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View Full Version : Shadowrun: who else plays it and what do you play



iElf
2010-06-15, 12:21 PM
just interested in seeing how many other people play the game

I'm currently playing a surged gun slinger adept, with a business Troll, a human hacker and a ...well...insane mage

comicshorse
2010-06-15, 12:26 PM
Yup. Currrently playing in a 4th ED game where I'm playing a goth vampire Physical Adept on a team with a Troll street-Samurai, an elven decker/cat-burglar and a orc vodoo shaman

Hague
2010-06-15, 12:29 PM
I used to play 3rd edition. Had some fun with a few games but in the area I live it's hard to find players.

boj0
2010-06-15, 12:33 PM
Currently running an elf gunslinger (22 dice pool on my heavy pistol!), with a hacker/rigger, elf grifter, classy cat-burglar (who happens to be a kung-fu expert and mute), an elf murderballer/face beater, a Deadpool clone, and someone playing what effectively is Richard from LFG (problem is that it's her first time with the system and she's trying to run a competent mage).

VirOath
2010-06-15, 12:36 PM
I love the game, but as stated before it's hard the find players. Mostly played 3e and 4e, and I'll play anything that suits my fancy to a useful level.

Hawriel
2010-06-15, 12:52 PM
There are afew hardcore shadowrunners on these boards. have not seen them post in awile though.

I myself started with 2nd ed. 4th ed's writers have alot of heart but I spent too much mony on 2nd and 3rd to get into it.

RelentlessImp
2010-06-15, 12:57 PM
I <3 Shadowrun. I started with 4th, though I had an interest in it back in 3rd but never could get the books. I have a particular fondness for 4th, but play 3rd every so often.

I'm not currently playing anything, but I've been trying to get a Mage character of mine going in a game. It's just not happening at the moment, though.

Rowan Intheback
2010-06-15, 01:00 PM
I still play 4th I have two current characters. The first is a clone of Abraham Lincoln who wants to reunite the north and south United States and end the tyranny of the mega corps. He is a face adept and is pretty much unbeatable (25 to his dice pool for controlling people with his voice) if he wins initiative.

The other thing I like is martial arts. I'm trying to make a Batman character who is not magic and uses no cyber parts or machines to be awesome.

Umael
2010-06-15, 01:03 PM
I have only played a mutated version of the game (seriously - the GM mixed Storyteller WoD and Shadowrun), but I am interested in playing my first real game. I am working on my character concept still - a gun bunny (14-year-old schoolgirl) named Dee Dee Bambi with a huge assault rifle she nicknamed "Thumper".

Mark Hall
2010-06-15, 01:31 PM
Currently, I'm playing a Troll Adept Archer. He started out being based on Green Arrow, has morphed more into the Duke boys.

comicshorse
2010-06-15, 01:34 PM
Posted by Mark Hall

Currently, I'm playing a Troll Adept Archer. He started out being based on Green Arrow, has morphed more into the Duke boys.


Yeah I played an Orc Phys Adept roof-runner who took up street racing :smallsmile:
I was quite astonished by how good you can get with vehicles through Adept powers

Hzurr
2010-06-15, 01:35 PM
We just started our first Shadowrun game a few weeks ago (4th ed). It's been fun, but very different from our normal d&d 4E game). Our party includes:

An elf adept - a super-model assassin who focuses on talking to people pretty, and melee combat. He uses his magic to boost the various stats he needs. His description of himself: An effective Derick Zoolander

A Human gunslinger/driver "Phil" - me - A former Aratech employee who left the company after he found out something he wasn't supposed to. (Yes, I have a criminal SIN). Is a fantastic driver, and very, very good with a machine pistol

A Human rigger - Phil's sister. Slightly autistic, but a super-genious when it comes to machines. Lots of drones

A Troll Adept Archer (Mark Hall's character)- Large Troll, Large bow. It works suprisingly well. Sometimes pretends he's a hobo.


