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View Full Version : Creative Uses of Everyday Items <3.5>



LichPrinceAlim
2010-04-07, 01:43 PM
What has been a usage of an item that was not only creative, but you remember as kind of cool?

for me, I have two...

In my old Eberron Gestalt game, a PC had obtained a butter knife, applied Vorpal to it, and killed my BBEG in one throw.

and in our most recent game, we had a warforged who combined several gallons of high-proof alcohol with both of our mages (namely me and my xdm) who turned alcohol, a torch, and control wind combined with slow burn into a makeshift flamethrower.

reptilecobra13
2010-04-07, 01:46 PM
I had a 5th level factotum take down a 10th level fighter in about 4 rounds with a tanglefoot bag and half a dozen flasks of alchemist's fire. :smallbiggrin:

In terms of even more mundane things, take down the BBEG with a bag of marbles.

LichPrinceAlim
2010-04-07, 01:48 PM
I had a 5th level factotum take down a 10th level fighter in about 4 rounds with a tanglefoot bag and half a dozen flasks of alchemist's fire. :smallbiggrin:

In terms of even more mundane things, take down the BBEG with a bag of marbles.

one PC killed a lv60 evil wizard with a Bag of Holding over his head...

Sliver
2010-04-07, 01:55 PM
In my old Eberron Gestalt game, a PC had obtained a butter knife, applied Vorpal to it, and killed my BBEG in one throw.

For what purpose would one make a masterwork (300gp worth) butter knife?

LichPrinceAlim
2010-04-07, 01:56 PM
For what purpose would one make a masterwork (300gp worth) butter knife?

I gave the players a masterwork butterknife as an early joke in the campaign...

mackejn
2010-04-07, 01:57 PM
For what purpose would one make a masterwork (300gp worth) butter knife?

Apparently for making it vorpal and killing someone with it.

LichPrinceAlim
2010-04-07, 02:02 PM
Apparently for making it vorpal and killing someone with it.

It was because one PC complained that I didn't give anything cool for encounters, so I had a Kobold Noble drop his masterwork butterknife he attempted to use on the PCs

bobspldbckwrds
2010-04-07, 02:15 PM
at one point in one of my friend's games, after returning from a quick trip to mechanus, woo for a colapsing multiverse, i took out a bag of dirt that i had intended to give as a gift to a paladin (it seemed like a good idea at the time), and threw it at the invisible boss that was waiting for us, which caused his familiar to run, which caused an attack of oportunity, which lead to a cleave, which led to me having to quickdraw a cure light potion so that we could bring the enemy back for questioning.

SilverStar
2010-04-07, 02:24 PM
How about turning fantastic items into everyday items?

Such as the BBEG's shield of Great Reflection into strawberry Jell-O.

Polymorph Any Object is an archmage's best friend.

Panigg
2010-04-07, 02:31 PM
Feather token of the Boat + any form of fly + large group or camp of enemies = win.

Yes, we killed an entire camp of mages + guards with it. We never got another token afterwards.

druid91
2010-04-07, 02:43 PM
Deadfall+ alchemists fire= fiery death.

you just trapped your opponent under a huge pile of wood and then lit it on fire.:smallbiggrin:

randomhero00
2010-04-07, 03:54 PM
Rope. Not only because it has a 1000 uses but because of an amusing incident.

A PCs died/retired so he made a new one. The way he was going to meet us was investigating a mysterious cave/hole (which the party was also doing.) It was near night when the party arrived and we decided to camp next to the hole and go in when it was day.

To be safe my character decided to cover the hole (like a web) with rope and bells to alert us if anything came out during the night. Rumors had told us that there was something dangerous living in it (and bandits were a problem in the area.)

The DM had already made it apparent that the hole was difficult to spot (falling in accidentally was part of the plot hook.)

The new PC comes in the early morning to investigate the hole. Metagaming wise, planning to join the party. But he rolled low for his perception...I think you can see where this is going.

New PC falls in said hole and again rolls low for an escape attempt. The bells alert the party.

Needless to say the party thought he was a murderous bandit trying to climb out of the hole and kill us...

Stompy
2010-04-07, 09:12 PM
rope + animate rope = saved my character from falling off the infinite staircase TWICE >.>

strider24seven
2010-04-07, 09:22 PM
A Potion of Reduce Person. Combined with two other size reducing spells on the Dwarf Barbarian, we managed to smuggle him into the BBEG's nose. Then the spells and potion wore off.

