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the humanity
2010-05-17, 12:54 AM
I'm gonna be playing in a warrior party in a low magic campaign (1st level start). I'm undecided as to what to play- my only idea right now is a war chanter build, but that would make me the squishiest guy in the party, as everyone is playing with d8+ hit dice.

this is going to be mainly 3.5, feats can come from everywhere, preferably one bass class and one prestige class, though a little splashing around will help. no tome of battle classes- none of us own the book. maneuvers would just be a pain with no reference book.

ideas?

Greenish
2010-05-17, 12:58 AM
Would you like to be a real bully? Intimidating people and pushing them around?

Dungeoncrasher & zhentarim soldier fighter AFCs will let you!

the humanity
2010-05-17, 01:00 AM
I'm thinking more a learned warrior.

"how'd you do that?"
"goblins are really easy to kill with an appropriate jab right below the kneecap"
"cool"

Greenish
2010-05-17, 01:06 AM
I'm thinking more a learned warrior.

"how'd you do that?"
"goblins are really easy to kill with an appropriate jab right below the kneecap"
"cool"Aww, warblades would have int synergy, but those are out of the table. Would a factotum be too magical for your campaign?

[Edit]: Maneuvers are available for free from WotC's pages: Tome of Battle excerpt that explains the key concepts (http://www.wizards.com/default.asp?x=dnd/ex/20060802a&page=1) (also warblade class).

Martial maneuvers (http://www.wizards.com/default.asp?x=dnd/we/20061225a).

Optimystik
2010-05-17, 01:14 AM
Swashbuckler (CWar) is the junior version of the Warblade, in case your DM doesn't like Tome of Battle.

Greenish
2010-05-17, 01:16 AM
Swashbuckler (CWar) is the junior version of the Warblade, in case your DM doesn't like Tome of Battle.Meh, I tried to rack my brains for Int-based warriors, but hit blank. Swashbuckler isn't that bad with Daring Outlaw (http://realmshelps.dandello.net/cgi-bin/feats.pl?Daring_Outlaw).

ninjaneer003
2010-05-17, 01:47 AM
if your looking for an intelegint warrior than swashbuckler is a good choice. could also take the dualist prestige class if you want a one handed rapier feel. You could also just play a high dex fighter and role play him as a suave inteligent character that always thinks before he acts

Biffoniacus_Furiou
2010-05-17, 01:52 AM
Ask your DM if Jotunbrud (http://realmshelps.dandello.net/cgi-bin/feats.pl?Jotunbrud) is similar enough to the Powerful Build (http://www.d20srd.org/srd/psionic/psionicRaces.htm#halfGiants) racial ability to qualify you for Knockback (http://realmshelps.dandello.net/cgi-bin/feats.pl?Knockback). If possible, make a Half-Orc using the half-human variant from Races of Destiny page 150 to gain the human subtype and thus count as a human, and take Jotunbrud with a Fighter using the Dungeoncrasher ACF from Dungeonscape and the Zhentarim Soldier (http://www.wizards.com/default.asp?x=dnd/we/20060327a) substitution levels, possibly reflavored to another organization or just stripped of specific flavor and just described as a bully. Get Power Attack, Improved Bull Rush, and Knockback, and your Dungeoncrasher ability will deal damage in addition to your regular attacks. Get max ranks in Intimidate, take the Never Outnumbered skill trick from Complete Scoundrel, get the feat Imperious Command from Drow of the Underdark, and if possible visit the Otyugh Hole detailed in Complete Scoundrel to get the feat Menacing Demeanor for free. After the ninth level of Fighter consider taking War Hulk from the Miniatures Handbook if possible, though more Fighter levels would probably be just as good to eventually have Weapon Supremacy from PH2.

