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View Full Version : So I'm an Ooze...Now What?



Viskocity
2010-06-04, 08:08 PM
During the last session of a campaign I'm in, my character literally saw the face of (a) god. Now, unfortunately, that god didn't exactly take a liking to me, so I got smacked by a gargantuan pool noodle of divine wrath. The person who got up off the floor was a changed being, having turned entirely into bright blue slime.

The DM has given me some of the crunchy numbers for my new form, none of which are good, but most of which I had already unwittingly circumvented. For example, my new movement rate is 10ft (on land and underwater), and I have no armor/robe slot. I didn't get blindsight, but I did become more resistant to sensory attacks. Finally, I am immune to polymorphing, which wouldn't be so bad if I were anything other than an 11th level specialist transmuter.

So, what to do? Are there any ways to get around polymorphing immunities? Are there any hidden benefits to being a slime that I don't know about?

Heliomance
2010-06-04, 08:16 PM
The best way to manage would be to take your DM aside and go "this utterly nerfs my character and is severely unfun. Please un-nerf me."

Zore
2010-06-04, 08:19 PM
Reroll? An ooze is awful for PC. Talk to your DM, have your character supplicate himself to the God in question. Get someone/another God to preform a Miracle/Wish to make you turn back to normal (Bonus points if its God who hates the one who cursed you).

ApeofLight
2010-06-04, 08:19 PM
Can the slime change form?

Maybe get a suit of armor and control that?

Take over someone else as a slime somehow?

PersonMan
2010-06-04, 08:20 PM
The best way to manage would be to take your DM aside and go "this utterly nerfs my character and is severely unfun. Please un-nerf me."

+1

Ask him for some benefits or kill/retire the character and roll up a new one. Or ask for a quest to undo the curse.

Eurus
2010-06-04, 08:22 PM
Yeah, that might be wise. If you end up stuck like this, though, you can at least focus on using your spells to buff allies rather than yourself, which should work pretty well. Do you actually have the ooze type? If so, you'd at least get some nice immunities...

Alternately, if you're looking for an in-character solution, you could always become a devout worshiper of whatever god it is that zapped you. You never know, it might work.

OracleofWuffing
2010-06-04, 08:25 PM
Reproduce by budding. It's like having leadership, only it doesn't cost you a feat.

hobbitkniver
2010-06-04, 08:26 PM
I'd imagine your DM is planning on this to be temporary. If not, this is an utterly riduculous turn of events. A DM's job is to challenge, but not to make the game impossible and the DM's most important job is to make the game fun.

Viskocity
2010-06-04, 08:26 PM
The funny part is that most of the things that would be incredibly crippling to most other classes I have already overcome. For example, I was already preparing an hour/level fly spell, a spell that gives swim speed 30ft, due to being a mindbender (qualified with versatile spellcasting) I can talk without moving my mouth, etc...It's really just that polymorph immunity sticking a fork in my character concept. Don't get me wrong, I'm not worried about power level. With the exception of one changeling warshaper, none of the other characters in the group are very optimized, and I myself haven't been tapping into the true potential of 11th level casting (teleporting into a vampire lair with no buffs besides mage armor and shield, and still escaping alive...). So, again, I am more interested in options than anti DM pep talk.


Edit-




Alternately, if you're looking for an in-character solution, you could always become a devout worshiper of whatever god it is that zapped you. You never know, it might work.

Already sold my soul and got geas'd twice!

DragoonWraith
2010-06-04, 08:31 PM
That's precisely why you should talk to your DM though. If it was just "you're too powerful and you're disrupting the campaign", that would be one thing. But instead it's "you know that whole thing you've spent a large number of resources on, is tied into your backstory and character concept, and has become your character's signature move? Yeah, you can't do that any more, at all, period." You need to clarify that either this is temporary, or the character is effectively dead.

tyckspoon
2010-06-04, 08:33 PM
Most polymorph immunities on printed monsters are friend-or-foe sensitive- that is, you can accept or cast on yourself a shape-changing buff, but you can choose not to be affected by things like Baleful Polymorph from an enemy.