We killed the BBEG about 2 sessions early.
Death by dwarf.
His head asploded.
So did the DM's.

Ashram
2010-04-07, 09:31 PM
In an earlier campaign I was in, we were going through the generic goblin cave at low levels, where upon our barbarian rolled a 1 in combat (But managed to not cleave his head off with his axe) and threw his axe out of reach. He looked around and picked up one of the tables that was nearby since we were in what basically amounted to the goblin's kitchen.

He then proceeded to bludgeon five goblins to death with their own kitchen table.

Coidzor
2010-04-07, 09:33 PM
Apparently for making it vorpal and killing someone with it.

Chekov's Butterknife.

cupkeyk
2010-04-07, 09:41 PM
After our first five levels, our stingey dm from an ad&d game waaaaay back in the nineties, finally decided that the level 5 party of four will get their first magical item: a myrlund's spoon.

Infuriated, we insisted on using the spoon as a weapon. as a tiny makeshift weapon, it dealt only 1 point of damage. All four of us took turns using it.

kestrel404
2010-04-08, 08:38 AM
My favorite 'everyday items' for use in combat:
A bucket of pitch (the distilled resin from pine trees & other plants) - Poor man's napalm. Available since before roman times, possibly one of the ingredients in greek fire, used to make buckets and boats waterproof for most of recorded history. Once it catches fire, it burns like crazy (producing lots and lots of smoke, too) and you can't put it out short of smothering the flames. Dowsing with water won't work (although jumping in a pond will).

Salt & pepper - Fling either one in sombody's face and they're going to be blinded and probably disabled for a while. Don't combine them - it's actually less effective that way. Salt is naturally better for unnatural/mystical enemies (at least according to mythology), while pepper is better against humans/animals.

While marbles have already been mentioned, they get really, really nasty when combined with caltrops. In general, I feel caltrops are under-appreciated.

strider24seven
2010-04-08, 09:21 AM
Caltrops are very unappreciated. I learned to love them because they are cheap, light, and really mess with your opponent. And yes, Marbles+Caltrops=An immobile non-Rogue. That's when you throw flaming pitch on them.

Remember, if you give a man fire, you keep him warm for the night;
If you set a man on fire, you keep him warm for the rest of his life!

:smallbiggrin:

Irreverent Fool
2010-04-08, 09:27 AM
A friend of mine makes all of his characters carry around a bag of salt. He's done this since AD&D. Why? All of his characters -- whether the character is full aware of it or not -- have a phobia of giant slugs.

Well, at one point his character became trapped in some dungeon or another by a trap that instantly froze the knee-deep water the characters were wading through. They all had some form of darkvision, so nobody had a torch or any way to melt the ice until he realized he still had his bag of salt! He melted his way out and proceeded to chop the others free.

This isn't necessarily an 'everyday item' use, but in the campaign I'm currently running, the party acquired a decanter of endless water. A bit further along, one of the characters was struck by aboleth slime. They rigged up a helmet to hold the decanter to keep him wet.

obnoxious
sig

shadow_archmagi
2010-04-08, 09:29 AM
My favorite cursed item is the helmet of endless water.

You strap it on, it becomes impossible to remove, and fills with water. Character drowns.

strider24seven
2010-04-08, 10:05 AM
My favorite cursed item is the helmet of endless water.

You strap it on, it becomes impossible to remove, and fills with water. Character drowns.

I would have to say, IMO, that the helm of opposite alignment beats that. Torturing the BBEG by turning him good... and having him thank you for it!

The only problem with threads like these is that my characters already need multiple mules to carry their stuff at level one. By level 16, my first character, a Factotum, had 3 Handy Haversacks, a Belt of Many Pouches, and a large Bag of Holding. And 2 Gloves of Storing. And a cloak of weaponry. They don't need more stuff.

LichPrinceAlim
2010-04-08, 11:05 AM
we created a frag grenade from a Bag of Holding filled with pitch and caltrops and dipped in alcohol. We then would drop it (while on fire) ontop of an enemy. needless to say, we dropped it on a white dragon...

strider24seven
2010-04-08, 11:07 AM
Or you could just keep a Bag of Holding and Portable Hole in close proximity and Intimidate/Bluff your enemies into submission. Which one you pick depends on how deranged your character is.

