Froogleyboy
2010-05-16, 12:17 PM
Molefolk
It has been six weeks since we began our adventure through these retched mines. The members of our group are dropping like flys. We are starving down here, and our provisions are gone. Though, today, we have had a streak of luck. We have finally stumbled upon a group of the legendary mole men! They are just as the stories say! When we make it out of here, we'll be famous! These horrid creatures are quite as I expected, they look like humanoid moles with long claws that I suspect are for tunneling through these deadly mines. They carry crude looking picks and shovels. I do find it odd that they have yet to notice us, or perhaps they have, and they are merely -
-Last entry in James Goad's journal of his adventures into the abandoned mines of Purgia. It is clearly incomplete
Molefolk, also known as "Mole men" (The term "Dirtfolk" is also used as a racial slur against them), are are a race of humanoid moles who have spent so long underground , they have adapted to life of squalor, devoid of light or life, in the deadly mines of Purgia. Many pity them, Most don't believe in them, all fear them.
Molefolk racial traits
Molefolk are around the size of a short human (usually 4 or 5 feet in height), and are humanoid in shape, but that's where the similarities end. They are covered in a thick layer of fur, keeping their ears and eyes out of sight. Though their eyes can be used to make out the difference between light and dark, they are otherwise blind. They have relatively short arms with large, powerful claws used for burrowing.
Strength +2 Molefolk have strong, powerful limbs from burrowing
Dexterity -2 Molefolk are slow and clumsy when not tunneling
Charisma -2 As Molefolk are an odd race, and are widely feared, they have trouble relating to other creatures and usually come off as menacing
Medium As medium creatures, molefolk have no special bonuses or penalties due to their size.
Land Speed 20ft, and 10ft burrow speed
Blind Molefolk's eyes are covered in a thick layer of fur, rendering them mostly useless
Darkvision 5ft Though their eyes are mostly useless, they can see a little bit,but only in the dark
Tremorsense 50ft Molefolk use the vibrations of the earth as their eyes, as theirs are useless
Level Adjustment +0
Speak With Animals at will. (burrowing animals only)
Automatic Languages Dirtcode (A form of morse code used by kicking the ground), Dirtish, Undercommon Bonus Languages: Common, Dwarfish*, Gnomes*, Goliath*
Favored Class Fighter
Molefolk Society
Life in the tunnels is a harsh, unforgiving one. Thus, the Molefolk are just as harsh and unforgiving. A good example of this, is how one family will claim a mine tunnel and everything mined from it. If another molefolk that is not a part of that family, or a part of a family that said family has had a daughter marry into, the intruder will usually be killed. This is also the reason for arranged marriages (or, rather, the molefolk variation, which is a completely different topic). One family will have a tunnel with many high quality gems or metals, so another will offer up their best daughter to share to mining right.
Mining is the center of a molefolk's life. Most of the time, a family will have mined goods with them for centuries before selling them (if they sell them at all!)
This is not to say that molefolk don't have any source of entertainment. The molefolk culture is filled with art and music. Graphitti on the inside of tunnels, made from the paste of crushed biolumincesent mushrooms, is a common sight, and molefolk music is an odd, yet beautiful, thing. A common molefolk instrument is an ocarina made from clay from tunnel walls, and it is usually accompanied with Dirtish chants, akin to negro spirituals.
Lands
The most common Molefolk lands are the abandon mineshaft of Purgia, but they're have been reports of semi-aquatic molefolk living in sewers, but this is probably just a rumor.
