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Choco
2010-06-08, 03:42 PM
So I got a feral template half-orc and have already taken the Improved Natural Attack feat. What are some other good natural attack boosting feats worth taking? Note I only have the 2 claw attacks from the template.

Amphetryon
2010-06-08, 03:48 PM
Dip PsyWar for Expansion/Metaphysical Claw and Psionic Fist?

Marriclay
2010-06-08, 04:08 PM
Dip PsyWar for Expansion/Metaphysical Claw and Psionic Fist?

you'll likely also be able to convince your DM to let you buy a custom magic or psionic item designed specifically for you that can make use of the two psionic powers listed above

I'm pretty sure there's also some soulmelds that enhance natural weapons, but I don't know for certain

Faleldir
2010-06-08, 04:10 PM
There's Rapidstrike in Draconomicon.

nedz
2010-06-08, 07:18 PM
Snatch, but you have to be at least Huge

Sindri
2010-06-08, 08:18 PM
Improved Natural Attack (MM) means that your natural weapons deal damage as if you were a size larger, and can be taken multiple times. 1d2, 1d3, 1d4, 1d6, 1d8, 2d6, 3d6, 4d6, 6d6, 8d6, 12d6. The first few times aren't much, but it goes up fast. You might also want to look into the Sharptooth spell from Draconomicon, or the Warshaper PrC, but the short duration of the first and the fact that you're a relatively normal melee combatant mean they might not be worth as much. An item that gives you a perpetual Sharptooth effect is something to look into...

Keld Denar
2010-06-08, 08:52 PM
Improved Natural Attack can be taken multiple times, but each time it can only apply to a weapon once.



Improved Natural Attack [General]
Prerequisite
Natural weapon, base attack bonus +4.

Benefit
Choose one of the creature’s natural attack forms. The damage for this natural weapon increases by one step, as if the creature’s size had increased by one category: 1d2, 1d3, 1d4, 1d6, 1d8, 2d6, 3d6, 4d6, 6d6, 8d6, 12d6.

A weapon or attack that deals 1d10 points of damage increases as follows: 1d10, 2d8, 3d8, 4d8, 6d8, 8d8, 12d8.

This feat may be taken multiple times, but each time it applies to a different natural attack.

Thurbane
2010-06-08, 09:07 PM
If you can get a bite attack (Willing Deformity [Teeth] feat or similar), you can qualify for Multiattack and Improved Multiattack, lessening your secondary attack penalties.

Also, Bind Vestige + Improved Bind vestige allows you to bind Amon and get his Ram Attack (1d6 headbutt + 1.5 x STR bonus, +1d8 on a charge).

I'm pretty sure Person Man has a sweet guide on this somewhere here...lemme find a link...

Here we go: [3.X] Extra attacks, natural attacks, AoO (http://www.giantitp.com/forums/showthread.php?t=127463)

Darrin
2010-06-08, 09:08 PM
Isn't there a feat that adds your claw damage to your unarmed attacks?

There are some soulmelds that are quite handy for buffing natural attacks that you can pick up with Shape Soulmeld/Open Chakra feats, but you're better off dipping Totemist for 2 levels.

Improved Unarmed Strike can be acquired several different ways. Add Superior Unarmed Strike for damage that scales up by your class level. This gives you an iterative attack, and you can add both claws as secondary attacks with a -5 penalty. Multiattack reduces this penalty to -2, and Improved Multiattack reduces it to zero.

urbanpirate
2010-06-08, 10:24 PM
rapid strike
improved rapid strike