LichPrinceAlim
2010-04-08, 11:09 AM
Or you could just keep a Bag of Holding and Portable Hole in close proximity and Intimidate/Bluff your enemies into submission. Which one you pick depends on how deranged your character is.

or you tie them together and make a nunchucku of world ending...

and if you combine that with something that goes boom and you have a bad day on the way

strider24seven
2010-04-08, 11:11 AM
or you tie them together and make a nunchucku of world ending...

Hey, you can't do that! The "World-Ending" Enhancement is way above your WBL!

Caliphbubba
2010-04-08, 12:08 PM
I still play in an AD&D 2nd ed game once a month. Over the years the characters have aquired lots of crazy gear but very early in our lives as adventurers we ended up going into a deep swamp to an old over-run city infested with undead.

Our DM insisted on using super aweful fumble charts, and during a pitched battle with a dozen or so ghouls and ghasts our resident Drangonslayer with High Weapon Mastery, Two-handed Style Spec, and Weapon Spec with the Great Sword ended up cleaving off his own leg, while throwing the great sword down a flight of stairs.

He then picked up his own severed leg and beat the bejesus out of the remaining foes. somehow he convinced the DM that he should get to use the benifits of Two-handed Spec with his leg AND that because he has spent profiecencies on unarmed combat, that he was profiecent with his leg. lol

good times.

Kobold-Bard
2010-04-08, 12:17 PM
I have 2:

Monk used a 10ft pole as a surfboard. He insisted we give him all of our d20's so his one didn't get tired (he had to roll a balance check every round for about 6 straight in game minutes to get all the way to the city).

Trenchcoat of Endless Useless Items: everything from lightbulbs to syringes to napkins, this thing just kept giving me crap. So I too it off, turned it upside down and shook it. Within a minute we had enough crap to build a dam.

reptilecobra13
2010-04-08, 12:27 PM
My gestalt half-orc barbarian/dragon-shaman wields a scythe as his primary weapon. One day, around level 4 or 5, we were fighting a half-ogre sorc on a balcony conveniently located above a massive vat of acid. The party ranger/fighter and rogue/monk were going face to face with him, dodging fireballs, so I decided to try sneaking around on him from behind. He noticed me as I came around a corner, but at that point it was too late for him to stop my trip attempt...The ranger and rogue tried to grab him so that they could loot him, but he was too heavy and fell over the edge into the aforementioned acid. :smallbiggrin: Then, just for sheer awesome, as he was crawling out of the acid and down to a handful of hit points, I raged, leaped over the railing, and landed with my scythe in his face.

strider24seven
2010-04-08, 12:59 PM
I still play in an AD&D 2nd ed game once a month. Over the years the characters have aquired lots of crazy gear but very early in our lives as adventurers we ended up going into a deep swamp to an old over-run city infested with undead.

Our DM insisted on using super aweful fumble charts, and during a pitched battle with a dozen or so ghouls and ghasts our resident Drangonslayer with High Weapon Mastery, Two-handed Style Spec, and Weapon Spec with the Great Sword ended up cleaving off his own leg, while throwing the great sword down a flight of stairs.

He then picked up his own severed leg and beat the bejesus out of the remaining foes. somehow he convinced the DM that he should get to use the benifits of Two-handed Spec with his leg AND that because he has spent profiecencies on unarmed combat, that he was profiecent with his leg. lol

good times.

Come to think of it, are characters proficient with their own body parts in 3.5? I know that by RAW, monks aren't...

But do severed body parts count as simple weapons, natural weapons (if their your parts), or improvised weapons? My guess would be improvised, but then what type would they be? A Club? What if it's a skinny Half-Giant's forearm wielded by a Dwarf? Could it then be a Quarterstaff? What if you wanted to use his eyeballs as sling bullets? Are there rules for this?

[Evil laughter ensues...]

LichPrinceAlim
2010-04-08, 01:02 PM
I don't think body weapons are that cool (Minus D&D Wiki has a feat called Beat 'Em With the Wet End, which I say is the second coolest Feat name ever)

Kobold-Bard
2010-04-08, 01:03 PM
I don't think body weapons are that cool (Minus D&D Wiki has a feat called Beat 'Em With the Wet End, which I say is the second coolest Feat name ever)

Ok, I'll bite :smallamused:

And the coolest is?

strider24seven
2010-04-08, 01:04 PM
That feat is HILARIOUS.

