PersonMan
2010-04-23, 03:41 PM
Alright, this class is intended as a fusion between another class I made a sort of generic half-caster.
Crystal Caster
Hit Die: d6
Class Skills: Appraise(Int), Concentration(Con), Knowledge(all, taken separately)(Int), Listen(Wis), Spot(Wis), Spellcraft(Int), Survival(Wis),
Skill Points Per Level: 4+Int mod, x4 at 1st level
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special|0lvl|1st|2nd|3rd|4th|5th
1st|
+0|
+0|
+2|
+2|Crystal Blade|3|1
2nd|
+1|
+0|
+3|
+3|Metamagic +1|4|2|-
3rd|
+2|
+1|
+3|
+3| |4|2|1|-
4th|
+3|
+1|
+4|
+4||4|3|2|-|-
5th|
+3|
+1|
+4|
+4|Crystal Blade Bonus +1|4|3|2|1|-|-
6th|
+4|
+2|
+5|
+5|Metamagic +2, Crystal Skin +1|4|3|3|2|-|-
7th|
+5|
+2|
+5|
+5| |4|4|3|2|1|-|
8th|
+6/+1|
+2|
+6|
+6||4|4|3|3|2|-|
9th|
+6/+1|
+3|
+6|
+6|Crystal Blade Bonus +2|4|4|4|3|2|1|
10th|
+7/+2|
+3|
+7|
+7|Metamagic +3, Crystal Skin +2|4|4|4|3|3|2|
11th|
+8/+3|
+3|
+7|
+7|Meta Crystal +1|4|4|4|4|3|2|
12th|
+9/+4|
+4|
+8|
+8||4|4|4|4|3|3|
13th|
+9/+4|
+4|
+8|
+8|Crystal Blade Bonus +3|4|4|4|4|4|3|
14th|
+10/+5|
+4|
+9|
+9|Metamagic +4, Crystal Skin +3|4|4|4|4|4|3|
15th|
+11/+6/+1|
+5|
+9|
+9|Meta Crystal +2|4|4|4|4|4|4|
16th|
+12/+7/+2|
+5|
+10|
+10||4|4|4|4|4|4|
17th|
+12/+7/+2|
+5|
+10|
+10|Crystal Blade Bonus +4|4|4|4|4|4|4|
18th|
+13/+8/+3|
+6|
+11|
+11|Metamagic +5, Crystal Skin +4|4|4|4|4|4|4|
19th|
+14/+9/+4|
+6|
+11|
+11|Meta Crystal +3|4|4|4|4|4|4|
20th|
+15/+10/+5|
+6|
+12|
+12||4|4|4|4|4|4|[/table]
Weapon and Armor Proficiencies: A Crystal Caster is proficient with all simple weapons and 3+Int mod martial weapons. A Crystal Caster is not proficient with armor
Crystal Blade(Su): A Crystal Caster can manifest any one-handed melee weapon they are proficient with as a standard action. This weapon is made of crystal and disintegrates after leaving the Crystal Caster's hand for 1 round. For sundering purposes, Crystal Blades have 5 hit points for light weapons and 10 for one-handed weapons. A Crystal Blade has hardness equal to 5+1/2 Crystal Caster level.
Spells: A Crystal Caster casts a limited number of arcane spells spontaneously. These are chosen from the Sorcerer/Wizard spell list. Bonus Spells are based off of Intelligence, with Spells Known is shown on the table below. Caster level for these spells is equal to the caster's Crystal Caster level.
Metamagic(Su): A Crystal Caster can apply this many spell levels of metamagic without increasing casting time. Multiple metamagic effects can be applied without increasing casting time as long as the total levels are less than the amount shown on the table.
Crystal Skin(Ex): A Crystal Caster's skin slowly becomes tougher, giving the caster a natural armor bonus equal to the number found on the table.
Crystal Blade Bonus(Su): A Crystal Caster can apply special qualities or other bonuses to their Crystal Blade equal to the number shown. This bonus can be a simple enhancement bonus, or it can be added as special qualities. For example, the Flaming quality can be added to a Crystal Blade with a +1 bonus instead of the +1 to attack and damage rolls.
Meta Crystal(Su): A Crystal Caster can choose to absorb energy from a crystal to power their metamagic. For each level of metamagic paid for, to a maximum of the numer of the table, a Crystal Caster can destroy a number of crystals worth 300 GP.
Spells Known
{table=head]Level|0th|1st|2nd|3rd|4th|5th
1|4|2|-|-|-|-|
2|5|2|-|-|-|-|
3|5|3|-|-|-|-|
4|6|3|1|-|-|-|
5|6|4|2|1|-|-|
6|7|4|2|1|-|-|
7|7|5|3|2|-|-|
8|8|5|3|2|1|-|
9|8|5|4|3|2|-|
10|9|5|4|3|2|1|
11|9|5|5|4|3|2|
12|9|5|5|4|3|2|
13|9|5|5|5|4|3|
14|9|5|5|5|4|3|
15|9|5|5|5|5|4|
16|9|5|5|5|5|4|
17|9|5|5|5|5|5|
18|9|5|5|5|5|5|
19|9|5|5|5|5|5|
20|9|5|5|5|5|5|
[/table]
I'm iffy about Meta Crystal. I mainly put it in because it both fit the flavor and filled some dead levels, leaving the class with none.
