Alvrick
2010-04-10, 10:27 PM
The appearance of a half-dragon appearing in the comic has inspired me to make a half-dragon character for a game I play in - an arena game, so everybody is building their characters for destruction, killing, or otherwise rendering the other characters into chunky salsa.
Unfortunately, I'm not the best optimizer in the world, and all I really know is that I want this character to be based around melee combat, and I want him to be a human half-dragon.
Would anybody be willing to help me with this?
The restrictions faced in building this character are as followsECL 10 ~ 38 Point Buy ~ 50,000 GP
All gladiators have access to the Players Handbook, Dungeon Masters Guide and Monster Manual I. At the time of character creation you can choose up to four more sources from the following list. Once selected, you may never change your sources.
Book of Exalted Deeds: So committed to the concepts of justice and fairplay are all Exalted characters, you willingly give up two additional sources if you select BoED as an allowed source.
Complete Adventurer
Complete Arcane
Complete Champion
Complete Divine
Complete Mage
Complete Psionic
Complete Scoundrel
Complete Warrior
Draconomicon
Dragonmarked
Dragon Magic
Dragons of Eberron: No Sovereign Archetypes.
Drow of the Underdark
Dungeon Masters Guide II
Dungeonscape
Eberron Campaign Setting: No Action Points
Expanded Psionics Handbook
Explorer’s Handbook
Five Nations
Forge of War
Frostburn
Heroes of Battle
Heroes of Horror
Libris Mortis
Lords of Madness
Magic Item Compendium
Magic of Incarnum
Magic of Eberron
Miniatures Handbook: War Hulks are so stupid, that they willingly give up two sources for the opportunity to enter this prestige class.
Monster Manual II: If any creature has been updated in a later book, the newest edition of the creature must be used (eg. Grell).
Monster Manual III
Monster Manual IV
Monster Manual V: Shaedlings cannot create magic items with their ability. So don’t even bother asking.
Planar Handbook
Players Guide to Eberron
Players Guide to Faerun
Players Handbook II: Retraining will not be allowed.
Races of Destiny
Races of Eberron
Races of Faerun
Races of Stone
Races of the Dragon
Races of the Wild
Sandstorm
Savage Species: If any creature has been updated in a later book, the newest edition of the creature must be used (eg. Half-Ogre).
Secrets of Sarlona
Secrets of Xen’drik
Spell Compendium
Stormwrack
Tome of Battle
Tome of Magic
Unearthed Arcana: No Bloodlines, Generic Classes or Item Familiars.
Weapons of Legacy
# All errata and FAQ rulings apply.
# We will not be using actions points (ECS or UA), retraining (from PHB II), Taint (from HoH) or any other variant game mechanic.
# No alignment changes are allowed.
# No Leadership or Thralls.
# Animal Companions, Special Mounts, & Familiars can enter the ring, but it takes a full round to call them into the ring once the fight has begun.
# No "Theurge-like" prestige classes. (This includes Arcane Trickster, Unseen Seer, etc.)
# No Ur-Priest or Sublime Chord.
# Class features like caster level, eldritch blast and initiator level will be calculated by the narrowest definition of "overlap" in classes. This means, for example, that no tricks can be used to boost caster level above character level by means that would not also function outside a gestalt build.
# Classes with advancement of other class features can only advance base classes.
# The Unarmed Swordsage adaptation is not available.
# No NPC spellcasting services are available.
# There is no sundering of worn objects / items, only weapons, shields, wands, staffs and other similiar items. (This includes shatter and baleful utterance and the like)
# All clerics must worship a real deity taken from one of your allowed sources.The one exception is the Arena God
The Arena God
Lesser God (Lawful Neutral)
Domains: Competition, Law, Strength, War
Favoured Weapon: Glaive
# The following spells do not exist in any way, shape or form: Antimagic Field
Astral Projection
Blasphemy
Celerity (or any of its counterparts)
Contingency
Dictum
Disjunction
Forcecage
Gate
Holy Word
Irresistible Dance
Magic Jar
Maze
Miracle
Planar Ally
Planar Binding
Polymorph Any Object
Reality Maelstrom
Rebuke (or any of its counterparts)
Shapechange
Timestop
Trap The Soul
Wish
Word of Chaos
Wrathful Castigation
Unfortunately, I'm not the best optimizer in the world, and all I really know is that I want this character to be based around melee combat, and I want him to be a human half-dragon.