"You nasty, nasty beast."

And, yeah, what is the coolest?

LichPrinceAlim
2010-04-08, 01:05 PM
Ok, I'll bite :smallamused:

And the coolest is?

My Keys Are Behind You. It's only requirement is your Unarmed Strike must do Piercing damage. You reach through some poor sap and can grab something or smack the snot out of the guy behind him, then pull your arm back, killing the target you reached thru

Kylarra
2010-04-08, 01:06 PM
improvised weapons are based mainly on weight with other modifiers.:smalltongue: They don't approximate other weapons.

strider24seven
2010-04-08, 01:15 PM
Drat... got used to my DM's homebrew...

Still, do improvised weapons do different types of damage?
e.g. I believe the Drunken Master in CW used chopsticks to deal piercing damage, a pole for 10' reach, a chair for bludgeoning damage, etc.

If so, then they might actually be useful for unarmed characters if they run into something that's immune to bludgeoning damage. And if they don't want to burn a feat on Versatile Unarmed Strike.

LichPrinceAlim
2010-04-08, 01:18 PM
Drat... got used to my DM's homebrew...

Still, do improvised weapons do different types of damage?
e.g. I believe the Drunken Master in CW used chopsticks to deal piercing damage, a pole for 10' reach, a chair for bludgeoning damage, etc.

If so, then they might actually be useful for unarmed characters if they run into something that's immune to bludgeoning damage. And if they don't want to burn a feat on Versatile Unarmed Strike.

I actually like to use a Warforged Monk 6/Drunken Master 9/Warforged Juggernaut 5

Kobold-Bard
2010-04-08, 01:19 PM
My Keys Are Behind You. It's only requirement is your Unarmed Strike must do Piercing damage. You reach through some poor sap and can grab something or smack the snot out of the guy behind him, then pull your arm back, killing the target you reached thru

:smalleek:...:smallbiggrin:

That's literally the only thing I can come up with for that feat.

LichPrinceAlim
2010-04-08, 01:21 PM
:smalleek:...:smallbiggrin:

That's literally the only thing I can come up with for that feat.

what precisely? I pulled a Kali-Ma with it...

strider24seven
2010-04-08, 01:23 PM
I actually like to use a Warforged Monk 6/Drunken Master 9/Warforged Juggernaut 5

When I play a Drunken Master, I use my beard (http://www.giantitp.com/forums/showpost.php?p=6404306&postcount=47). And ale. Lots of ale.

LichPrinceAlim
2010-04-08, 01:25 PM
When I play a Drunken Master, I use my beard (http://www.giantitp.com/forums/showpost.php?p=6404306&postcount=47). And ale. Lots of ale.

NO! BAD! NO FISTBEARD BEARDFIST REFERENCES!!! *Grabs the newspaper*

strider24seven
2010-04-08, 01:27 PM
I could have said that I use the fist under my beard (http://www.wired.com/geekdad/wp-content/uploads/2009/08/chuck-norris-002-thumb-400x498.jpg).

But that would have been uncalled for.

Starbuck_II
2010-04-08, 01:31 PM
Bah, the only true beardman is Cryostasis the video games's main character.
He heals by heat!

strider24seven
2010-04-08, 01:34 PM
Ah, but Fistbeard heals by Ale. Technically, he could heal with the snakes in his pants. Yes that's plural "snakes." (http://community.wizards.com/go/thread/view/75882/19860262/The_Trouserfang_Dwarf:_A_Rebirth)

And Chuck Norris doesn't need healing.

Caliphbubba
2010-04-08, 02:20 PM
Come to think of it, are characters proficient with their own body parts in 3.5? I know that by RAW, monks aren't...

But do severed body parts count as simple weapons, natural weapons (if their your parts), or improvised weapons? My guess would be improvised, but then what type would they be? A Club? What if it's a skinny Half-Giant's forearm wielded by a Dwarf? Could it then be a Quarterstaff? What if you wanted to use his eyeballs as sling bullets? Are there rules for this?

[Evil laughter ensues...]

Pretty sure he ended up using the damage of a club when he did it, but had improvised weapon penalties

Starbuck_II
2010-04-08, 02:23 PM
Come to think of it, are characters proficient with their own body parts in 3.5? I know that by RAW, monks aren't...