Crystal Caster
Hit Die: d6
Class Skills: Appraise(Int), Concentration(Con), Knowledge(all, taken separately)(Int), Listen(Wis), Spot(Wis), Spellcraft(Int), Survival(Wis),
Skill Points Per Level: 4+Int mod, x4 at 1st level
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special|0lvl|1st|2nd|3rd|4th|5th
1st|
+0|
+0|
+2|
+2|Crystal Blade|3|1
2nd|
+1|
+0|
+3|
+3|Metamagic +1|4|2|-
3rd|
+2|
+1|
+3|
+3| |4|2|1|-
4th|
+3|
+1|
+4|
+4||4|3|2|-|-
5th|
+3|
+1|
+4|
+4|Crystal Blade Bonus +1|4|3|2|1|-|-
6th|
+4|
+2|
+5|
+5|Metamagic +2, Crystal Skin +1|4|3|3|2|-|-
7th|
+5|
+2|
+5|
+5| |4|4|3|2|1|-|
8th|
+6/+1|
+2|
+6|
+6||4|4|3|3|2|-|
9th|
+6/+1|
+3|
+6|
+6|Crystal Blade Bonus +2|4|4|4|3|2|1|
10th|
+7/+2|
+3|
+7|
+7|Metamagic +3, Crystal Skin +2|4|4|4|3|3|2|
11th|
+8/+3|
+3|
+7|
+7|Meta Crystal +1|4|4|4|4|3|2|
12th|
+9/+4|
+4|
+8|
+8||4|4|4|4|3|3|
13th|
+9/+4|
+4|
+8|
+8|Crystal Blade Bonus +3|4|4|4|4|4|3|
14th|
+10/+5|
+4|
+9|
+9|Metamagic +4, Crystal Skin +3|4|4|4|4|4|3|
15th|
+11/+6/+1|
+5|
+9|
+9|Meta Crystal +2|4|4|4|4|4|4|
16th|
+12/+7/+2|
+5|
+10|
+10||4|4|4|4|4|4|
17th|
+12/+7/+2|
+5|
+10|
+10|Crystal Blade Bonus +4|4|4|4|4|4|4|
18th|
+13/+8/+3|
+6|
+11|
+11|Metamagic +5, Crystal Skin +4|4|4|4|4|4|4|
19th|
+14/+9/+4|
+6|
+11|
+11|Meta Crystal +3|4|4|4|4|4|4|
20th|
+15/+10/+5|
+6|
+12|
+12||4|4|4|4|4|4|[/table]
Weapon and Armor Proficiencies: A Crystal Caster is proficient with all simple weapons and 3+Int mod martial weapons. A Crystal Caster is not proficient with armor
Crystal Blade(Su): A Crystal Caster can manifest any one-handed melee weapon they are proficient with as a standard action. This weapon is made of crystal and disintegrates after leaving the Crystal Caster's hand for 1 round. For sundering purposes, Crystal Blades have 5 hit points for light weapons and 10 for one-handed weapons. A Crystal Blade has hardness equal to 5+1/2 Crystal Caster level.
Spells: A Crystal Caster casts a limited number of arcane spells spontaneously. These are chosen from the Sorcerer/Wizard spell list. Bonus Spells are based off of Intelligence, with Spells Known is shown on the table below. Caster level for these spells is equal to the caster's Crystal Caster level.
Metamagic(Su): A Crystal Caster can apply this many spell levels of metamagic without increasing casting time. Multiple metamagic effects can be applied without increasing casting time as long as the total levels are less than the amount shown on the table.
Crystal Skin(Ex): A Crystal Caster's skin slowly becomes tougher, giving the caster a natural armor bonus equal to the number found on the table.
Crystal Blade Bonus(Su): A Crystal Caster can apply special qualities or other bonuses to their Crystal Blade equal to the number shown. This bonus can be a simple enhancement bonus, or it can be added as special qualities. For example, the Flaming quality can be added to a Crystal Blade with a +1 bonus instead of the +1 to attack and damage rolls.
Meta Crystal(Su): A Crystal Caster can choose to absorb energy from a crystal to power their metamagic. For each level of metamagic paid for, to a maximum of the numer of the table, a Crystal Caster can destroy a number of crystals worth 300 GP.
Spells Known
{table=head]Level|0th|1st|2nd|3rd|4th|5th
1|4|2|-|-|-|-|
2|5|2|-|-|-|-|
3|5|3|-|-|-|-|
4|6|3|1|-|-|-|
5|6|4|2|1|-|-|
6|7|4|2|1|-|-|
7|7|5|3|2|-|-|
8|8|5|3|2|1|-|
9|8|5|4|3|2|-|
10|9|5|4|3|2|1|
11|9|5|5|4|3|2|
12|9|5|5|4|3|2|
13|9|5|5|5|4|3|
14|9|5|5|5|4|3|
15|9|5|5|5|5|4|
16|9|5|5|5|5|4|
17|9|5|5|5|5|5|
18|9|5|5|5|5|5|
19|9|5|5|5|5|5|
20|9|5|5|5|5|5|
[/table]
I'm iffy about Meta Crystal. I mainly put it in because it both fit the flavor and filled some dead levels, leaving the class with none.