Morth
2010-05-10, 09:41 PM
The Monastic Shinobi
Some seek the training in a monastery to master the art of fighting unarmed.
Some seek the training of the shadows and master the art of the Shinobi.
Some take these trainings and use them together, becoming ascetic stalkers.
Some take these ideals further, spending their lives to perfect the art of becoming masters, master of the fist and of the shadows, of balance and inner strength. This is the way of the monastic shinobi.
Requirements
Base Attack Bonus: +3
Abilities: Ghost Step, Still Mind
Feats: Ascetic Stalker
Monastic Shinobi
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+2|
+2| Master Ascetic
2nd|
+2|
+3|
+3|
+3| Ki Sense
3rd|
+3|
+3|
+3|
+3| Subtle Strike (1d4 rounds)
4th|
+4|
+4|
+4|
+4| Ki Step
5th|
+5|
+4|
+4|
+4| Speed Striking
6th|
+6|
+5|
+5|
+5| Ki Darkness
7th|
+7|
+5|
+5|
+5| Darkened Storm
8th|
+8|
+6|
+6|
+6| Ki Vision
9th|
+9|
+6|
+6|
+6| Subtle Strike (1d10 rounds)
10th|
+10|
+7|
+7|
+7| Ki Tempest[/table]
Weapon and Armor proficiency: The ultimate ascetic gains no armor or weapon proficiencies.
Master Ascetic: You are a master of the monastic and shinobi ways, learning to meld them together to strike down your foes. Your monk, ninja and monastic shinobi levels stack to determine your Flurry of Blows, Sudden Strike, and Ki pool based ninja abilities. You also may add your monastic shinobi levels for the purpose of the effects of the Ascetic Stalker feat.
Ki Sense (Su): Your senses are augmented by your Ki power, giving you an edge in battle. You are treated as having the Alertness feat and may spend a use of Ki power to pinpoint the place of all invisible or concealed targets within 30ft. of yourself.
Subtle Strike (Ex): You move and strike with silence and subtlety that tricks even the opponents body into naivety. If your target is unaware of your presence, you may make a subtle strike by sacrificing 1d6 of your sudden strike damage. If you do, your target doesn't take the damage of the attack for 1d4 rounds. You may choose to make this damage non-lethal at no penalty. This improves to 1d10 rounds at level 9.
Ki Step (Su): You can move like a ghost, shifting through structure and soldier to reach your goal. You may spend a use of Ki power to move 10ft. in a straight line from your current position. You are considered incorporeal for this movement, letting you pass through solid objects.
Speed Striking (Ex): You are a blur on the battlefield, throwing punches and kicks like a tornado. If you move during your turn, you are treated as though you are in your current position and the position you started your turn in for the purpose of flanking until the end of your turn.
Ki Darkness (Su): You can focus your Ki to create a haze of darkness, obscuring the vision of all around you. You may mimic the effects of a Darkness spell from a caster equal to your monastic shinobi level as long as you have Ki power left in your pool.
Darkened Storm (Ex): You are like the lightning in the night, separating the darkness with a violent storm of strikes, ushering end to your foes. You may make a Flurry of Blows during as a surprise round and when flanking a target as a standard action.
Ki Vision (Su): Your eyes are like that of the hawk, ever watchful, ever glaring. You may expend a use of your Ki power to grant you the effects of a True Seeing spell cast by a caster of your monastic shinobi level.
Ki Tempest (Su): You have mastered the art of both unarmed combat and Ki channeling. You may enter a Ki tempest by spending two uses uses of your Ki power left in your Ki pool. When in a Ki tempest, you gain the effects of the Pounce ability and may distribute the attacks during the charge, as while as turn up to 360 degrees, but no more then 90 at any one time. You also gain an untyped bonus to attack and damage rolls equal to the number of remaining Ki power uses left in your Ki pool. A Ki tempest lasts for a number of rounds equal to 1/2(Monk+Ninja+Monastic Shinobi levels).