Unfortunately, this being a god-imposed curse, I would guess the effect on you is more like whatever you form you take degenerates back to a puddle of ooze, so that no shape-changing magic has any lasting effect. Wouldn't be much of a curse if you got Ooze benefits plus the ability to Polymorph into things anyway.

Admiral Squish
2010-06-04, 08:37 PM
Most polymorph immunities on printed monsters are friend-or-foe sensitive- that is, you can accept or cast on yourself a shape-changing buff, but you can choose not to be affected by things like Baleful Polymorph from an enemy.

Unfortunately, this being a god-imposed curse, I would guess the effect on you is more like whatever you form you take degenerates back to a puddle of ooze, so that no shape-changing magic has any lasting effect. Wouldn't be much of a curse if you got Ooze benefits plus the ability to Polymorph into things anyway.

Maybe he polymorphs into things with the gelatinous template?

IdleMuse
2010-06-04, 09:04 PM
Well, given that you're a specialist transmuter, it seems like the ooziness might deliberately be designed to nerf you. If the DM is a good one, then you should totally be able to reverse it with some roleplaying, since its a pretty major change to your character and I wouldn't think any DM is that mean. If you're worried they've intended it to be a permanent change, then it's time to have a chat to them.

If it isn't a nerf thing, and the DM is just trying to be inventive, you might consider asking for a Belt of BeingAbleToBePolymorphed next time you meet a crafter or whatever.

Knaight
2010-06-05, 12:36 AM
Talk through this with the GM, preferably with nobody else around. Have your guy research a spell or something in game, having agreed upon this with the GM, that undoes this. Maybe it still leaves you an ooze, just one that can transform into things which are gelatinous at their core.

Wonton
2010-06-05, 01:47 AM
The best way to manage would be to take your DM aside and go "this utterly nerfs my character and is severely unfun. Please un-nerf me."

+2

Alternatively, use transmutations that aren't Polymorph?... Buff the hell out of the other party members.

BobVosh
2010-06-05, 01:55 AM
+2

Alternatively, use transmutations that aren't Polymorph?... Buff the hell out of the other party members.

+3.

Alternative: Become a ghost, tint yourself green, watch out for men that fear crossing the streams. Becoming any kind of undead should fix the issues, and is fairly easy to manage as an 11th level caster.

Os1ris09
2010-06-05, 02:25 AM
+3.

Alternative: Become a ghost, tint yourself green, watch out for men that fear crossing the streams. Becoming any kind of undead should fix the issues, and is fairly easy to manage as an 11th level caster.

LOL love the ghostbusters quote.

OP: I favor talk to DM bcuz you just got really screwed out a well played and well role-played character.

Danin
2010-06-05, 03:35 AM
Uum, I hear what everyone is saying about talking to the DM, but Id be inclined to just find a way to deal with it. I know its a major handicap but at the same time its a pretty cool event, and assuming this is a DM you have played with before that isn't known for unjustly ruining a character he probably has some greater plan in mind. I might ask him politely before a session if he has anything more planned for this or if he just plans on leaving you this way, but really, I think it would be fun.

As a transmuter you have a lot of ways to overcome the movement penalties (As you already have done) as well as the speech impediment. There's many spells in the spell compendium that might be useful. Tomorrow I'll read through the books for spells to exploit your oozie goodness!

J.Gellert
2010-06-05, 03:46 AM
Force your liquid self down someone's throat and control that NPC from the inside :smalltongue:

I'd talk to the DM, unless what you did to deserve this was really terrible...

