Calemyr
2010-06-04, 10:03 AM
I recently picked up the game Alan Wake for the XBox and I was wondering what everyone's opinion of the game was.
For my part, the facial graphics are pretty weak and the game is rather linear (thus far), but the game does come through as advertised. The game creeps me the hell out, far more than the Bioshock games ever managed, and I'm not talking about cheap scares like grotesque imagery and monsters that spawn behind you and then attack before making a sound. Instead, the game keeps you off balance by constantly making you wonder what's going on and never staying in one mode (day vs night) long enough for you to get comfortable in either and then enhancing it by placing aspects of one mode into the other to force you to wonder just what is real, what is illusion, and what is delusion.
To make matters worse (or better), the AI is rather unsettlingly fond of flanking manuevers, making fights with groups a lot more tense than simply picking off one after another. The inclusion of the flashlight as your primary defense is rather interesting as well, and the understated things the flashlight can do (ranging from exposing directions to hidden weapons caches to making televisions display episodes of the Twilight Zone-esque "Night Springs") are quite cool.
In short, the game elicits its scares less by startling you and more by playing with your mind - an approach that is far more effective with certain mindsets such as my own.
I haven't won it yet (heck, I'm only in the second chapter), but I'm enjoying the ride. I'm curious what other people think of the game, especially since I'd never heard about it until the day I found it on the shelves.
For my part, the facial graphics are pretty weak and the game is rather linear (thus far), but the game does come through as advertised. The game creeps me the hell out, far more than the Bioshock games ever managed, and I'm not talking about cheap scares like grotesque imagery and monsters that spawn behind you and then attack before making a sound. Instead, the game keeps you off balance by constantly making you wonder what's going on and never staying in one mode (day vs night) long enough for you to get comfortable in either and then enhancing it by placing aspects of one mode into the other to force you to wonder just what is real, what is illusion, and what is delusion.
To make matters worse (or better), the AI is rather unsettlingly fond of flanking manuevers, making fights with groups a lot more tense than simply picking off one after another. The inclusion of the flashlight as your primary defense is rather interesting as well, and the understated things the flashlight can do (ranging from exposing directions to hidden weapons caches to making televisions display episodes of the Twilight Zone-esque "Night Springs") are quite cool.
In short, the game elicits its scares less by startling you and more by playing with your mind - an approach that is far more effective with certain mindsets such as my own.
I haven't won it yet (heck, I'm only in the second chapter), but I'm enjoying the ride. I'm curious what other people think of the game, especially since I'd never heard about it until the day I found it on the shelves.