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View Full Version : Epic Anarchic Initiate 3.5 (PEACH)



lianightdemon
2010-05-27, 09:40 PM
Epic Anarchic Initiate

HD d6

An Epic Anarchic Initiate furthers his connection to chaos.

{table]Level|Special|Manifesting
11th|Wild surge +3|+1 level of existing manifesting class
12th|Anarchic grace 2/day|+1 level of existing manifesting class
13th|Bonus epic psionic feat|+1 level of existing manifesting class
14th|Chaotic breach 2/day|+1 level of existing manifesting class
15th|Wild surge +4|+1 level of existing manifesting class
16th|Least psychic enervation, Bonus epic psionic feat|+1 level of existing manifesting class
17th||+1 level of existing manifesting class
18th|Anarchic grace 3/day|+1 level of existing manifesting class
19th|Wild surge +5, Bonus epic psionic feat|+1 level of existing manifesting class
20th|Chaotic breach 3/day|+1 level of existing manifesting class[/table]
Class Skills (4+Int modifer per level):Autohypnosis, Bluff, Concentration, Diplomacy, Intimidate, Knowledge (all taken individually), Listen, Psicraft, Sense motive, Spot.

Manifesting: Every level you continue to gain a manifester level in an existing manifesting class. However you do not gain any additional power points, except those granted by feats. You do however gain bonus powers known as your existing manifester class.

Wild Surge (Su): As you continue to gain levels, you improve your wild surge ability. Your wild surge improves at level 11 and every 4 levels after. The number indicated is added to your current wild surge ability rating to determine the boost given to your manifester level. This ability functions as the wilder class feature (EPH 31).

Bonus epic psionic feat: At 13th level and every 3 levels afterwards you gain a bonus epic psionic feat.

Anarchic grace: At 12th level and every 6 levels afterward you gain an additional use of the Anarchic grace. You can better tap into the randomness making your movements and postures unpredictable.

Chaotic Breach, minor and complete: At 14th level your ability to bring choas increases and you are able to use both of your chaotic breaches twice a day. At 20th level this increases further and they can both be used 3/day. Every 6 levels you gain one additional use of each breach.

Least psychic enervation At 16th level your ability to wild surge improves greatly, despite how much you increase the manifester level you only have a 5% chance of enervation.

New feat:
Enhanced Wild Surge (psionic, Epic)
Prerequisites: Psicraft rank 25, Wild surge +3 or higher
Benefit: The psionic character has the option to overcharge their wild surge and gain their highest wild surge increase x5 as an increased manifester level. For every 4 manifester level beyond the normal maximum they gain a 5% enervation chance. If the psionic character has Least psychic enervation ability then the chance is based on the base wild surge increase, not the multiplied one. For example if a Psion with Wild Surge +5, may increase their manifester level by 25, with a 30% enervation chance.

lianightdemon
2010-05-28, 07:04 PM
Does anyone have suggestions, comments?
Please?

Ferrin
2010-05-28, 07:10 PM
Why yes indeed I do, WIld Surge also increases the % chance you have of being enervated. Any countermeasures?

lianightdemon
2010-12-08, 04:43 PM
Changed a little thoughts?