Darcand
2010-04-26, 02:45 AM
An idea has germinated inside my skull. I am thinking about a campaign taking place entirely inside of a forrest, The Gobwood, but I want the forrest to function more like a city then the wilderness.
Rival bands of goblins (this is a goblin heavy setting, hence the name) filling the roles of gangs fighting over territory. More powerful monsters, a green dragon, a dark elf sorceror in the body of a troll, and a coven of hags form the political powers, meeting once a month at the Darkmoot to argue and scheme. Maybe a mindflayer too. And of course adventures who occasionally storm through to plunder the ruins or keep the monster population at bay.
What kind of economic structure does a place like that have? I want somewhere to sell the loot and possibly pick up an item or two. And also any ideas for adventures would be well received.
Also, the only PC (tenetively) is a CN bugbear druid, so it's not an "evil" campaign. Given the setting I can see how it could be assumed that it is.
Rival bands of goblins (this is a goblin heavy setting, hence the name) filling the roles of gangs fighting over territory. More powerful monsters, a green dragon, a dark elf sorceror in the body of a troll, and a coven of hags form the political powers, meeting once a month at the Darkmoot to argue and scheme. Maybe a mindflayer too. And of course adventures who occasionally storm through to plunder the ruins or keep the monster population at bay.
What kind of economic structure does a place like that have? I want somewhere to sell the loot and possibly pick up an item or two. And also any ideas for adventures would be well received.
Also, the only PC (tenetively) is a CN bugbear druid, so it's not an "evil" campaign. Given the setting I can see how it could be assumed that it is.