But do severed body parts count as simple weapons, natural weapons (if their your parts), or improvised weapons? My guess would be improvised, but then what type would they be? A Club? What if it's a skinny Half-Giant's forearm wielded by a Dwarf? Could it then be a Quarterstaff? What if you wanted to use his eyeballs as sling bullets? Are there rules for this?

[Evil laughter ensues...]

Well, Unarmed strike is a simple weapon. So most people are proficient (Sorcerors are).

Irreverent Fool
2010-04-08, 07:20 PM
Well, Unarmed strike is a simple weapon. So most people are proficient (Sorcerors are).

That's clearly an unlegged strike, not an unarmed strike.

obnoxious
sig

Vizzerdrix
2010-04-08, 11:38 PM
Well, Unarmed strike is a simple weapon. So most people are proficient (Sorcerors are).

Umm... I'm not sure unarmed strikes are simple weapons. They aren't listed with simple weapons in the PHB, they share a category/listing along with gauntlets.

Kaulesh
2010-04-09, 12:07 AM
Umm... I'm not sure unarmed strikes are simple weapons. They aren't listed with simple weapons in the PHB, they share a category/listing along with gauntlets.

They're listed in the simple weapons table. The table itself is separated into unarmed/light/one-hand/two-hand/missile. Page 116.

Vizzerdrix
2010-04-09, 12:13 AM
They're listed in the simple weapons table. The table itself is separated into unarmed/light/one-hand/two-hand/missile. Page 116.

Ah. I see. But that makes me wonder. If gauntlets are in the unarmed catagory, can a monk use them?

Kosjsjach
2010-04-09, 12:22 AM
Ah. I see. But that makes me wonder. If gauntlets are in the unarmed catagory, can a monk use them?

Amusingly, no. Monks aren't proficient with all simple weapons, just the ones called out in their entry.

Monks are proficient with club, crossbow (light or heavy), dagger, handaxe, javelin, kama, nunchaku, quarterstaff, sai, shuriken, siangham, and sling.

No simple weapons, thus, no unarmed strikes. RAW can be silly.

EDIT: I realized I didn't actually contribute anything to the conversation. My apologies.

Rin_Hunter
2010-04-09, 12:31 AM
A player of mine had a black onyx gem they had found as a clue to a Necromancer villain and had been carrying it around to the point of me forgetting it.

He saw someone preaching the word of that Necromancer who was to be killed on sight by law for causing so much trouble and inciting riots that have led to death among innocents. Luckily he was a Lawful Neutral Champion (my variant Paladin that can be of any alignment) and could get away with what he was about to do because he worked for the city.

So, a 25Gp gem, an everyday item in that campaign, was hurled 30ft through the air on a roll of a natural 20 into the mouth of the preacher, thus choking him until he died. In public. The player then slid down the slippery road to Lawful Evil, then eventually to Chaotic Evil... :smallsigh:

In case you were wondering, I set the AC to choke this guy as 25, so he needed an 18 or higher at the time to do this and he had been rolling badly all session.

Talon Sky
2010-04-09, 12:44 AM
NO! BAD! NO FISTBEARD BEARDFIST REFERENCES!!! *Grabs the newspaper*

It's not the beard on the outside that counts, it's the beard on the inside.

Action Hank forever, baby! ;p

Kaulesh
2010-04-09, 12:44 AM
My "creative use" story isn't exactly creative. It involves using a mirror exactly as it is intended - to redirect light. A particularly naughty halfling rogue convinced my old DM to allow him to try to blind people with a small mirror that he bought. How exactly he managed to do that while hiding from the action under a wagon, I'll never know.

Ninosai
2010-04-09, 01:56 AM
Well, I don't know if the barred door of a prison is an everyday item, but still it's peculiar...

It was during a one-shot scenario with a group and a DM I'd never played with before (except for one guy who I knew from another group). We all started in a dungeon, locked in a prison and naked except for underwears (thank the Light!).