Would anybody be willing to help me with this?
The restrictions faced in building this character are as followsECL 10 ~ 38 Point Buy ~ 50,000 GP
All gladiators have access to the Players Handbook, Dungeon Masters Guide and Monster Manual I. At the time of character creation you can choose up to four more sources from the following list. Once selected, you may never change your sources.
Book of Exalted Deeds: So committed to the concepts of justice and fairplay are all Exalted characters, you willingly give up two additional sources if you select BoED as an allowed source.
Complete Adventurer
Complete Arcane
Complete Champion
Complete Divine
Complete Mage
Complete Psionic
Complete Scoundrel
Complete Warrior
Draconomicon
Dragonmarked
Dragon Magic
Dragons of Eberron: No Sovereign Archetypes.
Drow of the Underdark
Dungeon Masters Guide II
Dungeonscape
Eberron Campaign Setting: No Action Points
Expanded Psionics Handbook
Explorer’s Handbook
Five Nations
Forge of War
Frostburn
Heroes of Battle
Heroes of Horror
Libris Mortis
Lords of Madness
Magic Item Compendium
Magic of Incarnum
Magic of Eberron
Miniatures Handbook: War Hulks are so stupid, that they willingly give up two sources for the opportunity to enter this prestige class.
Monster Manual II: If any creature has been updated in a later book, the newest edition of the creature must be used (eg. Grell).
Monster Manual III
Monster Manual IV
Monster Manual V: Shaedlings cannot create magic items with their ability. So don’t even bother asking.
Planar Handbook
Players Guide to Eberron
Players Guide to Faerun
Players Handbook II: Retraining will not be allowed.
Races of Destiny
Races of Eberron
Races of Faerun
Races of Stone
Races of the Dragon
Races of the Wild
Sandstorm
Savage Species: If any creature has been updated in a later book, the newest edition of the creature must be used (eg. Half-Ogre).
Secrets of Sarlona
Secrets of Xen’drik
Spell Compendium
Stormwrack
Tome of Battle
Tome of Magic
Unearthed Arcana: No Bloodlines, Generic Classes or Item Familiars.
Weapons of Legacy
# All errata and FAQ rulings apply.
# We will not be using actions points (ECS or UA), retraining (from PHB II), Taint (from HoH) or any other variant game mechanic.
# No alignment changes are allowed.
# No Leadership or Thralls.
# Animal Companions, Special Mounts, & Familiars can enter the ring, but it takes a full round to call them into the ring once the fight has begun.
# No "Theurge-like" prestige classes. (This includes Arcane Trickster, Unseen Seer, etc.)
# No Ur-Priest or Sublime Chord.
# Class features like caster level, eldritch blast and initiator level will be calculated by the narrowest definition of "overlap" in classes. This means, for example, that no tricks can be used to boost caster level above character level by means that would not also function outside a gestalt build.
# Classes with advancement of other class features can only advance base classes.
# The Unarmed Swordsage adaptation is not available.
# No NPC spellcasting services are available.
# There is no sundering of worn objects / items, only weapons, shields, wands, staffs and other similiar items. (This includes shatter and baleful utterance and the like)
# All clerics must worship a real deity taken from one of your allowed sources.The one exception is the Arena God
The Arena God
Lesser God (Lawful Neutral)
Domains: Competition, Law, Strength, War
Favoured Weapon: Glaive
# The following spells do not exist in any way, shape or form: Antimagic Field
Astral Projection
Blasphemy
Celerity (or any of its counterparts)
Contingency
Dictum
Disjunction
Forcecage
Gate
Holy Word
Irresistible Dance
Magic Jar
Maze
Miracle
Planar Ally
Planar Binding
Polymorph Any Object
Reality Maelstrom
Rebuke (or any of its counterparts)
Shapechange
Timestop
Trap The Soul
Wish
Word of Chaos
Wrathful Castigation