An elf mage - He was only there for one session, but in that session we learned about how effective a lightning bolt is on a moving vehicle. He's also a pretty good medic

Zore
2010-06-15, 02:02 PM
I'm playing an Orc mage who used to be a university professor before he went through a midlife crisis. I was originally going to go for a Troll mage but ran out of points.

Wagadodo
2010-06-15, 02:17 PM
I just made up a 3ed Troll Adept, that likes to punch some folks in the face and has some decent pistol and shotgun skills. Played mostly 2ed & 3ed. Couldn't get into 4ed, the number of dice needed for 4ed is crazy. I do like how they went to wireless, but even that doesn't quite make sense with the increase in technology on what a person can do to another with their wireless hacking.

Poil
2010-06-15, 02:20 PM
I'm playing a human mage following the Egyptian tradition. In a completely awe inspiring strike of creativity my character is from Egypt and ended up in Seattle looking for a better life away from persecution and poverty. I bought a car with my starting money and forgot to put points in Pilot Ground Craft.



Currently running an elf gunslinger (22 dice pool on my heavy pistol!)
That's less than what the adept gunslinger in my group has AFTER he nerfed his character. No cyber-/bioware or even a laser sight. :smalltongue:

Compulsive power gaming disorder. Don't get me started on when his brother's character, an elven adept martial artist, curb stomped a vampire mage for 20 damage.

Another_Poet
2010-06-15, 02:44 PM
I have played SR 4e quite a bit. My characters were:

Ravvy, the autistic demolitions expert and street sam. There wasn't much left of him other than an enthusiasm for explosions and martial arts. No one believed he had multiple masters degrees. He's still floating comatose somewhere in the Pacific ocean after being shot in the back of the skull in a double-cross.

A la Carte, dwarven combat pilot. Trained by the dwarven air force (on a crop duster with a .30 rifle) he could crash nearly any aerial vehicle and, under the right circumstances, keep them in the sky briefly. Retired rich after a successful compaign.

Eoin Rua, more commonly called Owen, former Tir special forces agent. A combat specialist with a talent for bluffing and the capacity to act as party face when needed. Also, the ability to solve most situations with sexual intercourse regardless of the gender or metatype of the mark (he used to work in the elven porn scene). His hubris was a tendency to become bent on revenge over very minor slights, e.g. a store being closed when he wanted to go shopping. He would hold the grudges a very long time. Retired after a successful campaign.

Mauther
2010-06-15, 04:13 PM
I’m in an ongoing 2nd ed game we’ve been running off and on for about 10 years now, team called the Tommies. Mine is a generic Street Sam called Tommie Gun, pretty much a vanilla human cyber with all of his money dumped into betaware, bioware, and a massively customized Colt “Thompson-2” 420eb. The rest of the team includes a Decker/rocker/security rigger called TomTom, an Eagle Shaman called Tommie Hawk, and aTom a dwarven physical adept/heavy weapons expert. There’s been a couple other Toms over the years including the venerable Tom-Whollop (Troll PyshAdept with a club), but those are the surviving members.

My rolling character is Jack O Spades, a human sorcery adept with a smattering of cyber run as a detective archetype. He’s got minimal combat cyber so he’s not a complete waste when things get nasty, but most of his cyber and magic are pure utility. He fits remarkably well in most groups I join since most teams have combat specialists and infiltrators but are light on someone who can solve problems without gun play.

The most fun character I ever played was a Rat shaman called Mengele in a street gang campaign. Most of the characters were into some bad stuff (BTL sales, protection racket, etc) but Mengele was an organ harvester. Started out recycling recovered cyber, than the GM made the mistake of joking that I was wasting all that meat. There’s something particularly disturbing about having the team’s combat medic stabilizing enemy wounded, only to butcher them later for parts. I think he probably crossed the line later when he started selling Halloweeners to a couple of ghouls and a wendigo. His story came to a justifiably gruesome end with a dispute with DocWagon, involving LoneStar, a DocWagon HTR Team, a disgruntled Wendigo client, a rival team of runners and a free ally spirit of a mage sold for his organs. It was a spectacularly awesome cluster f**** known to this day as “the Night of a 1000 Dice”

Hunter Noventa
2010-06-15, 04:16 PM
We just started our Shadowrun campaign again after a short hiatus for Super Robot Wars.

