 hitpoints. If you are ever a creature that is destroyed at 0hp, such as an undead or construct creature that retains their feats, resilience instead functions as the toughness feat.
Special
This feat may be taken multiple times, each time allowing your health to go 5 lower before dying. The diehard feat's benefit extends to non-fatal negative health totals.