Beliefs
Religion used to be large part of molefolk culture, but for the last century, their deity has been presumed dead by most, but the molefolk like to think he is just . . . gone
Relations
Many people have a deep hatred, or fear for molefolk. Though the molefolk are not entirely evil, they have fair reason for this fear. Back when molefolk where a not-so-rare sight, it was not uncommon for molefolk to raid human villages for slaves and food. But, after their deity disappeared, this has become a taboo practice
*if creature exist in setting
It has been six weeks since we began our adventure through these retched mines. The members of our group are dropping like flys. We are starving down here, and our provisions are gone. Though, today, we have had a streak of luck. We have finally stumbled upon a group of the legendary mole men! They are just as the stories say! When we make it out of here, we'll be famous! These horrid creatures are quite as I expected, they look like humanoid moles with long claws that I suspect are for tunneling through these deadly mines. They carry crude looking picks and shovels. I do find it odd that they have yet to notice us, or perhaps they have, and they are merely -
-Last entry in James Goad's journal of his adventures into the abandoned mines of Purgia. It is clearly incomplete
Molefolk, also known as "Mole men" (The term "Dirtfolk" is also used as a racial slur against them), are are a race of humanoid moles who have spent so long underground , they have adapted to life of squalor, devoid of light or life, in the deadly mines of Purgia. Many pity them, Most don't believe in them, all fear them.
Molefolk racial traits
Molefolk are around the size of a short human (usually 4 or 5 feet in height), and are humanoid in shape, but that's where the similarities end. They are covered in a thick layer of fur, keeping their ears and eyes out of sight. Though their eyes can be used to make out the difference between light and dark, they are otherwise blind. They have relatively short arms with large, powerful claws used for burrowing.
Strength +2 Molefolk have strong, powerful limbs from burrowing
Dexterity -2 Molefolk are slow and clumsy when not tunneling
Charisma -2 As Molefolk are an odd race, and are widely feared, they have trouble relating to other creatures and usually come off as menacing
Medium As medium creatures, molefolk have no special bonuses or penalties due to their size.
Land Speed 20ft, and 10ft burrow speed
Blind Molefolk's eyes are covered in a thick layer of fur, rendering them mostly useless
Darkvision 5ft Though their eyes are mostly useless, they can see a little bit,but only in the dark
Tremorsense 50ft Molefolk use the vibrations of the earth as their eyes, as theirs are useless
Level Adjustment +0
Speak With Animals at will. (burrowing animals only)
Automatic Languages Dirtcode (A form of morse code used by kicking the ground), Dirtish, Undercommon Bonus Languages: Common, Dwarfish*, Gnomes*, Goliath*
Favored Class Fighter
Molefolk Society
Life in the tunnels is a harsh, unforgiving one. Thus, the Molefolk are just as harsh and unforgiving. A good example of this, is how one family will claim a mine tunnel and everything mined from it. If another molefolk that is not a part of that family, or a part of a family that said family has had a daughter marry into, the intruder will usually be killed. This is also the reason for arranged marriages (or, rather, the molefolk variation, which is a completely different topic). One family will have a tunnel with many high quality gems or metals, so another will offer up their best daughter to share to mining right.
Mining is the center of a molefolk's life. Most of the time, a family will have mined goods with them for centuries before selling them (if they sell them at all!)
This is not to say that molefolk don't have any source of entertainment. The molefolk culture is filled with art and music. Graphitti on the inside of tunnels, made from the paste of crushed biolumincesent mushrooms, is a common sight, and molefolk music is an odd, yet beautiful, thing. A common molefolk instrument is an ocarina made from clay from tunnel walls, and it is usually accompanied with Dirtish chants, akin to negro spirituals.
Lands
The most common Molefolk lands are the abandon mineshaft of Purgia, but they're have been reports of semi-aquatic molefolk living in sewers, but this is probably just a rumor.
Beliefs
Religion used to be large part of molefolk culture, but for the last century, their deity has been presumed dead by most, but the molefolk like to think he is just . . . gone
Relations
Many people have a deep hatred, or fear for molefolk. Though the molefolk are not entirely evil, they have fair reason for this fear. Back when molefolk where a not-so-rare sight, it was not uncommon for molefolk to raid human villages for slaves and food. But, after their deity disappeared, this has become a taboo practice
*if creature exist in setting