Starshade
2010-06-05, 04:10 AM
FR? If so, there's a god for intelligent ooze and jellies, Ghaunadaur. Evil god, known mostly as a drow god due to him rendering all his old ooze and jelly believers mindless. Swap faith and cash in for being the first of a new breed of worshipers? :smallbiggrin:

Cogidubnus
2010-06-05, 04:30 AM
The whole "no-polymorph" thing is what makes it stink of nerfing. That's not even an ooze immunity. So might be worth just asking how long your DM excepts this to last. A god is an ancient vehicle for the DM fiat, after all.

Myatar_Panwar
2010-06-05, 04:46 AM
Talking to your DM is fine and dandy, but the OP has already stated that he is fine with being an ooze and would rather find creative ways to get around it.

Not everyone needs to be super-serious-roleplayer all the time.

Unfortunately I have no creative ways to get around oozery. Maybe ask your DM if you can be allowed to polymorph into other oozes. Wait till level 20, turn into Bone Ooze, ???, profit!

Lycan 01
2010-06-05, 04:50 AM
Am I the only one who liked the "fill in a suit of armor" idea? :smallconfused:


Seriously, find yourself a hulking suit of armor, and take control of it. You can be like Al from Fullmetal Alchemist! :smallbiggrin: Without bone structure and stuff, you you move faster than a normal person in armor, and be able to pull of crazy tricks.

Heck, I'd even talk to the GM about statting up a second character sheet as a Fighter or something to repressent your Ooze fighting in Armor. :smallamused:

Thurbane
2010-06-05, 05:00 AM
Seriously, find yourself a hulking suit of armor, and take control of it. You can be like Al from Fullmetal Alchemist!
...or Durge (http://www.youtube.com/watch?v=cug2tjhHI-g) :smallbiggrin:

DarkEternal
2010-06-05, 06:32 AM
I presume this was some sort of punishment or something you did as your character? I am all for DM's punishing their characters if they go against the dogma's of the Gods they serve. Of course this is meant to be temporary and for the characters to start acting more appropriately to their divine choice(and when I mean punishing them, it is usually for something they deserved. A follower of Tyr should not slaughter orphans and laugh gleefully as their blood shower his face and not expect some sort of divine retribution), and when they do repent and get back to the God's good side, some sort of status quo should be restored.

Brock Samson
2010-06-05, 06:45 AM
For spells that might help, what about Girallon's blessing? Suddenly you have arms again? Then Bite of the Were-X maybe? That gives you melee capability at least. Since it doesn't REALLY change your form like polymorph does, maybe your DM would ok it.

Alternately, yeah, see if you can research a spell to change you into an ooze-based alternative creature.

+1 for calling upon the power of an opposing God who hates that one. Maybe ask the DM out of game to have them "struggle" to control you, randomly switching forms every so often between regular and ooze (though ultimately one of the gods winning).

OH! Magic Jar! Now you ARE in a different form again.

BobVosh
2010-06-05, 06:54 AM
Am I the only one who liked the "fill in a suit of armor" idea? :smallconfused:


Seriously, find yourself a hulking suit of armor, and take control of it. You can be like Al from Fullmetal Alchemist! :smallbiggrin: Without bone structure and stuff, you you move faster slower than a normal person in armor, and be able to pull of crazy tricks.

Heck, I'd even talk to the GM about statting up a second character sheet as a Fighter or something to repressent your Ooze fighting in Armor. :smallamused:
Fixed. He moves at 10 currently. So already slower than the average bear, depending on the DM it may move 5 in armor or incapable of motion as it needs to ooze on the ground.

Although I love the concept of oozed filled armor I think it would work better as some sorta powered armor.

Shademan
2010-06-05, 07:18 AM
you're a ooze! have one of your companions drop you on some guy, seep into his ears and take over his brain!

Closak
2010-06-05, 07:27 AM
Are you one of those oozes who eats people?
If so, go all The Blob on them for the lulz.
Mmm, yummy people.
Eat moar, get biggah!

Yeah, not very helpful i know.

mucat
2010-06-05, 07:37 AM
The best way to manage would be to take your DM aside and go "this utterly nerfs my character and is severely unfun. Please un-nerf me."
I'm missing the part where the OP said it isn't fun. And the only way to "utterly nerf" a full caster is to take away his casting, which hasn't happened.


