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View Full Version : Building a Traceur [3.5]



Heliomance
2010-04-25, 03:30 PM
This is a pre-genned character for a one-shot I'm thinking about, set in a modern-day city. I was trying to build a freerunner, that could go anywhere, bounce off walls, and get the enemy from behind. I'm not entirely confident of my optimisation-fu, though, so I brought it here. The other characters are likely going to be a straight sorcerer and a straight crusader. Oh, and I plan on houseruling Spring Attack to work with standard-action manoeuvres.

Human 18/16/10/10/14/10
Rogue 1 Wild Talent, Up The Walls
Rogue 2
Dungeon Specialist Scout 1 Dodge
Dungeon Specialist Scout 2
Dungeon Specialist Scout 3
Dungeon Specialist Scout 4 Mobility, Spring Attack
Thief-Acrobat 1
Thief Acrobat 2
Unarmed Swordsage 1 Elusive Target
Unarmed Swordsage 2

Skill Tricks: Acrobatic Backstab, Extreme Leap, Speedy Ascent, Wall Jumper

Manoeuvres: Wind Stride, Zephyr Dance, Step of the Wind, Clever Positioning, Sudden Leap, Rabid Wolf Strike, Flesh Ripper, Leaping Dragon Stance, Soaring Raptor Strike

Heliomance
2010-04-26, 09:40 AM
No one has any comments?

Hobs
2010-05-01, 12:07 AM
No one has any comments?

bump.

i'd be interested as well.

cityscape's online supplement has a couple relevant class features and also a couple feats
http://www.wizards.com/default.asp?x=dnd/we/20070228a

Roofwalker and Roofjumper feats. which are Traceur / parkour themed.

BobVosh
2010-05-01, 12:53 AM
Interesting, should manage the acrobatics fairly well. I'm not sure what you really want to know, which I bet is most peoples first viewing opinion.

Yuki Akuma
2010-05-01, 02:42 AM
You seem to have all the bases covered... There's not really anything to say. This looks like a pretty good traceur to me.