Insights and constructive criticism are welcomed and endorsed.
Some seek the training in a monastery to master the art of fighting unarmed.
Some seek the training of the shadows and master the art of the Shinobi.
Some take these trainings and use them together, becoming ascetic stalkers.
Some take these ideals further, spending their lives to perfect the art of becoming masters, master of the fist and of the shadows, of balance and inner strength. This is the way of the monastic shinobi.
Requirements
Base Attack Bonus: +3
Abilities: Ghost Step, Still Mind
Feats: Ascetic Stalker
Monastic Shinobi
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+2|
+2| Master Ascetic
2nd|
+2|
+3|
+3|
+3| Ki Sense
3rd|
+3|
+3|
+3|
+3| Subtle Strike (1d4 rounds)
4th|
+4|
+4|
+4|
+4| Ki Step
5th|
+5|
+4|
+4|
+4| Speed Striking
6th|
+6|
+5|
+5|
+5| Ki Darkness
7th|
+7|
+5|
+5|
+5| Darkened Storm
8th|
+8|
+6|
+6|
+6| Ki Vision
9th|
+9|
+6|
+6|
+6| Subtle Strike (1d10 rounds)
10th|
+10|
+7|
+7|
+7| Ki Tempest[/table]
Weapon and Armor proficiency: The ultimate ascetic gains no armor or weapon proficiencies.
Master Ascetic: You are a master of the monastic and shinobi ways, learning to meld them together to strike down your foes. Your monk, ninja and monastic shinobi levels stack to determine your Flurry of Blows, Sudden Strike, and Ki pool based ninja abilities. You also may add your monastic shinobi levels for the purpose of the effects of the Ascetic Stalker feat.
Ki Sense (Su): Your senses are augmented by your Ki power, giving you an edge in battle. You are treated as having the Alertness feat and may spend a use of Ki power to pinpoint the place of all invisible or concealed targets within 30ft. of yourself.
Subtle Strike (Ex): You move and strike with silence and subtlety that tricks even the opponents body into naivety. If your target is unaware of your presence, you may make a subtle strike by sacrificing 1d6 of your sudden strike damage. If you do, your target doesn't take the damage of the attack for 1d4 rounds. You may choose to make this damage non-lethal at no penalty. This improves to 1d10 rounds at level 9.
Ki Step (Su): You can move like a ghost, shifting through structure and soldier to reach your goal. You may spend a use of Ki power to move 10ft. in a straight line from your current position. You are considered incorporeal for this movement, letting you pass through solid objects.
Speed Striking (Ex): You are a blur on the battlefield, throwing punches and kicks like a tornado. If you move during your turn, you are treated as though you are in your current position and the position you started your turn in for the purpose of flanking until the end of your turn.
Ki Darkness (Su): You can focus your Ki to create a haze of darkness, obscuring the vision of all around you. You may mimic the effects of a Darkness spell from a caster equal to your monastic shinobi level as long as you have Ki power left in your pool.
Darkened Storm (Ex): You are like the lightning in the night, separating the darkness with a violent storm of strikes, ushering end to your foes. You may make a Flurry of Blows during as a surprise round and when flanking a target as a standard action.
Ki Vision (Su): Your eyes are like that of the hawk, ever watchful, ever glaring. You may expend a use of your Ki power to grant you the effects of a True Seeing spell cast by a caster of your monastic shinobi level.
Ki Tempest (Su): You have mastered the art of both unarmed combat and Ki channeling. You may enter a Ki tempest by spending two uses uses of your Ki power left in your Ki pool. When in a Ki tempest, you gain the effects of the Pounce ability and may distribute the attacks during the charge, as while as turn up to 360 degrees, but no more then 90 at any one time. You also gain an untyped bonus to attack and damage rolls equal to the number of remaining Ki power uses left in your Ki pool. A Ki tempest lasts for a number of rounds equal to 1/2(Monk+Ninja+Monastic Shinobi levels).
Insights and constructive criticism are welcomed and endorsed.