But instead it's "you know that whole thing you've spent a large number of resources on, is tied into your backstory and character concept, and has become your character's signature move? Yeah, you can't do that any more, at all, period." You need to clarify that either this is temporary, or the character is effectively dead.
If polymorphing is the character's defining signature move, and the chief thing that made the character fun to play, then this is a serious problem. But the OP didn't say that, just that the character is a transmuter...a hugely broad and versatile school. And even if polymorphing was very important, to call the character "effectively dead" seems like a severe overstatement.

From a practical point of view, the character is mildly inconvenienced, not destroyed. And is very glad to be a wizard; the versatility of that class will make it far easier to live with this curse, however long it lasts.

From a personal/psychological standpoint, of course, the character may be devastated. How is he going to tell his wife and kids that he's a slime now? But as long as the player is enjoying the roleplaying aspect of it, it doesn't necessarily mean the DM is evil.

By the way, Virsconte, what are the character's banned schools? Since he'll be using magic for a lot of everyday purposes, missing schools are now a much bigger issue for him.

olelia
2010-06-05, 09:46 AM
Are you one of those oozes who eats people?
If so, go all The Blob Katamari Ball on them for the lulz.
Mmm, yummy people.
Eat moar, get biggah!

Yeah, not very helpful i know.

Fixed that for ya :smallbiggrin:.

Eloi
2010-06-05, 09:50 AM
Make sure its temporary, than do anything you ever wanted to do as an ooze. Think of the possibilities! *looks out into the horizon* *has blank expression* *looks back* Which are what again?

Ernir
2010-06-05, 12:14 PM
Don't want to be an ooze? Here's how to fix.

1. Learn Magic Jar (http://www.d20srd.org/srd/spells/magicJar.htm).
2. Find a body you think is more suitable to your character than the slimy one.
3. ???
4. Profit!

(Or do it with True Mind Switch (http://www.d20srd.org/srd/psionic/powers/mindSwitchTrue.htm) to ignore the Magic Jar limitations.)

Aeolius
2010-06-05, 12:17 PM
best to practice your new battle-cry: "Ooze Your Daddy!?!"

Eloi
2010-06-05, 12:17 PM
Don't want to be an ooze? Here's how to fix.

1. Learn Magic Jar (http://www.d20srd.org/srd/spells/magicJar.htm).
2. Find a body you think is more suitable to your character than the slimy one.
3. ???
4. Profit!

(Or do it with True Mind Switch (http://www.d20srd.org/srd/psionic/powers/mindSwitchTrue.htm) to ignore the Magic Jar limitations.)
3. Create an NPC with the exact same everything but background and personality.

Another_Poet
2010-06-05, 03:04 PM
Get a friend with a trebuchet and have someone stick a flashy red cape on your blobby self before you climb into the loading arm.

Mmmmmm.... *daydreams for like 10 minutes*

I also like the Magic Jar idea. Take over bodies as needed.

jiriku
2010-06-05, 03:28 PM
Oh man, you're hosed. I mean, if you were a bright purple slime, maybe we could help you, but blue....

OK, actually, it's not so bad.

Magic jar has been suggested. It's a good suggestion. You can also use planar binding or charm monster to acquire a helper who can manipulate objects for you.

Alternately, you could become a moneylender and loan money exorbitant or unlawful interest rates. As long as the local ruler hasn't outlawed oozery.

(/dodges rotten vegetables)

Seriously, check out the Blood Golem of Hextor in Fiend Folio. It's essentially a blob of animate coagulated blood encased in a suit of magical full plate with masterwork heavy flails for hands and big old blood reservoirs on its back. You could probably whack one of those golems and then steal the armor for your personal use. Arcane spell failure chance may be an issue, but with enough ingenuity I'm sure you can find a way to make that work.