My character was a half-orc barbarian, very basic high str, dex and con, low for the rest. After killing the prison's guard with the chains from the wall (no one having improved unarmed damages) my orc procedes to rip off the door from one of the cellules and starts down a flight of stairs (while the rest of the group gets pulled by the paladin to try and save a dying old guy)

After getting the first trap shooting a bolt in his stomach, my barbarian proceeds to tap every step with the big and heavy door, springing any following traps (and making A LOT of ruckus :smalltongue:) but taking no more damages (high con for fort saves from poisoned clouds)

Downstairs, he finds a lot of doors in a room, waits for the party, then starts bursting doors one by one, finding nothing till the last door where the halfing rogue gets to him before he burst the door and saved him, not from a trap, but from getting attacked by some sort of giant snake! (learned later that it had a 2d10 bite attack.) Being level 1 we should have avoided the encounter since the snake was too big to pass the door. But my half-orc rushes in with the door in front of him, snakes bites the door, barbarian enters rage and holds the door firmly, snake is stuck while the party hacks at it peacefully (we had found small vats of acid earlier in another room and they threw a couple at it, poor thing :smalltongue:)

When it was dead, the barbarian took it's head off, seperated it, the upper half as a helmet, the lower half as a weapon (the door was inusable now) and proceded to hack through the rest of the dungeon with a giant snake's set of teeth.


good times... :smallbiggrin:

strider24seven
2010-04-11, 06:21 PM
I personally use an 11-foot pole, but a door works too. :smallcool:

Riffington
2010-04-11, 06:46 PM
It was because one PC complained that I didn't give anything cool for encounters, so I had a Kobold Noble drop his masterwork butterknife he attempted to use on the PCs

The key is that the noble was a Kobold. If he'd been another race, the masterwork butterknife would just give +2 to Craft (Buttering) rolls.

Darwin
2010-04-11, 06:49 PM
Well, I don't know if the barred door of a prison is an everyday item, but still it's peculiar...

It was during a one-shot scenario with a group and a DM I'd never played with before (except for one guy who I knew from another group). We all started in a dungeon, locked in a prison and naked except for underwears (thank the Light!).

My character was a half-orc barbarian, very basic high str, dex and con, low for the rest. After killing the prison's guard with the chains from the wall (no one having improved unarmed damages) my orc procedes to rip off the door from one of the cellules and starts down a flight of stairs (while the rest of the group gets pulled by the paladin to try and save a dying old guy)

After getting the first trap shooting a bolt in his stomach, my barbarian proceeds to tap every step with the big and heavy door, springing any following traps (and making A LOT of ruckus :smalltongue:) but taking no more damages (high con for fort saves from poisoned clouds)

Downstairs, he finds a lot of doors in a room, waits for the party, then starts bursting doors one by one, finding nothing till the last door where the halfing rogue gets to him before he burst the door and saved him, not from a trap, but from getting attacked by some sort of giant snake! (learned later that it had a 2d10 bite attack.) Being level 1 we should have avoided the encounter since the snake was too big to pass the door. But my half-orc rushes in with the door in front of him, snakes bites the door, barbarian enters rage and holds the door firmly, snake is stuck while the party hacks at it peacefully (we had found small vats of acid earlier in another room and they threw a couple at it, poor thing :smalltongue:)

When it was dead, the barbarian took it's head off, seperated it, the upper half as a helmet, the lower half as a weapon (the door was inusable now) and proceded to hack through the rest of the dungeon with a giant snake's set of teeth.


good times... :smallbiggrin:

This is a horribly uncanny deja vu. We had a very similar scenario happen in a one-shot scenario with a completely new group before. I don't remember a lot of details except a big guy tearing off the prison door and using it as a weapon all the way out of the dungeon we were trapped in. A wizard picked up the broken doorhandle and used it as an improved boomerang. Later he had the doorhandle mounted on the top of his staff :smallbiggrin:

Lycanthromancer
2010-04-11, 06:54 PM
Craft (Buttering) rolls.I espied what transpired at that juncture.

Aurore
2010-04-11, 09:00 PM
My Keys Are Behind You. It's only requirement is your Unarmed Strike must do Piercing damage. You reach through some poor sap and can grab something or smack the snot out of the guy behind him, then pull your arm back, killing the target you reached thru

This is great.... where is this found?

Pika...
2010-04-12, 03:37 AM
1.Woulded Paladin after a battle stable at -5.
2. A ten-foot-pole from a fallen enemy.
3. Having CN alignment.
4. The ability to lie and make the metaphorical literal.
5. ?????
6. Profit!

strider24seven
2010-04-12, 04:47 PM
Of course, you could always be a Goliath Drunken Master that specializes in Two-Weapon Fighting. That way you could dual-wield Gnomes. They are pretty common items these days.

And if you are a Kensai, you could enchant your favorite Gnomes!