sdream
2010-06-16, 11:06 AM
I realized the other day how much modern fantasy I (and my family) enjoy:
Dresden
Buffy
Anita Blake
True Blood
Twilight
Sabrina
Ann Rice
I wanted to run a game for some of my family that aren't into DnD. What is a good system?
My goals are:
- point based char gen (not levels)
- fast and fairly easy play
- start as mortals and pick up powers later
- wide choice of fun, balanced powers
I was leaning to nWoD because I enjoyed it in the past, and have a couple books.
Starting everyone as a terrified mortal faced with powers that scare them helpless:
https://spreadsheets.google.com/ccc?key=0Ascb-5R4pH_zdFVIYjdheUxqb2s4NVE0SU12UnBuQlE&hl=en
then letting them "apply their existing skills" as they get over their terror (spend XP).
I did want them to be able to play as any supernatural or mortal (holy hunter type thing) without a huge power gap, though and I don't think the wager willpower thing is quite sufficient to do that compared to points in supernatural power.
I knew that I would weaken supes during the day and provide a "threshhold" effect "must be invited into residences" - but is that enough to level the field?
So:
1 - Are there mortal/holy hunter perks that would balance nicely against supernatural powers (for the same point by point xp costs? Given that supes would not get free stat boosts but have to pay like everybody else, and be weakened during day, locked out of homes)
2 - Is there a better system for this sort of thing, simple, point based, balanced, and with all sorts of fun supernaturals to select?
I just wanted advice from those who have done that sort of thing, and are more familiar with the systems (I've only skimmed nWoD).
Dresden
Buffy
Anita Blake
True Blood
Twilight
Sabrina
Ann Rice
I wanted to run a game for some of my family that aren't into DnD. What is a good system?
My goals are:
- point based char gen (not levels)
- fast and fairly easy play
- start as mortals and pick up powers later
- wide choice of fun, balanced powers
I was leaning to nWoD because I enjoyed it in the past, and have a couple books.
Starting everyone as a terrified mortal faced with powers that scare them helpless:
https://spreadsheets.google.com/ccc?key=0Ascb-5R4pH_zdFVIYjdheUxqb2s4NVE0SU12UnBuQlE&hl=en
then letting them "apply their existing skills" as they get over their terror (spend XP).
I did want them to be able to play as any supernatural or mortal (holy hunter type thing) without a huge power gap, though and I don't think the wager willpower thing is quite sufficient to do that compared to points in supernatural power.
I knew that I would weaken supes during the day and provide a "threshhold" effect "must be invited into residences" - but is that enough to level the field?
So:
1 - Are there mortal/holy hunter perks that would balance nicely against supernatural powers (for the same point by point xp costs? Given that supes would not get free stat boosts but have to pay like everybody else, and be weakened during day, locked out of homes)
2 - Is there a better system for this sort of thing, simple, point based, balanced, and with all sorts of fun supernaturals to select?
I just wanted advice from those who have done that sort of thing, and are more familiar with the systems (I've only skimmed nWoD).