Maerok
2010-06-05, 03:34 PM
You're still a spellcaster, therefore there's an answer somewhere. Now if you were a Fighter...

mucat
2010-06-05, 03:37 PM
Alternately, you could become a moneylender and loan money exorbitant or unlawful interest rates. As long as the local ruler hasn't outlawed oozery.
That was horrible. You win everything.

Redrat2k6
2010-06-05, 04:07 PM
I'm not sure where I read this, but I'm pretty sure creatures immune to polymorph can still polymorph themselves via their own spells and SLA's. It's only outside sources of polymorph that they are immune too.

Again I'm looking for the source, anyone else remember reading this or am I crazy?

Kiren
2010-06-05, 04:09 PM
http://www.d20srd.org/srd/spells/reincarnate.htm

Transmuter right?

EDIT: If you do this, cut off a piece of your ooze body, since now you will have another ooze, you can keep it in a container as a backup, and use magic jar to return to it.

PId6
2010-06-05, 04:11 PM
http://www.d20srd.org/srd/spells/reincarnate.htm
Better yet, Last Breath from SpC. It's cheaper, doesn't cost a level, and does the same thing.

Beorn080
2010-06-05, 06:15 PM
EDIT: If you do this, cut off a piece of your ooze body, since now you will have another ooze, you can keep it in a container as a backup, and use magic jar to return to it.

I like this idea. Depending on exactly what he applied to you in turning into an ooze, you can buddy with your cleric and meatshield fighter and create an unstoppable army of yourself.

Fighter: I full attack the ooze. 5 Greatsword attacks.
You: I split into 6 new oozes.
Cleric: Mass heal.

Really, without knowing what he added, its kinda hard to help. Two oozes in the SRD are immune to slashing and piercing, and one of those gets electrical as well. Others get nifty paralysis and all get decent acid damage.

Here's a question. How do you do spells with somatic or material components. Eschew materials is pretty easy, but still spelling everything is a pain.

Viskocity
2010-06-05, 09:23 PM
Actually, when it comes to spellcasting, I have not had any problems yet. Unless my mind is playing tricks on me, I believe there is a clause somewhere which states that a spellcaster can always cast spells in their natural form. Am I just crazy?

Magic jar looks veeery tempting, but I would have to extend it right? And does the creature automatically fail their save, or does it get a new chance to escape every time. Also, dispel magic...baaaaad...

Also, to answer a question I saw a while back, my banned schools are enchantment and evocation. I only qualified for mindbender through versatile spellcasting and the judicious application of cross class ranks.

Beorn080
2010-06-05, 09:58 PM
Aye. I'm not sure if it counts or not, but I wouldn't worry about it. It's probably true, though perhaps not RAW since you were polymorphed.

As for Magic Jar, if you keep the jar on your new body, and your blob body in the backpack or such, then you should be fine. As the spell gets close to ending, plop your blob body nearby, and hit yourself with a tanglefoot bag/get someone to shackle your humanoid body. Notably, if you extend the magic jar spell, the Iron Bands of Binding would work nicely.

mucat
2010-06-05, 10:02 PM
Also, to answer a question I saw a while back, my banned schools are enchantment and evocation. I only qualified for mindbender through versatile spellcasting and the judicious application of cross class ranks.
Not bad banned schools for an Ooze. Evocation you'll be able to live without easily. You'll miss Contingency, but hell, so does every wizard who bans that school.

Losing Enchantment cuts off a couple of useful possibilities -- Dominate Person, if the character's ethics allowed, would have been a nice way to borrow temporary bodies to do things that an ooze can't -- but for a lot of what you'll be needing, Illusion is better.

So, some of the challenges an ooze will face, along with ways you can counter them with arcane spells:


Movement: "Gimme three steps, gimme three steps mister..."
You've already figured this out. Make up for your slow land speed by casting Overland Flight every day, and maybe have an extra scroll or two of that spell in case it gets dispelled. You'll have a lower top speed than a human, since flying creatures can't sprint, but for times when that matters, there's always Expeditious Retreat, Dimension Door, regular Fly spells, etc.
If it were me, I would also get a flying carpet, because an ooze riding a flying carpet is just too frickin' badass.


