Dusk Eclipse
2010-04-26, 05:09 PM
I humbly present you the spell wurm,a tiny aberration which in my opionion deserves the title of the most useful symbiont
First when attached to a host, it adds three spells to spells know (in case of spontaneous casters, or let them prepare the spells without consulting a spell book (prepared casters) These spells are Mage armor (Useful) blur (cheap way of getting displacement) and Ancient Knowledge (insight bonus on a single knowledge check, not really impresive)
Now three spells don't seem too much but the real kicker is the fact that Spellwurms..... cast as level 5 sorcerers!!! and due symbiont traits, any spell range personal they cast is shared with the HOST!!!
To make the deal even sweeter, they have their own turn (on your initiative though) so you can have them buff you while you can do any other thing.
Now only level 2 spells might not be impressive but there are a few key defensive spells and some buffs, that fall in that range. From the top of my head: Wings of cover, mirror image, glitter dust, web solid fog, alter self, scorching ray, false life, the animal buff line. and for level 1 spells we have
true strike,, grease, summon monster 1, nerveskitter, mount.
Normally the symbiont might require a constent of personalities, but the ego score of the spellwurm is laughable (5), and Daelkyr half blood can actually grow one at level 10
And technically it only cost 8,000 gp.
In all excelent investement isn't it?
First when attached to a host, it adds three spells to spells know (in case of spontaneous casters, or let them prepare the spells without consulting a spell book (prepared casters) These spells are Mage armor (Useful) blur (cheap way of getting displacement) and Ancient Knowledge (insight bonus on a single knowledge check, not really impresive)
Now three spells don't seem too much but the real kicker is the fact that Spellwurms..... cast as level 5 sorcerers!!! and due symbiont traits, any spell range personal they cast is shared with the HOST!!!
To make the deal even sweeter, they have their own turn (on your initiative though) so you can have them buff you while you can do any other thing.
Now only level 2 spells might not be impressive but there are a few key defensive spells and some buffs, that fall in that range. From the top of my head: Wings of cover, mirror image, glitter dust, web solid fog, alter self, scorching ray, false life, the animal buff line. and for level 1 spells we have
true strike,, grease, summon monster 1, nerveskitter, mount.
Normally the symbiont might require a constent of personalities, but the ego score of the spellwurm is laughable (5), and Daelkyr half blood can actually grow one at level 10
And technically it only cost 8,000 gp.
In all excelent investement isn't it?