Kinslayer777
2010-05-16, 04:28 PM
The Aodhàn
http://th08.deviantart.net/fs37/300W/f/2008/243/3/8/38cdf68aa56eb85e96009e169401dc78.jpg
The Aodhàn are an earthy, free-spirited race of nomads, preferring a life of simplicity to that of the complicated dealings of established urban society. They prefer song, dance, and art among the natural world compared to that of money-handling and greed of man-made urbania. Extremely musical in nature, the Aodhàn are legendary for their enchanting, earthy serenades and ballads, preferring stringed instruments above all. Living in the Everwood forests of Elderland, the Aodhàn seldom stay in one place for too long, traveling in communities of up to 300. These communities are, to the Aodhàn, called "Kin" or families as is the more common term. Though not all of the same bloodline, Kin is a focal essence to Aodhàn spirituality. Though nomadic in nature, Aodhàn are strongly "home-bodies", their "home" being the security net of their family.
The Aodhàn are deeply spiritual, following the teachings handed down from the Maker Himself, meditating on the statutes amongst other inner delving. Through this zeal and understanding, they have achieved internal and external peace along with harmony in terms of individual and interpersonal dealings. This sense of homeostasis brings a quiet confidence to the Aodhàn people. Normally extroverted and unreserved, the Aodhàn welcome foreign, novel company as much as they welcome their own people, believing in treating each individual as an equal.
If the Aodhàn do possess a flaw, it is that their idealistic nature sometimes breeds naivety and unrealistic thinking, consequently, frustration, in their interactions with others and events of reality. Like-wise, their pattern-oriented mindset can at times cloud their judgement.
The Aodhàn are a tall, leanly-muscular people. Standing at between 6.5-7.5ft tall, they have an initially imposing image, which is quickly replaced with admiration at the natural, genuine smile that is so often found on their lips. With hair (head, beard, or body) and skin ranging between various natural colors, the most similar features are their pointed ears and strange eyes. By strange it is meant that Aodhàn seem to contain eyes unlike any known in this world. Like to orbs of pure astronomical beauty, the Aodhàn’s eyes change upon the age of adulthood. During puberty, Aodhàn adolescents’ pupils dilate and expand, eventually encompassing the entirety of the eye. And as they expand, planets and stars, sometimes close, some times far, appear in their eyes. Looking into the eyes of an Aodhàn is like looking at the universe through a crystal ball. Because of this, some revere the Aodhàn for their exotic beauty. Others are untrusting of them because of their soul-piercing gaze distancing themselves as much as possible from them. Because of this sometimes negative connotation, and because the eyes are a sign of glory to the Aodhàn, when in the presence of foreigners, they wear sashes over their eyes so as not to show their glory or offend others. It is only in spite of the utmost friendship that an Aodhàn would reveal her eyes to a foreigner. The way an Aodhàn sees changes with their aesthetic as well. The Aodhàn begins to see the world's essence surrounding them, seeing through multiple wavelengths at once. This allows them insight into the true nature of things.
Picture of a fully-matured Aodhàn eye:
http://img.photobucket.com/albums/v455/radiant_gel/Eyes/eye-dustin-bw-small.jpg
The Aodhàn are governed by a loose intertribal democracy. Though not strictly elected through voting, a Hàshnà, or patriarch/matriarch. These “parents” of the family communities meet every year at the joining of the twin moons to discuss and counsel on matters governing the Aodhàn people, having a strong belief that each family is but a small part of the overall family of the race. The Hàshnà work with the Warders, Aodhán sentry men that shadows each community in it’s travels, protecting and guarding their people with their lives, to ensure that they are kept safe from all that would hurt them, man or beast.
Alignment: Any, though mostly of good alignment.
Aodhàn Racial Traits:
• +2 Dex +2 Wis -2 Str : The Aodhàn people are graceful, and lithe in their ways, seeing the true heart of things with their strange eyes, yet not always strong in physical terms.