Fine manipulation: "I wanna hold your pseudopod..."
Mage Hand, Greater Mage Hand, and items that give at-will access to the above, and you should be covered. For those occasional "get that portcullis off my friend's chest" type emergencies, keep a scroll or two of telekinesis on hand. Or summon something strong to do it for you.

Speaking of getting help from your friends, a well-chosen familiar with opposeable thumbs will be a great help to an Ooze mage. Not to mention homunculi, and eventually maybe a small army of golems.


Social Interactions: "C'mon, admit it. It's because I'm slimy, isn't it?"
Sounds like you can already talk, since verbal components aren't a problem. But for civilians who would be freaked out by your appearance, illusions of all sorts will help, either to cover your appearance (and sound, and stench?) or to send an illusionary substitute to chat with the shopkeeper.
In the latter case, you have the problem of how to hear the conversation. You could add Clairvoyance or something to the mix, but it might be more elegant to research some custom illusion/divination spells. Think of a mentally controlled sensor like a Wizard Eye, but with the appearance of a person; then you can send your illusionary agent to deal with all sorts of delicate social situations.


Missing Armor/Robe slot: "Every ooze is crazy for a sharp-dressed...other ooze."
Meh, not such a big deal. But you might ask your DM to give you an "Interior" slot instead: as the world's first Ooze crafter, you make custom items which you can engulf, and extenf their magical effects to you as long as they're floating in your cytoplasm. Only one such item per ooze at any one time, of course, since it's just replacing a single missing slot.


Everything Else: "Batman, Batman, Na na na na na na Batman..."
You're a frickin' wizard. You'll figure it out.

balistafreak
2010-06-05, 10:51 PM
Alternately, you could become a moneylender and loan money exorbitant or unlawful interest rates. As long as the local ruler hasn't outlawed oozery.

*slow clap of appreciation*

Kind of like an even-more-ooze-like Hutt, loanshark and all that. After all... you are an ooze.

Cealocanth
2010-06-05, 10:53 PM
Are there any hidden benefits to being a slime that I don't know about?

Well, you can rock at costume parties going as JELL-O, :smalltongue:

But seriously, I don't think polymorph is your only option for coming back to your form. Although it was given by a god, there may be a spell out there that can change you back, like being kissed by a princess or something.

If the god was good, he may give you a chance to redeem yourself. I suggest either taking and doing the quest he gives you, or let the DM show you what they have planned for you. If he's a good DM, the curse will be removed someday, but it'll take some effort to redeem yourself. As far as easy travel, you could always ride in a backpack.

Viskocity
2010-06-05, 11:14 PM
Well, you can rock at costume parties going as JELL-O, :smalltongue:

But seriously, I don't think polymorph is your only option for coming back to your form. Although it was given by a god, there may be a spell out there that can change you back, like being kissed by a princess or something.

If the god was good, he may give you a chance to redeem yourself. I suggest either taking and doing the quest he gives you, or let the DM show you what they have planned for you. If he's a good DM, the curse will be removed someday, but it'll take some effort to redeem yourself. As far as easy travel, you could always ride in a backpack.

Good doesn't even come close to describing this god. Chaotic crazy is closer, but still not quite right.

edit- Fortunately, I am somewhat past the 'pile of slime, sitting in a backpack' stage by this point. I think I will look into magic jar and see what I can do with it.

Ormagoden
2010-06-05, 11:27 PM
Some other solutions that haven't been mentioned:

Retrain- You can do that you know. It's in unearthed arcana. (edit or is that PBII I forget)
^ serious ^

V not so much V
Draw up a homebrew class and hand it to your DM- Sound really excited

Invest in a bag of holding and get carried around by someone else- When the party wins a battle someone can dump you on the fighter's head (like Gatorade!)