For a smart character consider making a Gray Elf (http://www.d20srd.org/srd/monsters/elf.htm#grayElf) Monk with Kung Fu Genius (http://realmshelps.dandello.net/cgi-bin/feats.pl?Kung_Fu_Genius), and maybe pick up Swashbuckler 3 and/or Duelist. You could actually go something like Swashbuckler 1/ Cobra-Strike Monk (http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#cobraStrike) 4/ Swashbuckler +2/ Duelist 7+, taking Kung Fu Genius at 1st level. I'd use the Arcane Stunt ACF from Complete Mage and pick Spider Climb.

the humanity
2010-05-17, 09:38 AM
not a monk guy. might try the daring outlaw trick.

swashbuckler 3/rogue 17? swashbuckler 10/ rogue 10? my group is pretty light on the optimizing as far as builds go, its all in the feats for them.

so definitely knowledge devotion and daring outlaw.

taltamir
2010-05-17, 09:52 AM
I'm gonna be playing in a warrior party in a low magic campaign (1st level start). I'm undecided as to what to play- my only idea right now is a war chanter build, but that would make me the squishiest guy in the party, as everyone is playing with d8+ hit dice.

this is going to be mainly 3.5, feats can come from everywhere, preferably one bass class and one prestige class, though a little splashing around will help. no tome of battle classes- none of us own the book. maneuvers would just be a pain with no reference book.

ideas?

just remember, low magic should mean "limited access to full casters", not "limited access to magic items with full casters running around".
A wizard doesn't need magic items, a warrior needs it to try (and fail) to close the gap between it and a wizard.

Thus, low magic means that the players don't get to play full casters (or 6/9 casters, or probably even 4/9 casters), and that those are very rare in the world too.

Cogidubnus
2010-05-17, 10:03 AM
Generalist (http://www.giantitp.com/forums/showthread.php?t=107150&highlight=generalist)? I've just designed a character with Battle Focus, Unarmed Master Association and Dragon Disciple Association. The stat boosts from DDA are really quite good, as are claws, bite and wings at higher levels (you can use these in addition to unarmed strikes, or at least use bite at -5 even if both your hands are full). But there's so much flexibility in it that you can make some really fun characters.

Biffoniacus_Furiou
2010-05-17, 10:09 AM
Daring Outlaw is mostly to get a Swashbuckler with full Sneak Attack, full BAB, and four skill points/level, so more like Rogue 4/ Swashbuckler 16.

Maybe go something like Hexblade 4/ Fighter 2/ Arcane Duelist (http://www.wizards.com/default.asp?x=dnd/re/20030224a) 4+, especially considering Dexterous Attack has an interesting interaction with two-handed Power Attack. Replace Fighter 2 with Paladin of Tyranny/Slaughter (http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#paladinVariantsFreedom SlaughterAndTyranny) 2 if it wouldn't cause conflict in the party. Bard 8/ Arcane Duelist 4+ would also be good, but that's going more toward spellcasting. It's more of a Cha-focused character than Int-focused, but it definitely works.

the humanity
2010-05-17, 10:46 AM
someone else wants to play a hexblade if the dm is willing to have an evil party, trying to go my own way.

how about
rogue- improved initiative/ education
swashbuckler
rogue- knowledge devotion
rogue
swashbuckler- daring outlaw
swashbuckler
swashbuckler
rogue
swashbuckler- hamstring
swashbuckler
swashbuckler
swashbuckler- shadow striker/raptor school
swashbuckler
swashbuckler
swashbuckler- combat reflexes
swashbuckler
swashbuckler
swashbuckler- robilars gambit
swashbuckler
swashbuckler

I'm undecided about whether I should start rogue or swashbuckler. skills are good, I think I'll head that way. I'm still kinda squishy at first, but this looks a lot safer than being a bard for 10 levels, running around making fort saves in a fighting party.

I want a cool tactical feat, which one do you think is easier to use? I'm willing to gear a little more for the feat, maybe cunning evasion if I go shadow striker for example.

Greenish
2010-05-17, 10:58 AM
someone else wants to play a hexblade if the dm is willing to have an evil party, trying to go my own way.

how about
rogue- knowledge devotion
swashbuckler
rogue- improved initiativeYou'll have to swap those around, you need 5 ranks in a knowledge skill before taking Knowledge Devotion. You might also want to take Education (http://realmshelps.dandello.net/cgi-bin/feats.pl?Education_(E)) to benefit from it.

You'll also want Craven (http://realmshelps.dandello.net/cgi-bin/feats.pl?Craven).

the humanity
2010-05-17, 11:05 AM
this dm really enjoys fear effects.

he really loves dragons, auras, intimidate, and run away piss your pants type spells.

otherwise, I'd totally take craven.

now I might go for education... that could really let me shine early game.