didub
2010-05-04, 04:45 PM
Helloooo everybody,
I'm designing a homebrew system (currently in early alpha testing) and need spell ideas. I've got pretty much all the rules for spells and magic worked out but I'm sorely lacking in the imagination to come up with good spell ideas.
I'm looking for mainly fluff ideas and maybe some broad mechanics stuff (slows target down, damages multiple opponents). The most basic principle for magic is that each spell has a penalty to cast (similar to a DC in DnD) and an amount of time that must go by before another spell is cast (which is reduced by their Willpower). I'd rather not get any more specific at the moment because anything is subject to change at the moment.
I'd appreciate any contributions you have. If I get past the Alpha testing stage, I'll be posting the Beta here on the GiantITP forums for all of you to enjoy :)
Here's a short example (based off of this awesome webcomic (http://shawntionary.com/clockworks/?p=1210)
Hurl:
Skirata glances around at the loose pieces of rubble and scree around him, then raises his hand at an opponent and flicks his fingers. The rubble flies at the opponent, leaving a streak of dust in the air.
I'm designing a homebrew system (currently in early alpha testing) and need spell ideas. I've got pretty much all the rules for spells and magic worked out but I'm sorely lacking in the imagination to come up with good spell ideas.
I'm looking for mainly fluff ideas and maybe some broad mechanics stuff (slows target down, damages multiple opponents). The most basic principle for magic is that each spell has a penalty to cast (similar to a DC in DnD) and an amount of time that must go by before another spell is cast (which is reduced by their Willpower). I'd rather not get any more specific at the moment because anything is subject to change at the moment.
I'd appreciate any contributions you have. If I get past the Alpha testing stage, I'll be posting the Beta here on the GiantITP forums for all of you to enjoy :)
Here's a short example (based off of this awesome webcomic (http://shawntionary.com/clockworks/?p=1210)
Hurl:
Skirata glances around at the loose pieces of rubble and scree around him, then raises his hand at an opponent and flicks his fingers. The rubble flies at the opponent, leaving a streak of dust in the air.