Get another party member to use an enveloping pit-Throw you at the bottom and drop in baddies for you to munch on.

Get one of those copper jello molds in the shape of your favorite dragon- you know except 40 times bigger than grandma's jello mold.

Whenever you make sloppy wet bubbly sounds blame it on the fighter- Yeah that's pretty much it

Tetsubo 57
2010-06-05, 11:41 PM
I'd talk to the GM and find a way to justify changing the character's class. Being smacked by a god would count as such a justification. Then I would switch to a purely psionic class. Psion most likely. having the physical form of a slime would pose no hindrance. I would play that in a heart beat.

Krazddndfreek
2010-06-06, 12:07 AM
While you're using Magic Jar for a way out of this sticky situation, you could do what some of the others were saying and ask your DM for a way to research a way to overcome your polymorphing restriction. Something like Clayface, only not necessarily villainous.

Kiren
2010-06-06, 12:09 AM
I'd talk to the GM and find a way to justify changing the character's class. Being smacked by a god would count as such a justification. Then I would switch to a purely psionic class. Psion most likely. having the physical form of a slime would pose no hindrance. I would play that in a heart beat.

Alternatively, find a dwarf or a gnome, a magic carpet, a tophat and a monocle.

Put the magic carpet over the ooze, equip the monocle and tophat to the ooze, now place the dwarf/gnome ontop of the carpet on the ooze.

Fancy ooze, rider.

clarinetman
2010-06-06, 02:05 AM
Try becoming a grappling ooze monk. Hilarity will insue :D

Lamech
2010-06-06, 08:28 AM
Wait why are you polymorphing yourself? I thought thats what rogues and factotums and fighters were for? Polymorph them and have them smash the crap out of stuff.

-I suggest unseen servant. It will move everything for you. Illusions work great. Are you friends with a druid? If your not have you taken leadership yet? Get a druid to reincarnate you; problem solved.

-Your body is an ooze right? I don't think ooze is digestible; possess someone with magic jar and eat your ooze form, If it is dispelled you just go back to the ooze. Planar binding gets good hosts, may I suggest the dreaded half-outsider voidmind wartroll? Find a way to buff your caster level sky high before doing this too. Preferably above 30...

Another_Poet
2010-06-06, 12:26 PM
Wait, OMG DO YOU DIVIDE IN HALF WHEN HIT WITH SLASHING DAMAGE??????

The... possibilities!!!!!!

But I suspect you don't since you would've mentioned it in your post.

IonDragon
2010-06-06, 12:37 PM
Are there any hidden benefits to being a slime that I don't know about?

I'm pretty sure you are now immune to critical hits as well.

Thurbane
2010-06-06, 04:56 PM
As per the SRD:

Ooze Type: An ooze is an amorphous or mutable creature, usually mindless.

Features: An ooze has the following features.

10-sided Hit Dice.

Base attack bonus equal to 3/4 total Hit Dice (as cleric).

No good saving throws.

Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the ooze has an Intelligence score. However, most oozes are mindless and gain no skill points or feats.

Traits: An ooze possesses the following traits (unless otherwise noted in a creature’s entry).

Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).

Blind (but have the blindsight special quality), with immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.

Immunity to poison, sleep effects, paralysis, polymorph, and stunning.

Some oozes have the ability to deal acid damage to objects. In such a case, the amount of damage is equal to 10 + 1/2 ooze’s HD + ooze’s Con modifier per full round of contact.

Not subject to critical hits or flanking.

Proficient with its natural weapons only.

Proficient with no armor.

Oozes eat and breathe, but do not sleep.

Skaven
2010-06-06, 07:58 PM
Oozes get some pretty sweet immunities. You get those right? if not, that is unfair. If so.. well, you're immune to crits and SA's, that's great.

If you're a specialist transmuter, you can drop the specialisation if I remember correctly if you need to?

