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View Full Version : Psychic Barbarian Dervish. Please help fine tune.



Sintanan
2010-05-13, 02:43 AM
I was attempting to come up with a fun character to play that allows for a lot of options without using the Tome of Battle. Now, while this character does look fun on paper (so to speak) at the moment, I haven't played a game with this char yet and I'm trying to find any major holes in the build.

There's a couple assumptions with the character (due to my GM ruling as such):
* The ITWF/GTWF feats work on all off-hands you have if you have Multiattack. (I don't think the DM realizes the power hidden here)
* You can stop progressing on a racial class whenever you wish, you just cannot decide to continue it again.
* Favored class Barbarian despite default of Ranger.

Thri-kreen 2/Barbarian 5/Cleric 1/Psychic Warrior 2/War Mind 10
{table=head]Level|BAB....|Fort|Ref|Will..|Special|0-Lv|1st....|PP|Kwn|Level
1st|+1|+0|+2|+2|Thri-kreen base traits, natural armor +1, natural attacks|—|—|—|—|—
2nd|+2|+0|+3|+3|Leap, natural armor +2, Deflect Arrows|—|—|—|—|—
3rd|+3|+2|+3|+3|Illiteracy, pounce, whirling frenzy 1/day|—|—|—|—|—
4th|+3|+2|+3|+5|Lore, turn undead|3|1+1|—|—|—
5th|+3|+4|+3|+5|Bonus feat|3|1+1|0*|1|1st
6th|+4|+5|+3|+5|Bonus feat|3|1+1|1|2|1st
7th|+5|+7|+5|+5|Chain of personal superiority +2|3|1+1|3|3|1st
8th|+6|+8|+6|+5|Chain of defensive posture +2|3|1+1|6|4|1st
9th|+7|+8|+6|+6|Damage reduction 1/-|3|1+1|10|4|1st
10th|+8|+9|+7|+6|—|3|1+1|15|5|2nd
11th|+9|+9|+7|+6|Sweeping strike|3|1+1|21|5|2nd
12th|+10|+10|+7|+6|Uncanny dodge|3|1+1|21|5|2nd
13th|+11|+10|+8|+7|Trapkiller|3|1+1|21|5|2nd
14th|+12|+11|+8|+7|Whirling frenzy 2/day|3|1+1|21|5|2nd
15th|+13|+11|+8|+7|Improved uncanny dodge|3|1+1|21|5|2nd
16th|+14|+12|+9|+8|Damage reduction 2/-|3|1+1|29|6|3rd
17th|+15|+12|+9|+8|Chain of personal superiority +4|3|1+1|38|6|3rd
18th|+16|+13|+10|+8|Chain of defensive posture +4|3|1+1|48|7|4th
19th|+17|+13|+10|+9|Damage reduction 3/-|3|1+1|59|7|4th
20th|+18|+14|+11|+9|Chain of overwhelming force|3|1+1|71|8|5th[/table]

Class/ACF List:
* Thri-kreen monster class (Savage Species).
* Barbarian: Spiritual Totem (lion) (CC), trapkiller (DS), whirling frenzy (UA).
* Cleric: Cloistered cleric (UA)

Meat and PotatoesStarting Attributes: Str 19, Dex 16, Con 15, Int 13, Wis 15, Cha 10
Alignment: NG

Feat/Attribute Selection{table=head]Lvl|Feat
1|Multiweapon Fighting
3|Oversized Two-Weapon Fighting
4|Knowledge Devotion, Travel Devotion, +1 Strength
5|Combat Expertise
6|Dodge, Combat Reflexes
8|+1 Constitution
9|Karmic Strike
12|Improved Two-Weapon Fighting, +1 Constitution
15|Double Hit
16|+1 Constitution
18|Greater Two-Weapon Fighting
20|+1 Constitution[/table]
Domain Selection
Celerity, Knowledge, Travel

Power SelectionTo be determined.
InventoryOutside of 4 adamantine longswords, TBD.


As I asked above, are there any glaring holes I need to watch out for?
Note: I am turning in for the night. Will answer posts in the morning.