Renrik
2010-04-25, 08:16 PM
I'm thinking of starting a Changeling: The Lost campaign.
I run two D&D campaigns, but they're kind of low-key and with a group of players I don't see a whole lot. I've got another group of friends who I've just become involved in a band with. They're all on the far left- two anarcho-communists, myself a mutualist, and one undecided who probably leans towards democratic socialism with heavy anarchist influences, and the whole group is environmentalists in varying extent, from those casually interested in environmentalism, to myself, an ecology student, to a full-on supporter of the ELF/ALF (I don't want get into a political discussion, just providing context for their possible tastes), so I thought I'd put them in a side campaign to the revolutionary-style campaign I'm running for my other group of friends in Sharn. I'm going to have them fighting against a coalition of monarchist forces invading the Eldeen Reaches. Anyway, I digress- I just wanted to set the context.
I am considering starting, with this group, a Changeling: The Lost campaign. I'm vaguely familiar with the rules, but have never run World of Darkness before, and though I was a lot better at imaginative storytelling back in high school and middle school, I've sort of lost my touch recently, so I want to make sure I convey the right feel for Changeling. Also, I can normally work with provided materials, but I'm having a hard time thinking up story ideas for the campaign. I know I want to set the freehold in the Twin Cities (Minnesota), have an anti-Court unaligned movement, and have a fanatical sect in the Summer Court that hates anyone who sympathizes with, acts like, or doesn't take a strong enough stance against, the Fae.
So, thoughts? Ideas?
Edit: Fixed an accidental typing of 'The Dreaming' instead of 'The Lost'.
I run two D&D campaigns, but they're kind of low-key and with a group of players I don't see a whole lot. I've got another group of friends who I've just become involved in a band with. They're all on the far left- two anarcho-communists, myself a mutualist, and one undecided who probably leans towards democratic socialism with heavy anarchist influences, and the whole group is environmentalists in varying extent, from those casually interested in environmentalism, to myself, an ecology student, to a full-on supporter of the ELF/ALF (I don't want get into a political discussion, just providing context for their possible tastes), so I thought I'd put them in a side campaign to the revolutionary-style campaign I'm running for my other group of friends in Sharn. I'm going to have them fighting against a coalition of monarchist forces invading the Eldeen Reaches. Anyway, I digress- I just wanted to set the context.
I am considering starting, with this group, a Changeling: The Lost campaign. I'm vaguely familiar with the rules, but have never run World of Darkness before, and though I was a lot better at imaginative storytelling back in high school and middle school, I've sort of lost my touch recently, so I want to make sure I convey the right feel for Changeling. Also, I can normally work with provided materials, but I'm having a hard time thinking up story ideas for the campaign. I know I want to set the freehold in the Twin Cities (Minnesota), have an anti-Court unaligned movement, and have a fanatical sect in the Summer Court that hates anyone who sympathizes with, acts like, or doesn't take a strong enough stance against, the Fae.
So, thoughts? Ideas?
Edit: Fixed an accidental typing of 'The Dreaming' instead of 'The Lost'.