BobVosh
2010-06-14, 04:06 PM
Recently our group hasn't been able to show up with enough players to run a game. So I got in my mind to do a side evil campaign at high level (20) to conquer a high level protected city basically.
Here is what I listed as things I really need to think out before the game starts:
Mage's Guild Temple district Rulers: Theocracy (just felt like doing a theocracy) Protections (magical, garrisons, etc) Opposing cities, level of support that could be count on Allied cities Nobles in the city, level of support, motivation Other local powers (dragons, mage in the woods, druid circles, etc) Landscape Population totals, races, class breakdown Decent city map Resources for the PCs and cities
Anything I missed that is important? Anyone have a good link of fantasy city maps? I'm probably going to try the city builder in the DMG for general stuff, and then build up from there.
However I'm willing to accept ideas on what to do in order to get a lot of this information.
Also I would love a list of defences the rulers should have to prevent mages from screwing them. Stuff like mind blank, forbiddence around the palace, etc. Just general things that stop most level 20 answer all spells and abilities from wrecking them.
A note: I keep saying city, when obviously I mean something more akin to a city-state. I may just make it a reasonably powerful capital to a moderately powerful country.
*edit* Wow I forgot how terrible the city builder in the DMG is >.<
Here is what I listed as things I really need to think out before the game starts:
Mage's Guild Temple district Rulers: Theocracy (just felt like doing a theocracy) Protections (magical, garrisons, etc) Opposing cities, level of support that could be count on Allied cities Nobles in the city, level of support, motivation Other local powers (dragons, mage in the woods, druid circles, etc) Landscape Population totals, races, class breakdown Decent city map Resources for the PCs and cities
Anything I missed that is important? Anyone have a good link of fantasy city maps? I'm probably going to try the city builder in the DMG for general stuff, and then build up from there.
However I'm willing to accept ideas on what to do in order to get a lot of this information.
Also I would love a list of defences the rulers should have to prevent mages from screwing them. Stuff like mind blank, forbiddence around the palace, etc. Just general things that stop most level 20 answer all spells and abilities from wrecking them.
A note: I keep saying city, when obviously I mean something more akin to a city-state. I may just make it a reasonably powerful capital to a moderately powerful country.
*edit* Wow I forgot how terrible the city builder in the DMG is >.<