I play a hacker who's pretty good at what she does. We have a B+E extper who melees, another B+E expert who does demolitions. Also a sniper. An ineptly played adept ineptly played Rigger. ANd our manipulation mage, who has the best spell ever. What spell is that? Orgy.

Yes. Orgy.

Nothing perks up your day like a Spontaneous Pirate Orgy.

Hzurr
2010-06-15, 04:19 PM
Currently running an elf gunslinger (22 dice pool on my heavy pistol!)

That's pretty ridiculous. The highest we've seen so far is 32 dice pool on a pilot: wheeled vehicle check (although that was after a few initiative passes of maneuvering). Base 22 is ridiculous.

kjones
2010-06-15, 04:38 PM
I just finished running a 4th edition campaign, where the players were an ork stealthy mofo, a human hacker ("ICman"), an elven face/gunslinger (former Mossad), an ork martial artist ("Little Lou", 220cm tall), and a human sociopathic street samurai.

We'll be starting up Ghost Cartels in the fall - I'm looking forward to it.

If any of you SR players aren't on the Dumpshock forums already, I'd recommend it. GitP is great but this board is really only about one game. (Well, two.)

Amphetryon
2010-06-15, 05:00 PM
Played 3e:

Ork Shaman, Human Rigger/Bike Gang Member, and Elf Phys Adept, depending on which campaign.

Maerok
2010-06-15, 05:05 PM
I've got 4e, but like all the others in my collection I really don't play them often enough.

sombrastewart
2010-06-15, 05:32 PM
I'm in a 4th game that's been going for more than a year. My old character was a human face with a little cyberware and a crazy dice pool with the Influence skill group (20). Unfortunately, he got gakked doing an infiltration bit, and I voluntarily did not spend edge (he had a bit of extra) to make sure I survived.

He was replaced with my troll adept. Truck is good with just about any firearm or heavy weapon there is, a good wheel man and pretty tough. We had lost a player in our group and needed a combat monster, so I made one and tried to flesh him out beyond just combat a bit. He has all four initiative passes and an AA16 shotgun, which means that he'll unload a fair amount of property damage before a fight ends.

Another_Poet
2010-06-15, 05:42 PM
<various Tommies>

I can't believe you haven't had a Tom Collins on the team yet. For shame!

Angrist
2010-06-15, 11:31 PM
I used to play 2nd and 3rd edition it was way fun. I used to play all sorts of characters but my favorite was an Elf pysical magician.

Vulaas
2010-06-16, 01:38 AM
I played it; ended up being an Irish elven prostitute/assassin. Worked with a particularly foul-mouthed hacker, and a crazy guy who I'm not really sure what he was supposed to be, besides quiet and creepy.

panaikhan
2010-06-16, 02:22 AM
I've played so many characters, I've lost count lol.

My favorites were an elven mage, a young teen hacker, and possibly the strangest - a rigger, paralysed from the waist down. Called himself a Drone And Vehicle Remote Operation Specialist... guess what his callsign was? :smalltongue:

Delta
2010-06-16, 02:44 AM
Gonna start up a Ghost Cartels campaign when our current Fantasy campaign wraps up in a month or so.

Right now, I'm only playing on conventions, most recent characters are an ex-military ork frontliner and an elven pornomancer (sick how many dice I get to roll for that one even without getting deep into CharOp...)

katans
2010-06-16, 03:34 AM
I've played 2nd and 3rd edition, focusing on anything magical (adept, shaman, mage, weird stuff like wu jen or voodoo...), and sometimes straightforward firepower (street samurai, heavy weaponry rigger etc.). The only thing that never appealed to me is the Matrix.

The character I played longest is a human mage, now a 6th grade initiate, a seemingly respectable and pretty square university professor who gets his kicks from dabbling with illegality and tries to maintain a clean moral facade. He's awesomely good at pretty much anything magical and has a lot of connections.

