randomhero00
2010-04-14, 03:23 PM
The catch is you are relatively normal. You can receive training in martial prowess but that's about it. No way for you to use your DnD (or other game if you want to answer for something different) optimization tricks on yourself (no mind switching, no Wishing for feats, or candles of invocation etc). You get no feats or class features for yourself. Only what you could learn in real life. Your goal is to become the most powerful and survivable party of adventurers out there to prevent an Armageddon situation.
The advantage: you get to design your party, three other individuals. You can use optimization tricks but to make it something of a challenge no infinite loops, candles of invocation (or any game changing item like that), no leadership, no pun pun, etc. Just three adventurers to travel with. And a strategy to prevent Armageddon.
Keep in mind though that having a tainted scholar in your party might not be pleasant at best, at worst he might go mad and kill you or get you killed. Undead members, even if disguised have a chance to be hunted down by other high level adventurers. Etc. In other words assume whatever a DM might throw at you, could happen.
Armageddon: You are up against a party of 4 other optimized evil adventurers (PC class levels.) They are attempting to bring about the end of the world. You don't know how, only that they have several options. You know nothing about them other than that. In other words, can't scry them, they'll be making the first move. And even if you do find out about them, they will be using anti scrying/teleporting measures.
Level=20, standard wealth by level, no crafting (just to simplify things.) If you want to use an LA there is no buy off.
Go! :smallsmile:
I may or may not be submitting my own party, I'm better at thinking up situations than optimizing a party. I know I'd definitely want a DMM cleric buffing the heck out of me though, so I don't die from a stray spell. And for resing. Probably a IotSFV. And a Psion with the save game trick... I'd go for extreme survivability first, since I wouldn't know what we're going up against, and ya know, I'd like to survive. Then versatility.
The advantage: you get to design your party, three other individuals. You can use optimization tricks but to make it something of a challenge no infinite loops, candles of invocation (or any game changing item like that), no leadership, no pun pun, etc. Just three adventurers to travel with. And a strategy to prevent Armageddon.
Keep in mind though that having a tainted scholar in your party might not be pleasant at best, at worst he might go mad and kill you or get you killed. Undead members, even if disguised have a chance to be hunted down by other high level adventurers. Etc. In other words assume whatever a DM might throw at you, could happen.
Armageddon: You are up against a party of 4 other optimized evil adventurers (PC class levels.) They are attempting to bring about the end of the world. You don't know how, only that they have several options. You know nothing about them other than that. In other words, can't scry them, they'll be making the first move. And even if you do find out about them, they will be using anti scrying/teleporting measures.
Level=20, standard wealth by level, no crafting (just to simplify things.) If you want to use an LA there is no buy off.
Go! :smallsmile:
I may or may not be submitting my own party, I'm better at thinking up situations than optimizing a party. I know I'd definitely want a DMM cleric buffing the heck out of me though, so I don't die from a stray spell. And for resing. Probably a IotSFV. And a Psion with the save game trick... I'd go for extreme survivability first, since I wouldn't know what we're going up against, and ya know, I'd like to survive. Then versatility.