quiet1mi
2010-04-21, 10:33 AM
I was thinking about running a campaign for my friends but they have to play something out of the Savage Species or the Libris mortis... To keep things from getting too hard, I thought about allowing them to gestalt their monster Hit dice with classes that are tier 4 or lower.
To keep thing from killing them too fast, I was thinking about using a house rule that converts an amount of regular damage to non-lethal damage equal to their armor bonus plus their natural armor bonus.
What problems (that make my game unbalanced) do you guys foresee...
The things I notice that I am fine with...
Undead effectively having damage reduction equal to their armor and natural armor bonus. They start with so little hit points that I am sure it will even itself out.
To keep thing from killing them too fast, I was thinking about using a house rule that converts an amount of regular damage to non-lethal damage equal to their armor bonus plus their natural armor bonus.
What problems (that make my game unbalanced) do you guys foresee...
The things I notice that I am fine with...
Undead effectively having damage reduction equal to their armor and natural armor bonus. They start with so little hit points that I am sure it will even itself out.