• Medium: Aodhàn do not receive any special bonuses or penalties due to their size
• An Aodhàn’s base land speed is 35ft thanks to their natural height and long stride.
• The All-Seeing Eye: As an Aodhàn matures, their eyes deepen and expand into full galaxies and universes in their vision. At their first hit die, an Aodhàn gains the ability to see in the dark thanks to darkvision 60 ft. At their 5th hit die, an Aodhàn gains Arcane Sight (http://www.d20srd.org/srd/spells/arcanesight.htm), with a caster level equal to their hit die, active continuously. At 10th level, the Aodhàn gains Greater Arcane Eye (http://www.d20srd.org/srd/spells/arcanesightgreater.htm), same mechanics as 5th level. At their 20th hit die, an Aodhàn gains the power to see all things as they are, as per the spell True Seeing (http://www.d20srd.org/srd/spells/trueseeing.htm), with a caster level equal to their hit die, active continuously. None of these abilities may be suppressed or disabled, and are extraordinary in nature.
• The Entertainer: Aodhàn possess a +2 racial bonus on Perform checks
• Soul-Piercing Gaze: Aodhàn possess a +2 racial bonus on Sense Motive checks
• Nimble: Aodhàn are very dexterous, possessing a +2 racial bonus on Move Silently and Balance checks
• Trance: Rather than sleep, Aodhàn enter a meditative state known as the Void. You need to spend 4 hours in this state to gain the same benefits other races gain from taking a 8-hour extended rest. While in a trance, you are fully aware of your surroundings and notice approaching enemies and other events as normal.
• Favored class: Ranger. The forest is the home of the Aodhàn and they naturally roam amongst their brothers and sisters, the trees, plants, and animals.
Bonus Racial Feats:
Nature's sibling
Prerequisite: ?
Benefit: Permanent Wild Empathy (http://www.d20srd.org/srd/classes/druid.htm) ability. But both domestic and wild animals are initially indifferent.
Balanced for Pathfinder, +1 LA for 3.5
Anybody got any ideas?
http://th08.deviantart.net/fs37/300W/f/2008/243/3/8/38cdf68aa56eb85e96009e169401dc78.jpg
The Aodhàn are an earthy, free-spirited race of nomads, preferring a life of simplicity to that of the complicated dealings of established urban society. They prefer song, dance, and art among the natural world compared to that of money-handling and greed of man-made urbania. Extremely musical in nature, the Aodhàn are legendary for their enchanting, earthy serenades and ballads, preferring stringed instruments above all. Living in the Everwood forests of Elderland, the Aodhàn seldom stay in one place for too long, traveling in communities of up to 300. These communities are, to the Aodhàn, called "Kin" or families as is the more common term. Though not all of the same bloodline, Kin is a focal essence to Aodhàn spirituality. Though nomadic in nature, Aodhàn are strongly "home-bodies", their "home" being the security net of their family.
The Aodhàn are deeply spiritual, following the teachings handed down from the Maker Himself, meditating on the statutes amongst other inner delving. Through this zeal and understanding, they have achieved internal and external peace along with harmony in terms of individual and interpersonal dealings. This sense of homeostasis brings a quiet confidence to the Aodhàn people. Normally extroverted and unreserved, the Aodhàn welcome foreign, novel company as much as they welcome their own people, believing in treating each individual as an equal.
If the Aodhàn do possess a flaw, it is that their idealistic nature sometimes breeds naivety and unrealistic thinking, consequently, frustration, in their interactions with others and events of reality. Like-wise, their pattern-oriented mindset can at times cloud their judgement.
