tuesdayscoming
2010-05-14, 04:52 AM
So I'm working on a character ('thank you!' to those who helped in my Combat Debuffing post) who has, unfortunately, become a hobby build that probably won't be used in an actual campaign for a good bit. Although I'm not looking for advice on the build itself, the idea is to passively debuff adjacent units' saves, ac, etc as much as possible.
What I need help on is figuring out a way to expend standard actions in the middle of movement. As an example, I want to move 10 feet, use a rod that affects adjacent, debuffed enemies (the Soul Anchor rod from DM2 265, for instance), and finally move again up to my base movement speed.
Spring Attack immediately came to mind, but alas, it specifies melee weapons. That's pretty much exactly the mechanic I'm looking for, though. Any ideas?
What I need help on is figuring out a way to expend standard actions in the middle of movement. As an example, I want to move 10 feet, use a rod that affects adjacent, debuffed enemies (the Soul Anchor rod from DM2 265, for instance), and finally move again up to my base movement speed.
Spring Attack immediately came to mind, but alas, it specifies melee weapons. That's pretty much exactly the mechanic I'm looking for, though. Any ideas?