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Jokasti
2010-05-30, 08:57 PM
Any good tutorials or lists or something out there for making a webcomic? I already have some characters and a basic outline of the world, as well as some of the themes I want to express.

Fri
2010-05-30, 09:05 PM
what do you mean? How to draw for a webcomic? How to host a webcomic? How is making a webcomic different than making normal comic?

Green-Shirt Q
2010-05-30, 09:08 PM
Any good tutorials or lists or something out there for making a webcomic? I already have some characters and a basic outline of the world, as well as some of the themes I want to express.

I do not know of any, but I'm sure they exist.

I'm often told that I have some pretty good insight on the webcomic arts in my review thread (http://www.giantitp.com/forums/showthread.php?t=126981), if this might help.

I've always considered making a special "how to make a webcomic" issue. Probably won't be for a while, but if you're willing to wait I could make one up. Until then, I can't help you.

If it's a gaming webcomic, however... (http://www.escapistmagazine.com/videos/view/zero-punctuation/108-Webcomics):smalltongue:

Jokasti
2010-05-30, 09:08 PM
Well, how would you go about making a normal comic?

Maximum Zersk
2010-05-30, 09:16 PM
Well, how would you go about making a normal comic?

Okay, well first:

1. You get an idea.

2. You flesh it out. Make characters, stuff like that.

3. Draw it.

4. Find somewhere to host it.

5. KEEP YOUR UPDATES REGULAR. I cannot stress this enough. When you make a webcomic, you have to be committed to making the comics on time.

6. ???

7. Hire some armadillos. They're useful. And they're totally not spies.

8. And done!

That was pretty general. If you want more specific, say what medium and genre the comic is.

Jokasti
2010-05-30, 09:19 PM
I need to work on step 3 then.
Medium: Not OotS style, because I just don't envision the characters in that format. I have no idea other than probably more like QC than xkcd.
Genre: Fantasy, with a little scifi as one of the dichotomies I want explore is nature vs technology.

BRC
2010-05-30, 09:20 PM
Okay, well first:

1. You get an idea.

2. You flesh it out. Make characters, stuff like that.

3. Draw it.

4. Find somewhere to host it.

5. KEEP YOUR UPDATES REGULAR. I cannot stress this enough. When you make a webcomic, you have to be committed to making the comics on time.

6. ???

7. Hire some armadillos. They're useful. And they're totally not spies.

8. And done!

That was pretty general. If you want more specific, say what medium and genre the comic is.
Okay, don't listen to a word this man says, he's obviously insane.

Everybody KNOWS that 7 is to calibrate the carbonic actuator to resonate with the triplasma capacitator.

Jokasti
2010-05-30, 09:23 PM
Okay, don't listen to a word this man says, he's obviously insane.

Everybody KNOWS that 7 is to calibrate the carbonic actuator to resonate with the triplasma capacitator.

Could I calibrate the actuator with the armadillos?

Maximum Zersk
2010-05-30, 09:24 PM
I need to work on step 3 then.
Medium: Not OotS style, because I just don't envision the characters in that format. I have no idea other than probably more like QC than xkcd.
Genre: Fantasy, with a little scifi as one of the dichotomies I want explore is nature vs technology.

To me, drawing is something that takes skill, not talent. A little bit talent never hurts, but never slack off. Remember that.

So you're going for a more Cartoony/Animesque style then? Expression is the key here.

Fantasy and Scifi is as much about the world as it is the characters. But don't get caught in the pitfalls of SF. Never neglect your characters, they're the center of the story.

Jokasti
2010-05-30, 09:29 PM
To me, drawing is something that takes skill, not talent. A little bit talent never hurts, but never slack off. Remember that.

So you're going for a more Cartoony/Animesque style then? Expression is the key here.

Fantasy and Scifi is as much about the world as it is the characters. But don't get caught in the pitfalls of SF. Never neglect your characters, they're the center of the story.

I still want to keep the style realistic but still a little cartoony. And the scifi isn't going to be overexagerrated, just there as a foil for the nature. Also I want cool gadgets in there.

Maximum Zersk
2010-05-30, 09:33 PM
I still want to keep the style realistic but still a little cartoony. And the scifi isn't going to be overexagerrated, just there as a foil for the nature. Also I want cool gadgets in there.

Ah, okay then. Still, don't go TOO crazy on the art. You'll get better as time goes on. Look at QC itself. Of course, at the same time, don't get lazy with it, like some comics I know of. (http://en.wikipedia.org/wiki/Ctrl%2BAlt%2BDel_(webcomic))

And that's good. But always remember that it's the character's that are the centres of the story. Good gadgets are okay though.

Jokasti
2010-05-30, 09:36 PM
Ah, okay then. Still, don't go TOO crazy on the art. You'll get better as time goes on. Look at QC itself. Of course, at the same time, don't get lazy with it, like some comics I know of. (http://en.wikipedia.org/wiki/Ctrl%2BAlt%2BDel_(webcomic))

And that's good. But always remember that it's the character's that are the centres of the story. Good gadgets are okay though.

Ugh. CAD. Nuf said.
Well, thanks Playgrounders. I hope you hear from me (about this) soon.

Maximum Zersk
2010-05-30, 09:37 PM
Can't wait to see what you've got. :smallsmile:

Jokasti
2010-05-31, 06:14 PM
I'm not ready to be hosted yet, but where could I be hosted when the time is right?

Maximum Zersk
2010-05-31, 06:17 PM
Oh, there are a lot of choices. The first ones that come to mind are Comic Genesis (http://www.comicgenesis.com/), Drunk Duck (http://www.drunkduck.com/), and Smack Jeeves (http://www.smackjeeves.com/). The latter two are free I know, and I believe that Comic Genesis is also. I can't remember any other ones at the moment.