The Aodhàn are a tall, leanly-muscular people. Standing at between 6.5-7.5ft tall, they have an initially imposing image, which is quickly replaced with admiration at the natural, genuine smile that is so often found on their lips. With hair (head, beard, or body) and skin ranging between various natural colors, the most similar features are their pointed ears and strange eyes. By strange it is meant that Aodhàn seem to contain eyes unlike any known in this world. Like to orbs of pure astronomical beauty, the Aodhàn’s eyes change upon the age of adulthood. During puberty, Aodhàn adolescents’ pupils dilate and expand, eventually encompassing the entirety of the eye. And as they expand, planets and stars, sometimes close, some times far, appear in their eyes. Looking into the eyes of an Aodhàn is like looking at the universe through a crystal ball. Because of this, some revere the Aodhàn for their exotic beauty. Others are untrusting of them because of their soul-piercing gaze distancing themselves as much as possible from them. Because of this sometimes negative connotation, and because the eyes are a sign of glory to the Aodhàn, when in the presence of foreigners, they wear sashes over their eyes so as not to show their glory or offend others. It is only in spite of the utmost friendship that an Aodhàn would reveal her eyes to a foreigner. The way an Aodhàn sees changes with their aesthetic as well. The Aodhàn begins to see the world's essence surrounding them, seeing through multiple wavelengths at once. This allows them insight into the true nature of things.
Picture of a fully-matured Aodhàn eye:
http://img.photobucket.com/albums/v455/radiant_gel/Eyes/eye-dustin-bw-small.jpg
The Aodhàn are governed by a loose intertribal democracy. Though not strictly elected through voting, a Hàshnà, or patriarch/matriarch. These “parents” of the family communities meet every year at the joining of the twin moons to discuss and counsel on matters governing the Aodhàn people, having a strong belief that each family is but a small part of the overall family of the race. The Hàshnà work with the Warders, Aodhán sentry men that shadows each community in it’s travels, protecting and guarding their people with their lives, to ensure that they are kept safe from all that would hurt them, man or beast.
Alignment: Any, though mostly of good alignment.
Aodhàn Racial Traits:
• +2 Dex +2 Wis -2 Str : The Aodhàn people are graceful, and lithe in their ways, seeing the true heart of things with their strange eyes, yet not always strong in physical terms.
• Medium: Aodhàn do not receive any special bonuses or penalties due to their size
• An Aodhàn’s base land speed is 35ft thanks to their natural height and long stride.
• The All-Seeing Eye: As an Aodhàn matures, their eyes deepen and expand into full galaxies and universes in their vision. At their first hit die, an Aodhàn gains the ability to see in the dark thanks to darkvision 60 ft. At their 5th hit die, an Aodhàn gains Arcane Sight (http://www.d20srd.org/srd/spells/arcanesight.htm), with a caster level equal to their hit die, active continuously. At 10th level, the Aodhàn gains Greater Arcane Eye (http://www.d20srd.org/srd/spells/arcanesightgreater.htm), same mechanics as 5th level. At their 20th hit die, an Aodhàn gains the power to see all things as they are, as per the spell True Seeing (http://www.d20srd.org/srd/spells/trueseeing.htm), with a caster level equal to their hit die, active continuously. None of these abilities may be suppressed or disabled, and are extraordinary in nature.
• The Entertainer: Aodhàn possess a +2 racial bonus on Perform checks
• Soul-Piercing Gaze: Aodhàn possess a +2 racial bonus on Sense Motive checks
• Nimble: Aodhàn are very dexterous, possessing a +2 racial bonus on Move Silently and Balance checks
• Trance: Rather than sleep, Aodhàn enter a meditative state known as the Void. You need to spend 4 hours in this state to gain the same benefits other races gain from taking a 8-hour extended rest. While in a trance, you are fully aware of your surroundings and notice approaching enemies and other events as normal.
• Favored class: Ranger. The forest is the home of the Aodhàn and they naturally roam amongst their brothers and sisters, the trees, plants, and animals.
Bonus Racial Feats:
Nature's sibling
Prerequisite: ?
Benefit: Permanent Wild Empathy (http://www.d20srd.org/srd/classes/druid.htm) ability. But both domestic and wild animals are initially indifferent.
Balanced for Pathfinder, +1 LA for 3.5
Anybody got any ideas?