Chainsaw Hobbit
2010-05-01, 10:06 PM
Chaond
Planetouched children of chaos, Chaond are savage warriors and insane scholars.
Racial Traits
Ability Scores +2 dexterity, +2 strength or charisma
Size Medium
Speed 6 squares
Vision Normal
Languages Common, primordial.
Skill Bonuses +2 acrobatics, +2 intimidate
Chaotic Resistance The Chaond has resistance to their choice of the fallowing: cold damage, fire damage, lightning damage, thunder damage, or acid damage equal to 5+ half the Chaond's level.
Bloodied Rage The Chaond has +1 to attacks while bloodied.
Chaos Pulse The Chaond gains the use of the Chaos Pulse power.
Chaos Pulse Chaond Racial Power
As your foe strikes you chaotic energy erupts from the wound
Encounter
Immediate Reaction (when a foe hits you with a melee attack)
Attack constitution +2 vs reflex
Hit The target takes damage equal to 1d6+ your constitution modifier.
The type of damage is randomly rolled on a d6
1 Fire
2 Cold
3 Lightning
4 Thunder
5 Acid
6 Roll twice and use both results
Play a Chaond if you want:
- To have versatile abilities.
- To have a loud and colorful personality.
- To make a great sorcerer and be good at being a rogue or monk
Zenythri
A disciplined people of rule and law, Zenythri are a race of judges and champions.
Racial Traits
Ability Scores +2 constitution, +2 intelligence
Size Medium
Speed 6 squares
Vision Normal
Languages Common, Choice of one other.
Skill Bonuses +2 endurance, +2 history
Extensive Training The Zenythri gains 1 bonous Skill.
Steel Defence The Zenythri has +1 to defenses vs bloodied targets.
Brutal Discipline The Zenythri gains the use of the Brutal Discipline power
Brutal Discipline Zenythri Racial Power
You shrug off your conditions and keep fighting.
Encounter
Immediate Reaction (when you fail a saving throw)
Effect You may re-roll the save.
Play a Zenythri if you want:
- To be disciplined and strictly trained.
- To have a lawful and unyielding soul.
- To make a good swordmage or Battlemind and not a half-bad wizard.
Feed-back Please!
Planetouched children of chaos, Chaond are savage warriors and insane scholars.
Racial Traits
Ability Scores +2 dexterity, +2 strength or charisma
Size Medium
Speed 6 squares
Vision Normal
Languages Common, primordial.
Skill Bonuses +2 acrobatics, +2 intimidate
Chaotic Resistance The Chaond has resistance to their choice of the fallowing: cold damage, fire damage, lightning damage, thunder damage, or acid damage equal to 5+ half the Chaond's level.
Bloodied Rage The Chaond has +1 to attacks while bloodied.
Chaos Pulse The Chaond gains the use of the Chaos Pulse power.
Chaos Pulse Chaond Racial Power
As your foe strikes you chaotic energy erupts from the wound
Encounter
Immediate Reaction (when a foe hits you with a melee attack)
Attack constitution +2 vs reflex
Hit The target takes damage equal to 1d6+ your constitution modifier.
The type of damage is randomly rolled on a d6
1 Fire
2 Cold
3 Lightning
4 Thunder
5 Acid
6 Roll twice and use both results
Play a Chaond if you want:
- To have versatile abilities.
- To have a loud and colorful personality.
- To make a great sorcerer and be good at being a rogue or monk
Zenythri
A disciplined people of rule and law, Zenythri are a race of judges and champions.
Racial Traits
Ability Scores +2 constitution, +2 intelligence
Size Medium
Speed 6 squares
Vision Normal
Languages Common, Choice of one other.
Skill Bonuses +2 endurance, +2 history
Extensive Training The Zenythri gains 1 bonous Skill.
Steel Defence The Zenythri has +1 to defenses vs bloodied targets.
Brutal Discipline The Zenythri gains the use of the Brutal Discipline power
Brutal Discipline Zenythri Racial Power
You shrug off your conditions and keep fighting.
Encounter
Immediate Reaction (when you fail a saving throw)
Effect You may re-roll the save.
Play a Zenythri if you want:
- To be disciplined and strictly trained.
- To have a lawful and unyielding soul.
- To make a good swordmage or Battlemind and not a half-bad wizard.
Feed-back Please!