Otherwise, there's plenty of nice transmutation spells that can be cast on others.

If you're worried about your movement speed, theres plenty of spells that can augment that. Overland flight for example. You can also use a mount. Nothing stops you from using illusions to mask your appearance to commoners.

You can ooze into a suit of armor as has been mentioned too.

The_Admiral
2010-06-06, 09:53 PM
You can be the guard while every body sleeps.

Thespianus
2010-06-07, 12:09 AM
Oozes get some pretty sweet immunities. You get those right? if not, that is unfair. If so.. well, you're immune to crits and SA's, that's great.
Oozes also don't have an intelligence score, so.. I'd be careful requesting ooze benefits, lest the DM also looks for disadvantages. ;) A Wizard without an intelligence score is a boring wizard.

Flickerdart
2010-06-07, 12:16 AM
Oozes also don't have an intelligence score, so.. I'd be careful requesting ooze benefits, lest the DM also looks for disadvantages. ;) A Wizard without an intelligence score is a boring wizard.
There is a template that gives Oozes intelligence; further templates can be stacked to increase it.

Beorn080
2010-06-07, 12:35 AM
It was a polymorph effect, which typically lets you keep your mental scores.

Eloi
2010-06-07, 12:49 AM
Be a Snowflake Ooze, they have good immunities.

Killer Angel
2010-06-07, 04:07 AM
The OP could always try to be the BBEG in Froogleyboy's Dungeon of oozes (http://www.giantitp.com/forums/showthread.php?t=155233)... :smalltongue:

amuletts
2010-06-07, 05:30 AM
It's new! You've never been an ooze before. Have fun with it for a bit. Ultimately if it turns out sucky and insurmountable (or just not something your character would like to stay as) then just keep moaning about it until your fellow party members vow find a way to restore you. And they will. Trust me.

Closak
2010-06-07, 06:00 AM
Like i said earlier, eat people.

Party member: Throws mook at you
You: Omnomnom.
Mook: :smalleek: *Get's eaten*

Eating people is kinda what oozes are known for.
Well, most of them anyway.
Like they say, if you are a monster, why not act like one?
In this case that would be having a mayor case of munching on anything that tries to attack the party.

senrath
2010-06-07, 06:02 AM
You can also run a scam now! You, the ooze, start to "terrorize" a village or similar. Then, a bit later, your party comes along and offers to help with the "ooze problem", for just a small payment.

Viskocity
2010-06-07, 02:29 PM
You can also run a scam now! You, the ooze, start to "terrorize" a village or similar. Then, a bit later, your party comes along and offers to help with the "ooze problem", for just a small payment.

I actually tried to convince people to do this a while ago with a cursed bag of rats, but nobody was quite evil enough. It may help that an important minority of our group is either chaotic or evil now (or both!)...

Escheton
2010-06-07, 02:48 PM
http://rustyandco.com/

I'm thinking your dm might read this.

Froogleyboy
2010-06-07, 03:12 PM
I think this is just made of pure, uncut, awesomesauce! You get to play as an ooze for Ghaunadaur's sake! Take advantage of this by being the best damned ooze you can be. Hm . . . . I just had an idea for some homebrew!

Draconi Redfir
2010-06-07, 03:25 PM
As an ooze, master the art of transforming yourself into any shape you want? If an enemy is coming close to you, extend your arm out and wrap it around their face until they drown. Alternatively you could act as an ally’s armor, (wrap yourself in a thin layer over his real armor) and when he is struck, climb up the enemy's weapon and do as before, suffocating/dissolving them to death. This way, you also get to move faster via hitching a ride on an ally.


If your not acidic, but ooze's are immune to acids, you could absorb several sealed containers of acid, then crush them while wrapping around an opponent so it starts eating away at them.

alternatively alternatively, you could morph yourself into an ooze-weapon, and have one of your friends wield you as such. You could morph yourself into an arrow or throwing axe or something, and your allies could launch you towards targets from far away.