Torvon
2010-04-14, 07:45 AM
To sum it up: 1Barb / 4 Fighter / Rest Warblade.
Asking for advice about maneuvers, stances, feats and magical items.
Thanks :p
------------------------------------------------
!Lo people.
After you were incredibly helpful on my first posting here (especially Eldariel), thanks!), I'm going to try to make a second request.
I'm pretty "new" to 3.5e and am looking for a bit of advice.
Playing in a very nice group at the moment, (1) cleric, (2) mage/warlock, (3) rogue/scout, and (4) me. Since it was my first 3.5 char, the group decided I should start with a fighter.
I started reading and decided to go 1Barb/rest fighter, because of the skillpoints, rage, movement, pounce, you-know-it-all.
We had 2 extra feats from the start, and we get feats every odd level (3/5/7/...), that + my fighter bonus feats gave me a nice start.
I'm level 4 now.
1- Barb - 1 feat, 1 human feat, 1 feat from flaw, 2 extra feats
2- Fight - fighter feat
3- Fight - feat, fighter feat
4- Fight - stat
--------------- ?? -----------------------
5- Fight - feat, fighter feat
6- Warbl
--------------- ?? -----------------------
Stats: STR 18+1, CON 16+2, INT 14, DEX 12, WIS 10, CHA 8
I do incredible damage as human fighter.
I'm running around with a Greatsword,
Fur. & Pow. Charge, Tireless, W. Foc., Extra Rage, Imp. Bull Rush, Power Attack & Cleave at the moment.
My mage buddy enlarges me, and with a bit of rage here and a bit of Powerattack there, I do around 3w6(large gsword)+2w6(feat)+14(normal+PA) on a charge.
You see where this is going: at level 5 I'll add Leap Attack and Shock Trooper for some additional Pewpew.
Ok. Now, I started reading a bit here and there, and saw that the Warblade rocks so much more than my fighter. The only fun thing in fights about my fighter is DAMAGE. But that's all he does really, kill that one here, cleave the next one dead, wait until it's my turn again. Charge someone dead, eat some AoOs, cleave the next one dead. Etc pp.
So, I decided to go Warblade from now on.
(1)
Is this a good choice? I saw so many threads, and actually would agree that Warblade is more fun & superior to the "you get to be a better tripper disarmer charger and bullrusher than other people" fighter.
(no need to repeat the whole discussion here , though).
(2)
Would you agree that I should wait until level 6 to start Warblade, since I'll get an additional Fighter Feat with level 5?
(3)
If I see correctly, I'd start Warblade with Initiator Level 3.5 then (first 5 levels *0.5, +1 from 6th level Warblade). Meaning I can use first and second level stuff, also on the next level. The third Warblade level will put me to ILvL 5.5, and therefor enable me to grab 3rd level maneuvers.
Correct?
(4) Maneuvers & Stances
What maneuvers / stances should I go for? My current weakness is ... AC. I have an AC of 16 with a breast plate (medium armor due to barbarian and leap attack, I don't want -11 from full plate on jump checks). After a charge thats AC 14, with grow person on my it's AC 12, and with rage it's AC 10. That's not very good really :)
We have a good cleric, and I play very aggressively, which is fun, but I just need to buff my defense. And my damage. I looked into some maneuvers, not 100% sure though.
Do I need to focus on one or two schools?
(1) Steel Wind & (2) Wall of Blades sounds fun (Iron Heart) and important. Now, enhancing my charge would be fun, but I don't wnt to stay a one trick pony.
What about (3) Battle Leader's Charge? It sounds fun, not sure if I can use Powerattack with that one, though, or my other feats (furious and powerful charge, better+hit and more damage).
As for stances, I don't want Punishing, I do more than enough damage and my AC sucks already. Absolute Steel sounds very nice, but it's level 3, can't take it in the start. Leading the charge is ok I guess, and might even qualify as prereq for Battle Leader's Charge?
What do you think? So much stuff, really hard to choose...
(5) Magic Items
Also, I would love to have some advice on magic items (I have around 5.000 GP atm).
* Ring of Protection +1 looks nice I guess.
* Strongarm Bracers for later, maybe?
* Whirling Weapon looks hardcore, but too expensive I guess.
* Life Drinking Weapon crystal maybe?
* Amulet of Tears?
* Boots of the Battle Charger (oh yeah baby)
* Gauntlets of OGre Power?
(6) Feats
Right, I have a few feats in the pipeline that enhance what I do as fighter (Shock Trooper and Combat Brute, Leap attack).
But what TOB feats are viable? How should I enhance my Warblade?
D'oh, that's a long thread.
Sorry :p
ta-ta
Torvon
(EDIT: where do I look up what a super mega big greatsword does? With enlarge person I'm large, with those strongarm bracers I can carry a huge greatsword, and with "giant's stance" I can pretend to be even one size larger :) )
Asking for advice about maneuvers, stances, feats and magical items.