SR is one of my all-times favorite games : great universe, great roleplaying possibilities, huge opportunities, lots of fun, lots of places to visit... Needless to say, I found the 4th edition to be irremediably appalling.

JaronK
2010-06-16, 03:36 AM
Currently I'm in a group that plays 3rd edition. I'm playing a Cat Shaman with over 130 Karma, in a group that includes a few veterans and a few novices. It's a good bit of fun.

JaronK

Delta
2010-06-16, 03:38 AM
Needless to say, I found the 4th edition to be irremediably appalling.

Now why would that be needless to say?

I've been playing Shadowrun for almost 20 years now, it's been my first RPG ever and still, the new edition (especially the amazing 20th anniversary hardcover core book) is by far my personal favourite.

Hzurr
2010-06-16, 10:10 AM
For anyone thinking of starting up Shadowrun, I strongly recommend that you get the 20th anniversary core book. The origional 4th Edition book is horribly laid out, and very difficult to navigate.

Ormagoden
2010-06-16, 10:15 AM
You name it I've played it, in 3rd ed that is. In my circle of players Surge doesn't exist (because it's dumb) and year of the comet never happened.

I haven't had a group to play / learn 4th with but honestly I don't know if I have a desire to learn it.

Rowan Intheback
2010-06-16, 11:31 AM
In my experience 4th can get a little out of control superhero crazy. If someone builds their character correctly at start they won't have any combat challenges unless you build a PC party to fight them.

That being said 4th is my favorite and Shadow Run is one of my favorite systems.

Delta
2010-06-16, 11:34 AM
For anyone thinking of starting up Shadowrun, I strongly recommend that you get the 20th anniversary core book.

Oh yes, most definitely. The only negative thing I can say about the 20A core book is that, when holding it for the first time, I felt sad, because I had to think "Why did it take 20 years for a shadowrun core book to look this good?"

boj0
2010-06-16, 11:48 AM
That's less than what the adept gunslinger in my group has AFTER he nerfed his character. No cyber-/bioware or even a laser sight. :smalltongue:

Compulsive power gaming disorder. Don't get me started on when his brother's character, an elven adept martial artist, curb stomped a vampire mage for 20 damage.

I've been trying to find builds online but there are sad few for non-adept characters, even though I'm effectively Revolver Ocelot in our group, I just know there are more ways to increase my Pistol dice pool
So far:
11 Agility
7 Pistols
+2 spec for Heavy Pistols
+2 for Smartgun system
+1 Skill Recorder
Anything else I can/should add?

Taelas
2010-06-16, 11:55 AM
I want to play, but that's about as far as it has gotten. I've built a couple characters, but haven't gotten them into a game. I have the 4E books.

One of them is a combat monster martial artist whom I think I did pretty well on, even though he's somewhat of a one-trick pony. He had an 18 dice pool.

kestrel404
2010-06-16, 12:08 PM
Been playing since 2nd ed, off and on. The revised 4th ed is very nice and well balanced - hopefully it will stay that way after all the expansions are out.

Right now, my favorite character is a Troll Archer, heavily cybered. Getting to 20+ dice on a hit roll is easy. Doing more damage per hit than an RPG round (before accuracy bonuses) is awesome. With the right cyber- and bio-ware, you can do this with an Elf, which is even more awesome.

I tend to make single-shot, one-hit-one-kill sniper style characters.

kestrel404
2010-06-16, 12:14 PM
I've been trying to find builds online but there are sad few for non-adept characters, even though I'm effectively Revolver Ocelot in our group, I just know there are more ways to increase my Pistol dice pool
So far:
11 Agility
7 Pistols
+2 spec for Heavy Pistols
+2 for Smartgun system
+1 Skill Recorder
Anything else I can/should add?

Adrenaline Pump bioware will get you a temporary +1 AGI boost. This can surpass your normal maximums
Enhanced Articulation is +1 die to any physical action - which is literally all actions except magic or a knowledge skill.