Corporate M
2010-05-23, 03:39 AM
http://toonbarn.com/wordpress/wp-content/uploads/2009/02/ben-10-alien-force-hits-the-uk.jpg
There's really no way I can make the druid more powerful, atleast I hope not... this is purely for those looking to play something different. The druid wants to abuse his wildshape, so let him! (Note: I just use this pic because I'm sure someone would pointout that's basicaly what this druid variant turns him into... lolz!!! All it's missing is for animal companion to be a psicrystal...)
This druid variant does not gain spells or spells per day. Instead, his wildshape ability allows him now to transform into any creature. (Not just animal/plant/elemental, but even undead, dragons, constructs, whatever!) If it's in a monster manual, the druid can turn into it...
Instead of per day, the druid gets a number of wildshape mana points he can invest to transform. The monster he wildshapes into's mana cost would obviously equal the hit die. And he could get bonus mana for a high wisdom score... (Perhaps suggesting the druid could become psionic and turn them into powerpoints)
As well, gains bonus feats like a psychic warrior to replace what he would gain as spell access, he gains a bonus feat that must be of the [monster] category. He has treated as having the prequisites, even when he's not in-form...
http://www.dandwiki.com/wiki/DnD_Monstrous_Feats
D&D Wiki expands on the monster feats list to make it better...
Hopefully this is a good variant. I'd want to try it out in a game eventually.
Possible variant build:
http://www.d20srd.org/srd/psionic/classes/psychicwarrior.htm
Powerpoints gained at a rate like psychic warrior.
Shapshifting costs a number of powerpoints equal to hit die (or challenge rating, DM decides) of creature x2. Some creatures that don't quality for "1" in CR or hit die only cost 1 powerpoint.
Any supernatural, spell-like, or stat based abilities/functions use wisdom instead of their normal stat.
You gain all that stats of the monster, except for your wisdom stat that remains your original.
Gains bonus feats as indicated by the psychic warrior class progression. Bonus feats must be a [monster] or [druid] feat, and the druid is treated as meeting the prequisites unless those prequisites are another feat.
Transformations last for 1 minute. (10 rounds) Shapeshifting is considered a full round action. Some special druid feats you can take with the [monster] tag.
Greater Transformation [Druid]
Prequisite: Transformation
Effect: Transforming is now a move action instead of a full-round action.
Advanced Transformation [Druid]
Prequisite: Greater Transformation
Effect: Transforming is now a swift action instead of a full-round action
Extend Transformation [Druid]
Prequisite: Transformation, Wisdom Score 13 or greater
Effect: You add additional minutes to your transformation duration equal to your wisdom modifier.
Contain The Beast [Druid]
Prequisite: Transformation
Effect: You may expend any number of powerpoints, (max your druid level) inorder to gain a bonus equal to that on your next attack/damage roll. You cannot transform for another 5 rounds. This is used as a move action.
(You cannot use this feat while transformed.)
Animal I've Become [Druid]
Prequisite: Transformation
Effect: You may expend 6 powerpoints to grant you the ability for 1 minute when you deliver an attack, your target suffers -4 on attack/damage rolls against you untill the end of the encounter. You cannot use this more then once on the same target per encounter, but can effect multiple targets. You cannot transform for another 5 rounds. This is used as a move action.
(You cannot use this feat while transformed)
Improved Multi-Attack [Monster]
Prequisite: Multi-Attack
Effect: You take no attack penaltys for using creature's secondary attacks with natural weapons.
Normal: Multi-Attack lets you use secondary natural weapons at -2 atk roll.
Some New Intterputations of feats when used by the druid:
Ability Focus:
Effect: Gain +2 to DC for special attack.
Erretta: Rather then being stuck with your choice, everytime you transform, you get to choose one special attack to apply this feat too. Taking it multiple times helps expand how many of your special attacks gain a DC bonus.
Empower Spell-Like Ability
(Like ability focus)
There's really no way I can make the druid more powerful, atleast I hope not... this is purely for those looking to play something different. The druid wants to abuse his wildshape, so let him! (Note: I just use this pic because I'm sure someone would pointout that's basicaly what this druid variant turns him into... lolz!!! All it's missing is for animal companion to be a psicrystal...)
This druid variant does not gain spells or spells per day. Instead, his wildshape ability allows him now to transform into any creature. (Not just animal/plant/elemental, but even undead, dragons, constructs, whatever!) If it's in a monster manual, the druid can turn into it...
Instead of per day, the druid gets a number of wildshape mana points he can invest to transform. The monster he wildshapes into's mana cost would obviously equal the hit die. And he could get bonus mana for a high wisdom score... (Perhaps suggesting the druid could become psionic and turn them into powerpoints)
As well, gains bonus feats like a psychic warrior to replace what he would gain as spell access, he gains a bonus feat that must be of the [monster] category. He has treated as having the prequisites, even when he's not in-form...
http://www.dandwiki.com/wiki/DnD_Monstrous_Feats
D&D Wiki expands on the monster feats list to make it better...
Hopefully this is a good variant. I'd want to try it out in a game eventually.
Possible variant build:
http://www.d20srd.org/srd/psionic/classes/psychicwarrior.htm
Powerpoints gained at a rate like psychic warrior.
Shapshifting costs a number of powerpoints equal to hit die (or challenge rating, DM decides) of creature x2. Some creatures that don't quality for "1" in CR or hit die only cost 1 powerpoint.
Any supernatural, spell-like, or stat based abilities/functions use wisdom instead of their normal stat.
You gain all that stats of the monster, except for your wisdom stat that remains your original.
Gains bonus feats as indicated by the psychic warrior class progression. Bonus feats must be a [monster] or [druid] feat, and the druid is treated as meeting the prequisites unless those prequisites are another feat.
Transformations last for 1 minute. (10 rounds) Shapeshifting is considered a full round action. Some special druid feats you can take with the [monster] tag.
Greater Transformation [Druid]
Prequisite: Transformation
Effect: Transforming is now a move action instead of a full-round action.
Advanced Transformation [Druid]
Prequisite: Greater Transformation
Effect: Transforming is now a swift action instead of a full-round action
Extend Transformation [Druid]
Prequisite: Transformation, Wisdom Score 13 or greater
Effect: You add additional minutes to your transformation duration equal to your wisdom modifier.
Contain The Beast [Druid]
Prequisite: Transformation
Effect: You may expend any number of powerpoints, (max your druid level) inorder to gain a bonus equal to that on your next attack/damage roll. You cannot transform for another 5 rounds. This is used as a move action.
(You cannot use this feat while transformed.)
Animal I've Become [Druid]
Prequisite: Transformation
Effect: You may expend 6 powerpoints to grant you the ability for 1 minute when you deliver an attack, your target suffers -4 on attack/damage rolls against you untill the end of the encounter. You cannot use this more then once on the same target per encounter, but can effect multiple targets. You cannot transform for another 5 rounds. This is used as a move action.
(You cannot use this feat while transformed)
Improved Multi-Attack [Monster]
Prequisite: Multi-Attack
Effect: You take no attack penaltys for using creature's secondary attacks with natural weapons.
Normal: Multi-Attack lets you use secondary natural weapons at -2 atk roll.
Some New Intterputations of feats when used by the druid:
Ability Focus:
Effect: Gain +2 to DC for special attack.
Erretta: Rather then being stuck with your choice, everytime you transform, you get to choose one special attack to apply this feat too. Taking it multiple times helps expand how many of your special attacks gain a DC bonus.
Empower Spell-Like Ability
(Like ability focus)