Serpentine
2010-03-31, 06:06 AM
This isn't so much me posting a homebrew, as kinda requesting one from someone else (got heeeeaaaaaps of stuff to do).
So, I'm making up a Trickster's Temple (still :smallsigh:), an incomplete version, and the deity, can be seen here (http://www.giantitp.com/forums/showthread.php?t=133706). Anyways, I've been struggling a bit to think of treasure to put about the place. Today, an idea occurred to me that is so perfect I feel like it'd be remiss of me to not put it in... even if it would be potentially game-breaking. I feel like I should at least give it a chance...
So, basically, it's... well:
http://billstones.files.wordpress.com/2008/05/the-mask.jpg
So, I'd like some help making this thing into a magic item, if anyone's interested.
I think it would probably be an artifact, or at least a very powerful - if double-edged - wondrous item.
It's probably worth mentioning that in my campaign world, the gods themselves occasionally take on physical form and take a bit of a holiday on the material plane. Each god has his or her own item/s that they reclaim upon their visit, and dispose of according to their whims when they leave. This would almost certainly be Kokopelli's item.
Probably also worth mentioning that a number of these artifacts have had bits of them taken out in order to create an epic magic-channelling item to stop a war a number of centuries ago. As a result, these items are merely reasonably powerful magical items. One of my characters already have one of these, the pick of Garl Glittergold... who, incidentally, is an aspect of Kokopelli. So... Hrm. Anyway, point being, making it a movie-faithful artifact and then nerfing it to a more ordinary magic item is an option.
So, here's some thoughts/possibilities/ideas/whatevers I've got:
Only works at night?
Similar to lycanthropy: Will save or is under control of the DM and can't remember what happened later. Possibly only the first time, or possibly with a bonus/lower DC with subsequent uses.
Ethical part of the alignment goes to extreme Chaotic. Behaviour revolves around user's whims. Recommended that behaviour under the influence of the mask be decided by the DM with discussion with the player.
Raised Strength and/or Dexterity, raised Charisma, lowered Intelligence and/or Wisdom.
Amorphous/flexible form.
Damage Reduction?
Increased speed/haste ability.
Whirlwind ability.
Reflex save boost.
Randomised Will saves: When rolling a Will save, roll a second d20. If the second rolls 11+, add the number over 10 (11=+1, 20=+10) to the save. If it rolls 10 or less, subtract the amount under 11 (10=-1, 1=-10) from the save. This is mostly because I have a vague image of The Mask going all gaga over some pretty lady, and then snapping out of it at a humourously appropriate time.
Bonus Perform(acting).
Umm... That's all I can come up with off the top of my head. It's been a while since I saw the movie.
Ready... Set... Make Chaos!
Please?
edit: More possibilities:
When attempting to retrieve or draw an item, 2d8 random mundane items and/or animals are found before reaching the desired item, according the the character's personality (e.g. joke and gag items for a comedy-inclined character, torture devices and nasty creatures for a malicious character, (worthless) gems and trinkets for a shiny-obsessed character, plants and small animals for a naturey character, etc).
The character gains access to Falling Anvil (http://www.giantitp.com/forums/showthread.php?t=122824) maneuvers up to 1/3 their HD, useable at will OR as a Swordsage.
+15 ranks in perform(dance), (sing), (comedy) and (acting).
Character can make a Perform(dance) or (sing) check DC 25 to replicate the effects of Irresistable Dance.
Character can make a Perform(comedy) check DC 25 to replicate the effects of Tasha's Hideous Laughter.
Character can make a Perform(acting) check to replicate the effects of Fascinate or Control Emotions.
Any spells cast, including through the use of wands, scrolls or other magic items, are as though cast by a Wild Mage.
So, I'm making up a Trickster's Temple (still :smallsigh:), an incomplete version, and the deity, can be seen here (http://www.giantitp.com/forums/showthread.php?t=133706). Anyways, I've been struggling a bit to think of treasure to put about the place. Today, an idea occurred to me that is so perfect I feel like it'd be remiss of me to not put it in... even if it would be potentially game-breaking. I feel like I should at least give it a chance...
So, basically, it's... well:
http://billstones.files.wordpress.com/2008/05/the-mask.jpg
So, I'd like some help making this thing into a magic item, if anyone's interested.
I think it would probably be an artifact, or at least a very powerful - if double-edged - wondrous item.
It's probably worth mentioning that in my campaign world, the gods themselves occasionally take on physical form and take a bit of a holiday on the material plane. Each god has his or her own item/s that they reclaim upon their visit, and dispose of according to their whims when they leave. This would almost certainly be Kokopelli's item.
Probably also worth mentioning that a number of these artifacts have had bits of them taken out in order to create an epic magic-channelling item to stop a war a number of centuries ago. As a result, these items are merely reasonably powerful magical items. One of my characters already have one of these, the pick of Garl Glittergold... who, incidentally, is an aspect of Kokopelli. So... Hrm. Anyway, point being, making it a movie-faithful artifact and then nerfing it to a more ordinary magic item is an option.
So, here's some thoughts/possibilities/ideas/whatevers I've got:
Only works at night?
Similar to lycanthropy: Will save or is under control of the DM and can't remember what happened later. Possibly only the first time, or possibly with a bonus/lower DC with subsequent uses.
Ethical part of the alignment goes to extreme Chaotic. Behaviour revolves around user's whims. Recommended that behaviour under the influence of the mask be decided by the DM with discussion with the player.
Raised Strength and/or Dexterity, raised Charisma, lowered Intelligence and/or Wisdom.
Amorphous/flexible form.
Damage Reduction?
Increased speed/haste ability.
Whirlwind ability.
Reflex save boost.
Randomised Will saves: When rolling a Will save, roll a second d20. If the second rolls 11+, add the number over 10 (11=+1, 20=+10) to the save. If it rolls 10 or less, subtract the amount under 11 (10=-1, 1=-10) from the save. This is mostly because I have a vague image of The Mask going all gaga over some pretty lady, and then snapping out of it at a humourously appropriate time.
Bonus Perform(acting).
Umm... That's all I can come up with off the top of my head. It's been a while since I saw the movie.
Ready... Set... Make Chaos!
Please?
edit: More possibilities:
When attempting to retrieve or draw an item, 2d8 random mundane items and/or animals are found before reaching the desired item, according the the character's personality (e.g. joke and gag items for a comedy-inclined character, torture devices and nasty creatures for a malicious character, (worthless) gems and trinkets for a shiny-obsessed character, plants and small animals for a naturey character, etc).
The character gains access to Falling Anvil (http://www.giantitp.com/forums/showthread.php?t=122824) maneuvers up to 1/3 their HD, useable at will OR as a Swordsage.
+15 ranks in perform(dance), (sing), (comedy) and (acting).
Character can make a Perform(dance) or (sing) check DC 25 to replicate the effects of Irresistable Dance.
Character can make a Perform(comedy) check DC 25 to replicate the effects of Tasha's Hideous Laughter.
Character can make a Perform(acting) check to replicate the effects of Fascinate or Control Emotions.
Any spells cast, including through the use of wands, scrolls or other magic items, are as though cast by a Wild Mage.