Thanks :p
------------------------------------------------
!Lo people.
After you were incredibly helpful on my first posting here (especially Eldariel), thanks!), I'm going to try to make a second request.
I'm pretty "new" to 3.5e and am looking for a bit of advice.
Playing in a very nice group at the moment, (1) cleric, (2) mage/warlock, (3) rogue/scout, and (4) me. Since it was my first 3.5 char, the group decided I should start with a fighter.
I started reading and decided to go 1Barb/rest fighter, because of the skillpoints, rage, movement, pounce, you-know-it-all.
We had 2 extra feats from the start, and we get feats every odd level (3/5/7/...), that + my fighter bonus feats gave me a nice start.
I'm level 4 now.
1- Barb - 1 feat, 1 human feat, 1 feat from flaw, 2 extra feats
2- Fight - fighter feat
3- Fight - feat, fighter feat
4- Fight - stat
--------------- ?? -----------------------
5- Fight - feat, fighter feat
6- Warbl
--------------- ?? -----------------------
Stats: STR 18+1, CON 16+2, INT 14, DEX 12, WIS 10, CHA 8
I do incredible damage as human fighter.
I'm running around with a Greatsword,
Fur. & Pow. Charge, Tireless, W. Foc., Extra Rage, Imp. Bull Rush, Power Attack & Cleave at the moment.
My mage buddy enlarges me, and with a bit of rage here and a bit of Powerattack there, I do around 3w6(large gsword)+2w6(feat)+14(normal+PA) on a charge.
You see where this is going: at level 5 I'll add Leap Attack and Shock Trooper for some additional Pewpew.
Ok. Now, I started reading a bit here and there, and saw that the Warblade rocks so much more than my fighter. The only fun thing in fights about my fighter is DAMAGE. But that's all he does really, kill that one here, cleave the next one dead, wait until it's my turn again. Charge someone dead, eat some AoOs, cleave the next one dead. Etc pp.
So, I decided to go Warblade from now on.
(1)
Is this a good choice? I saw so many threads, and actually would agree that Warblade is more fun & superior to the "you get to be a better tripper disarmer charger and bullrusher than other people" fighter.
(no need to repeat the whole discussion here , though).
(2)
Would you agree that I should wait until level 6 to start Warblade, since I'll get an additional Fighter Feat with level 5?
(3)
If I see correctly, I'd start Warblade with Initiator Level 3.5 then (first 5 levels *0.5, +1 from 6th level Warblade). Meaning I can use first and second level stuff, also on the next level. The third Warblade level will put me to ILvL 5.5, and therefor enable me to grab 3rd level maneuvers.
Correct?
(4) Maneuvers & Stances
What maneuvers / stances should I go for? My current weakness is ... AC. I have an AC of 16 with a breast plate (medium armor due to barbarian and leap attack, I don't want -11 from full plate on jump checks). After a charge thats AC 14, with grow person on my it's AC 12, and with rage it's AC 10. That's not very good really :)
We have a good cleric, and I play very aggressively, which is fun, but I just need to buff my defense. And my damage. I looked into some maneuvers, not 100% sure though.
Do I need to focus on one or two schools?
(1) Steel Wind & (2) Wall of Blades sounds fun (Iron Heart) and important. Now, enhancing my charge would be fun, but I don't wnt to stay a one trick pony.
What about (3) Battle Leader's Charge? It sounds fun, not sure if I can use Powerattack with that one, though, or my other feats (furious and powerful charge, better+hit and more damage).
As for stances, I don't want Punishing, I do more than enough damage and my AC sucks already. Absolute Steel sounds very nice, but it's level 3, can't take it in the start. Leading the charge is ok I guess, and might even qualify as prereq for Battle Leader's Charge?
What do you think? So much stuff, really hard to choose...
(5) Magic Items
Also, I would love to have some advice on magic items (I have around 5.000 GP atm).
* Ring of Protection +1 looks nice I guess.
* Strongarm Bracers for later, maybe?
* Whirling Weapon looks hardcore, but too expensive I guess.
* Life Drinking Weapon crystal maybe?
* Amulet of Tears?
* Boots of the Battle Charger (oh yeah baby)
* Gauntlets of OGre Power?
(6) Feats
Right, I have a few feats in the pipeline that enhance what I do as fighter (Shock Trooper and Combat Brute, Leap attack).
But what TOB feats are viable? How should I enhance my Warblade?
D'oh, that's a long thread.
Sorry :p
ta-ta
Torvon
(EDIT: where do I look up what a super mega big greatsword does? With enlarge person I'm large, with those strongarm bracers I can carry a huge greatsword, and with "giant's stance" I can pretend to be even one size larger :) )