Drenn
2010-06-13, 03:18 PM
Greetings.
Okay, so I'm DMing for a group that, with the exception of one person, has never played any sort of D&D before, including myself. We've been playing for nine or so months, and its going pretty well, but one of my players is the sort who buys every new book, reference guide, ect. and got a hold of Eberron. It's a new toy, and, before I knew it, most of the party had built new characters almost all of which had Dragonmarks.
I was caught between papers at the time and didn't think too much of it, but afterward I started reading up on it at the prompting of my players and realized I was in a bit over my head. I was wondering if anyone could help me figure out how to fit/balance these characters with the rest of the party and the world they live in.
A couple questions I had specifically were:
a) People who know about Dragonmarks are supposed to get super excited about them whenever they encounter them, but is there a valid reaction besides "I will imprison you and possibly skin you alive so that I may study these markings more in depth"?
b) Dragonmarked characters are somewhat more powerful or skilled then those without them, and I feel that its unfair to those players who actually stuck with the characters they have. Is there a good way to keep the party internally balanced?
c)My Dragonmarked characters tend to be more of the "roll playing" variety than the "role playing" sort. I'm trying to combat that a little bit by making them live with the consequences of having dragonmarks (other than improved stats) without making the story suddenly all about them. Any ideas?
Any other tips or advice would be greatly appreciated.
Thanks!
Okay, so I'm DMing for a group that, with the exception of one person, has never played any sort of D&D before, including myself. We've been playing for nine or so months, and its going pretty well, but one of my players is the sort who buys every new book, reference guide, ect. and got a hold of Eberron. It's a new toy, and, before I knew it, most of the party had built new characters almost all of which had Dragonmarks.
I was caught between papers at the time and didn't think too much of it, but afterward I started reading up on it at the prompting of my players and realized I was in a bit over my head. I was wondering if anyone could help me figure out how to fit/balance these characters with the rest of the party and the world they live in.
A couple questions I had specifically were:
a) People who know about Dragonmarks are supposed to get super excited about them whenever they encounter them, but is there a valid reaction besides "I will imprison you and possibly skin you alive so that I may study these markings more in depth"?
b) Dragonmarked characters are somewhat more powerful or skilled then those without them, and I feel that its unfair to those players who actually stuck with the characters they have. Is there a good way to keep the party internally balanced?
c)My Dragonmarked characters tend to be more of the "roll playing" variety than the "role playing" sort. I'm trying to combat that a little bit by making them live with the consequences of having dragonmarks (other than improved stats) without making the story suddenly all about them. Any ideas?
Any other tips or advice would be greatly appreciated.
Thanks!