View Full Version : Human Bonus Feat.... without being Human [3.5]

2010-04-09, 05:35 PM
Anyone know of any good races that offer the Human Bonus feat but aren't the standard PHB Humans?

2010-04-09, 05:35 PM
Strongheart Halfling from Player's Guide to Faerun is the only other race with an open bonus feat like Human. They're very good too.

2010-04-09, 05:41 PM
There's also Silverbrow Humans.... darn, I thought there might be another somewhere... oh well....

2010-04-09, 05:42 PM
There's also Silverbrow Humans.... darn, I thought there might be another somewhere... oh well....

Human knockoffs like Silverbrow Humans, Azurin and company of course. I just file them under "Human" hence why I didn't list any.

2010-04-09, 05:43 PM
I think there's one or two other human subraces that have bonus feats, but pretty much humans and halflings are the only ones that get them, so if you're looking for something more exotic race-wise, no dice.

2010-04-09, 05:44 PM
Azurins, I think, are another human subrace that gains a bonus feat. They also give up the extra skill points for a point of Essentia - a more than fair trade, IMO. The only problem is that they have a favored class, and it sucks.

2010-04-09, 06:46 PM
Any race that can cast either polymorph or metamorphosis (or their stronger cousins) can become human to get a feat they can change each time.


2010-04-09, 07:07 PM
Hadozee (the gliding pirate monkeys) start with the Dodge feat. This is one of the most popular prereq feats, although you lose the option of getting something better like Expeditious Dodge or Midnight Dodge.

Desert Orcs (Unearthed Arcana) start with Endurance. Frostblood Orcs/Half-Orcs also start with Endurance, but they also have the an option if they gain endurance later from a class/PrC, they can swap it for any other bonus feat they qualify for. So if you *know* you're going to take three levels of Ranger, you can treat that as a bonus feat.

2010-04-09, 07:20 PM
Desert Wind Dodge will actually let you substitute dodge out for a better feat.

2010-04-09, 08:03 PM
There's also Karsites from the Tome of Magic, although they come with a +2 LA and can't cast arcane or divine spells. They do have some good abilities though (dispelling armor with a hit, Spell Resistance, healing when their resistance works, +2 Con and +2 Cha)