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SSGoW
2010-04-01, 09:02 PM
So can I have some feedback on this character I just made, I'm sure it has been done before but I like the idea so far.

====== Created Using Wizards of the Coast D&D Character Builder ======
Votolom , level 1
Dwarf, Druid
Build: Swarm Druid
Primal Aspect: Primal Swarm

FINAL ABILITY SCORES
Str 10, Con 18, Dex 15, Int 10, Wis 16, Cha 9.

STARTING ABILITY SCORES
Str 10, Con 16, Dex 15, Int 10, Wis 14, Cha 9.


AC: 17 Fort: 14 Reflex: 13 Will: 14
HP: 30 Surges: 11 Surge Value: 7

TRAINED SKILLS
Nature +8, Athletics +4, Perception +8, Endurance +10

UNTRAINED SKILLS
Acrobatics +1, Arcana, Bluff -1, Diplomacy -1, Dungeoneering +5, Heal +3, History, Insight +3, Intimidate -1, Religion, Stealth +1, Streetwise -1, Thievery +1

FEATS
Druid: Ritual Caster
Level 1: Hide Armor Expertise

POWERS
Druid at-will 1: Swarming Locusts
Druid at-will 1: Thorn Whip
Druid at-will 1: Pounce
Druid encounter 1: Stinging Cloud
Druid daily 1: Fog of Insects

ITEMS
Ritual Book, Hide Armor, Totem, Warhammer, Adventurer's Kit
RITUALS
Animal Messenger, Purify Water

====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

Totally ignorant of religion and thinks Lolth is "not that bad" of a deity to follow since she seems to be just like him (swarm of spiders). From what he was told at a pub by this nice young lass (who happened to be drunk and wearing a cloak). Lolth wants the evil eladrin and elves purged from the world (at this point with 10 pitchers of dwarven ale he is thinking "not to shabby"). After leaving the pub Votolom decided to travel spreading the glorious word of Lolth (well atleast what he could remember....) and to find the young lass who showed him the way of lolth.

He thinks lolth stands for
1) Do whatever it takes to win
2) All is fair in love and war
3) Kill all those evil eladrin and elves

I have in my head that the drunken drow was talking about how the elves and eladrin are the evil ones blah blah and my character took that as Lolth hating evil eladrin and elves :p

Any comments?

Kylarra
2010-04-01, 09:15 PM
Although damage redux is cool and such, I'd really recommend having that 18 in your wis instead since hitting is much cooler. I'd also say the errant point in dex should go into con (or wis) instead of dex for the 17.

Poison inured is pretty much a waste of a feat considering you've got a dwarven +5 already.

Swooper
2010-04-01, 09:19 PM
I don't play 4E so I can't comment on the mechanics (I don't think you're looking for comments on those anyway), but I'll say that the fluff is AWESOME :smallbiggrin:

One thing you should consider though: What will he do when he eventually learns the truth about Llolth? If the game runs long enough, it's pretty much inevitable.

SSGoW
2010-04-01, 09:26 PM
About the fluff... He will be like alot of humans in the real world and say "No, thats not my lolth. Or something else I'll think of something... Hmmmm

About the dex, I originally had a different feat (the one with + con against poison) and changed the feat without thinking about the points in dex, thanks for mentioning that! I do like having all around good defenses that is why my dex stayed higher than it probably should but I fixed my stats a bit.

Str 10
Con 18
Dex 13
Int 10
Wis 18
Cha 9

Although this gives me a 12 ref but got to be weak in some area XD

*edit*
I may multiclass this character with cleric or paladin for some fluff reasons

Also I forgot dwarves get the bonus against poison :smallredface:, I've never really liked dwarves before.

SSGoW
2010-04-01, 11:07 PM
Another version of this character (same fluff as before) would be the ultimate damage eater. A Hybrid Druid/Warden :D

====== Created Using Wizards of the Coast D&D Character Builder ======
Fodder Longbeard lvl2, level 2
Dwarf, Warden|Druid
Hybrid Warden: Hybrid Warden Will
Hybrid Druid: Hybrid Druid Reflex
Hybrid Talent: Primal Aspect
Primal Aspect: Primal Swarm

FINAL ABILITY SCORES
Str 16, Con 16, Dex 14, Int 10, Wis 14, Cha 9.

STARTING ABILITY SCORES
Str 16, Con 14, Dex 14, Int 10, Wis 12, Cha 9.


AC: 16 Fort: 14 Reflex: 14 Will: 14
HP: 36 Surges: 11 Surge Value: 9

TRAINED SKILLS
Perception +8, Dungeoneering +10, Athletics +8

UNTRAINED SKILLS
Acrobatics +2, Arcana +1, Bluff, Diplomacy, Endurance +5, Heal +3, History +1, Insight +3, Intimidate, Nature +3, Religion +1, Stealth +2, Streetwise, Thievery +2

FEATS
Level 1: Hybrid Talent
Level 2: Dwarven Weapon Training

POWERS
Hybrid Druid at-will 1: Pounce
Hybrid Warden at-will 1: Strength of Stone
Hybrid encounter 1: Scattered Form
Hybrid daily 1: Form of the Relentless Panther
Hybrid utility 2: Mountain Lion Step

ITEMS
Execution axe, Hide Armor
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

Oh I guess I should mention I roll high so having a +2 vs. a +3 is not really a problem for me XD

Next feat will give me + con mod to AC (hide armor expertise) but from then on I'm not sure...

lvl 4
====== Created Using Wizards of the Coast D&D Character Builder ======
Fodder Longbeard lvl2, level 4
Dwarf, Warden|Druid
Hybrid Warden: Hybrid Warden Will
Hybrid Druid: Hybrid Druid Reflex
Hybrid Talent: Primal Aspect
Primal Aspect: Primal Swarm

FINAL ABILITY SCORES
Str 17, Con 17, Dex 14, Int 10, Wis 14, Cha 9.

STARTING ABILITY SCORES
Str 16, Con 14, Dex 14, Int 10, Wis 12, Cha 9.


AC: 18 Fort: 15 Reflex: 15 Will: 15
HP: 49 Surges: 11 Surge Value: 12

TRAINED SKILLS
Perception +9, Dungeoneering +11, Athletics +9

UNTRAINED SKILLS
Acrobatics +3, Arcana +2, Bluff +1, Diplomacy +1, Endurance +6, Heal +4, History +2, Insight +4, Intimidate +1, Nature +4, Religion +2, Stealth +3, Streetwise +1, Thievery +3

FEATS
Level 1: Hybrid Talent
Level 2: Dwarven Weapon Training
Level 4: Hide Armor Expertise

POWERS
Hybrid Druid at-will 1: Pounce
Hybrid Warden at-will 1: Strength of Stone
Hybrid encounter 1: Scattered Form
Hybrid daily 1: Form of the Relentless Panther
Hybrid utility 2: Mountain Lion Step
Hybrid encounter 3: Rough Strike

ITEMS
Execution axe, Hide Armor
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

Mando Knight
2010-04-01, 11:44 PM
Next feat will give me + con mod to AC (hide armor expertise) but from then on I'm not sure...

There you would be wrong. Check the updates.

SSGoW
2010-04-02, 12:01 AM
*sigh* They really killed that? I'm getting the update in a few days.. And here I was really likeing the Dwarven Druid -

Evard
2010-04-02, 11:28 AM
So what does hide expertise do now then? Or did they just get rid of it?